Player Matchup

Thoth
Thoth
 
Thoth
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
RamonODST 52
Lancelot
Level 106
God Stats
0W - 1L
1,612 SR
Queue Stats
70W - 58L
1,533 Elo+
Solo
Maui
Maui
RubberSkunk
Maui
Level 159
God Stats
0W - 3L
1,239 SR
Queue Stats
590W - 654L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
THChronicMessiah
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 96L
1,517 Elo+
Party 1
Merlin
Merlin
drunkandfightin
Merlin
Level 148
God Stats
2W - 1L
1,823 SR
Queue Stats
184W - 181L
1,475 Elo+
Solo
Team Averages
Level 120
1,535 SR
1,509 Elo+

VS

Team Averages
Level 130
1,350 SR
1,525 Elo+
Ishtar
Ishtar
AJCap123
Ishtar
Level 109
God Stats
5W - 3L
1,447 SR
Queue Stats
240W - 230L
1,507 Elo+
Solo
Ullr
Ullr
Magicalbeaver76
Ullr
Level 126
God Stats
1W - 1L
1,249 SR
Queue Stats
75W - 72L
1,500 Elo+
Solo
The Morrigan
The Morrigan
PokingSmot69
The Morrigan
Level 145
God Stats
4W - 6L
1,265 SR
Queue Stats
489W - 513L
1,526 Elo+
Solo
Persephone
Persephone
TheRealThomax
Persephone
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Ts x Angelo
Zeus
Level 145
God Stats
2W - 2L
1,289 SR
Queue Stats
73W - 54L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 5 / 2
6,640
664
3,693
7,844
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
RamonODST 52
Lancelot
14
4 / 7 / 2
8,026
803
5,038
12,514
6,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 6
7,026
703
3,920
12,908
10,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 3 / 3
8,386
839
6,652
11,463
19,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 4
7,139
714
3,798
10,196
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AJCap123
Ishtar
15
6 / 3 / 12
9,097
910
11,484
10,479
4,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 15
9,684
968
10,215
8,228
4,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
PokingSmot69
The Morrigan
14
3 / 3 / 9
8,436
844
5,981
7,344
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
TheRealThomax
Persephone
16
0 / 1 / 20
9,028
903
9,295
5,486
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
11 / 3 / 10
9,936
994
13,024
8,266
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
11
Kills
28
28
Deaths
11
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
2
0.4
W
Ishtar
AJCap123
Ishtar
6
3
12
4
W
8
1
15
15.5
W
The Morrigan
PokingSmot69
The Morrigan
3
3
9
2.5
L
Lancelot
RamonODST 52
Lancelot
4
7
2
0.71
L
0
6
6
0.5
L
5
3
3
2.17
W
Persephone
TheRealThomax
Persephone
0
1
20
10
W
11
3
10
5.33
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,101
Damage
49,999
54,925
Taken
39,803
44,957
Mitigated
17,985
7,386
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,693
56
477
845
7,844
3,534
0
2,929
4,689
7,469
0
W
Ishtar
AJCap123
Ishtar
11,484
6,693
1,328
3,517
10,479
4,971
1,018
4,173
6,306
0
22,688
W
10,215
3,424
557
1,680
8,228
4,014
2,034
3,518
4,710
0
18,892
W
The Morrigan
PokingSmot69
The Morrigan
5,981
750
1,798
1,244
7,344
3,382
98
2,437
4,907
9,937
1,441
L
Lancelot
RamonODST 52
Lancelot
5,038
463
529
1,422
12,514
6,694
0
5,819
6,419
0
7,094
L
3,920
406
0
665
12,908
10,811
0
4,716
7,882
8,563
0
L
6,652
2,361
341
1,593
11,463
19,749
0
4,352
6,919
14,527
0
W
Persephone
TheRealThomax
Persephone
9,295
576
916
2,371
5,486
2,195
1,136
2,881
2,604
24,945
0
W
13,024
783
737
1,702
8,266
3,423
1,248
5,053
3,213
20,605
0
L
3,798
132
592
922
10,196
4,169
0
7,731
2,157
22,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
46,181
71
Minions Killed
129
0
Camps Cleared
0
867,993
Distance Traveled
902,599
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,640
664
5
1
0
157,761
1
W
Ishtar
9,097
910
32
3
0
182,474
0
W
Ullr
9,684
968
15
2
0
187,985
0
W
The Morrigan
8,436
844
14
1
0
174,962
2
L
Lancelot
8,026
803
4
0
0
184,614
0
L
Maui
7,026
703
10
1
0
185,126
2
L
Kuzenbo
8,386
839
16
2
0
188,573
0
W
Persephone
9,028
903
53
5
0
197,324
0
W
Zeus
9,936
994
15
2
0
159,854
1
L
Merlin
7,139
714
36
4
0
151,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role