Player Matchup

Hel
Hel
Flohzy
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,407 Elo+
Party 1
Hera
Hera
Gandilf69
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,388 Elo+
Party 1
Bellona
Bellona
Hllboy1556
Bellona
Level 109
God Stats
1W - 1L
1,683 SR
Queue Stats
21W - 13L
1,446 Elo+
Party 1
Bacchus
Bacchus
Stewie53
Bacchus
Level 116
God Stats
10W - 10L
1,517 SR
Queue Stats
128W - 128L
1,454 Elo+
Solo
Zeus
Zeus
WinterSoldier935
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 1
Team Averages
Level 70
1,540 SR
1,458 Elo+

VS

Team Averages
Level 75
1,439 SR
1,401 Elo+
Izanami
Izanami
Baltasaurs
Izanami
Level 20
God Stats
2W - 2L
1,248 SR
Queue Stats
19W - 29L
1,333 Elo+
Party 2
Horus
Horus
JohnyApplesacks
Horus
Level 145
God Stats
20W - 15L
1,594 SR
Queue Stats
250W - 280L
1,434 Elo+
Solo
Bellona
Bellona
Lupi Inferni
Bellona
Level 48
God Stats
7W - 9L
1,416 SR
Queue Stats
66W - 76L
1,369 Elo+
Solo
Hera
Hera
SmileVinny
Hera
Level 77
God Stats
1W - 0L
1,481 SR
Queue Stats
117W - 133L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
xTEXASMADE25xx
Cernunnos
Level 84
God Stats
11W - 9L
1,457 SR
Queue Stats
160W - 186L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Flohzy
Hel
15
1 / 3 / 4
9,529
953
4,296
15,285
10,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
15
3 / 2 / 4
10,159
1,016
12,922
10,128
5,258
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Hllboy1556
Bellona
15
2 / 5 / 5
9,978
998
18,844
24,662
19,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Stewie53
Bacchus
15
1 / 1 / 6
9,911
991
11,965
19,750
24,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 3
9,147
915
4,933
10,550
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

167

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baltasaurs
Izanami
16
0 / 5 / 11
9,786
979
14,305
16,790
8,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 0 / 7
11,905
1,191
10,560
11,724
7,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Lupi Inferni
Bellona
16
1 / 0 / 7
9,698
970
12,440
10,807
18,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 11
11,055
1,106
21,447
8,256
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
xTEXASMADE25xx
Cernunnos
17
4 / 2 / 10
11,471
1,147
16,859
10,492
5,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
7
Kills
16
16
Deaths
7
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Izanami
Baltasaurs
Izanami
0
5
11
1.1
L
Hel
Flohzy
Hel
1
3
4
1
L
Hera
3
2
4
2.5
L
Bellona
Hllboy1556
Bellona
2
5
5
0.9
W
7
0
7
10.5
W
Bellona
Lupi Inferni
Bellona
1
0
7
4.5
W
4
0
11
9.5
L
Bacchus
Stewie53
Bacchus
1
1
6
4
L
0
5
3
0.3
W
Cernunnos
xTEXASMADE25xx
Cernunnos
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,960
Damage
75,611
80,375
Taken
58,069
63,678
Mitigated
44,113
27,805
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Baltasaurs
Izanami
14,305
9,644
0
2,587
16,790
8,296
0
9,089
7,701
0
22,073
L
Hel
Flohzy
Hel
4,296
556
11,594
7,793
15,285
10,521
0
4,487
10,798
14,104
0
L
Hera
12,922
3,359
148
825
10,128
5,258
0
2,266
7,862
33,322
0
L
Bellona
Hllboy1556
Bellona
18,844
8,966
454
2,844
24,662
19,418
0
7,896
16,766
237
40,830
W
10,560
4,387
2,278
5,341
11,724
7,313
0
7,687
4,037
0
27,642
W
Bellona
Lupi Inferni
Bellona
12,440
3,334
0
528
10,807
18,946
0
6,743
4,064
0
20,889
W
21,447
6,387
0
380
8,256
4,016
0
4,552
3,704
43,198
0
L
Bacchus
Stewie53
Bacchus
11,965
1,071
394
3,753
19,750
24,174
0
4,690
15,060
29,181
0
L
4,933
1,195
0
0
10,550
4,307
0
2,108
8,442
13,437
0
W
Cernunnos
xTEXASMADE25xx
Cernunnos
16,859
8,514
0
2,422
10,492
5,542
0
6,194
4,298
0
46,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
53,915
161
Minions Killed
202
3
Camps Cleared
9
937,177
Distance Traveled
874,688
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,786
979
25
3
2
159,556
0
L
Hel
9,529
953
18
2
0
203,420
0
L
Hera
10,159
1,016
46
5
1
156,235
1
L
Bellona
9,978
998
42
4
0
200,929
0
W
Horus
11,905
1,191
38
4
3
200,369
1
W
Bellona
9,698
970
11
1
0
152,352
0
W
Hera
11,055
1,106
53
5
0
182,609
0
L
Bacchus
9,911
991
30
3
0
224,612
3
L
Zeus
9,147
915
25
3
2
151,981
0
W
Cernunnos
11,471
1,147
75
8
4
179,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role