Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DestrosadorMacfy
Chronos
Level 139
God Stats
11W - 8L
1,617 SR
Queue Stats
882W - 877L
1,494 Elo+
Party 2
Agni
Agni
NameTooDank
Agni
Level 37
God Stats
1W - 0L
1,240 SR
Queue Stats
6W - 2L
1,527 Elo+
Solo
Arachne
Arachne
adrian201410
Arachne
Level 149
God Stats
1W - 4L
1,420 SR
Queue Stats
77W - 86L
1,481 Elo+
Party 2
Bakasura
Bakasura
blazed-windu
Bakasura
Level 148
God Stats
9W - 13L
1,577 SR
Queue Stats
986W - 1,088L
1,503 Elo+
Party 1
Team Averages
Level 120
1,471 SR
1,501 Elo+

VS

Team Averages
Level 38
1,377 SR
1,504 Elo+
Bellona
Bellona
TTV_Krazygamer77
Bellona
Level 16
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
WhiteTyrant618
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
WifeBeater1997
Kukulkan
Level 53
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
eton139
Ares
Level 13
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
pugpuntrFORTNITE
Thanatos
Level 79
God Stats
15W - 4L
1,804 SR
Queue Stats
190W - 171L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 0 / 4
3,743
749
1,278
3,796
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 1 / 3
3,723
745
2,535
2,800
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
3 / 0 / 1
4,061
812
1,104
2,391
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
adrian201410
Arachne
6
4 / 0 / 1
4,312
862
2,894
4,156
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bakasura
blazed-windu
Bakasura
7
3 / 0 / 0
4,298
860
2,116
3,607
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 0
3,229
646
1,745
4,628
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 3 / 0
3,053
611
1,899
3,721
1,675
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
1
0 / 1 / 0
2,568
514
84
621
145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ares
eton139
Ares
4
0 / 1 / 1
3,123
625
285
3,575
1,720
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 3 / 0
3,264
653
3,016
5,274
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
4
2
W
1
1
3
2.5
W
3
0
1
3.5
L
1
3
0
0.33
L
0
3
0
0
L
Kukulkan
0
1
0
0
W
Arachne
adrian201410
Arachne
4
0
1
4.5
W
Bakasura
blazed-windu
Bakasura
3
0
0
3
L
Ares
eton139
Ares
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,927
Damage
7,029
16,750
Taken
17,819
5,617
Mitigated
8,013
6,444
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,278
190
0
1,811
3,796
2,169
0
144
3,652
9,503
0
W
2,535
1,344
0
1,380
2,800
768
377
141
2,659
18,729
1,588
W
1,104
38
0
750
2,391
418
690
0
2,391
11,575
0
L
1,745
938
149
534
4,628
2,757
0
1,896
2,732
0
7,671
L
1,899
846
0
102
3,721
1,675
0
0
3,674
0
8,283
L
Kukulkan
84
0
0
0
621
145
0
0
621
254
0
W
Arachne
adrian201410
Arachne
2,894
2,526
0
1,162
4,156
1,171
66
84
4,072
0
15,418
W
Bakasura
blazed-windu
Bakasura
2,116
1,708
0
1,341
3,607
1,091
0
0
3,607
0
14,422
L
Ares
eton139
Ares
285
0
0
0
3,575
1,720
0
1,740
1,835
5,879
0
L
3,016
1,731
0
3,247
5,274
1,716
0
1,037
4,237
0
14,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,137
Gold Earned
15,237
150
Minions Killed
65
0
Camps Cleared
0
572,454
Distance Traveled
460,745
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,743
749
31
6
0
112,154
1
W
Chronos
3,723
745
28
6
0
99,298
0
W
Agni
4,061
812
23
5
0
105,291
0
L
Bellona
3,229
646
12
2
0
124,103
2
L
Shiva
3,053
611
9
2
0
92,445
0
L
Kukulkan
2,568
514
2
0
0
25,686
0
W
Arachne
4,312
862
28
6
0
153,939
1
W
Bakasura
4,298
860
40
8
0
101,772
1
L
Ares
3,123
625
9
2
0
116,639
0
L
Thanatos
3,264
653
33
7
0
101,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role