Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
BaconBeats
Raijin
Level 123
God Stats
1W - 1L
1,712 SR
Queue Stats
46W - 39L
1,568 Elo+
Party 2
Cerberus
Cerberus
KillaOG92
Cerberus
Level 90
God Stats
7W - 5L
1,648 SR
Queue Stats
258W - 278L
1,511 Elo+
Solo
Hun Batz
Hun Batz
Krankd
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ishtar
Ishtar
forbiddenS12
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 26L
1,602 Elo+
Party 2
Team Averages
Level 81
1,572 SR
1,536 Elo+

VS

Team Averages
Level 85
1,598 SR
1,681 Elo+
Ratatoskr
Ratatoskr
ScurriWind
Ratatoskr
Level 19
God Stats
1W - 0L
1,953 SR
Queue Stats
6W - 0L
1,755 Elo+
Party 1
Kali
Kali
ShadyByrd
Kali
Level 148
God Stats
1W - 0L
1,666 SR
Queue Stats
18W - 6L
1,741 Elo+
Party 1
Raijin
Raijin
Trintellix
Raijin
Level 109
God Stats
1W - 1L
1,573 SR
Queue Stats
53W - 8L
1,901 Elo+
Party 1
Hercules
Hercules
lilxanOP
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,537 Elo+
Solo
Fenrir
Fenrir
xXlion leo 16Xx
Fenrir
Level 128
God Stats
3W - 4L
1,298 SR
Queue Stats
317W - 335L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 5 / 8
7,916
720
9,700
12,720
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
BaconBeats
Raijin
15
5 / 8 / 10
9,267
842
13,695
12,881
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
KillaOG92
Cerberus
16
4 / 4 / 8
9,105
828
11,246
25,451
18,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Krankd
Hun Batz
13
4 / 8 / 3
8,160
742
4,208
12,968
5,386
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
14
2 / 7 / 8
7,674
698
8,870
13,303
5,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ScurriWind
Ratatoskr
17
8 / 3 / 15
10,745
977
13,771
14,801
14,823
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
17
9 / 3 / 12
10,461
951
13,064
16,358
9,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Trintellix
Raijin
18
8 / 3 / 18
10,257
932
24,314
9,027
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
lilxanOP
Hercules
16
4 / 5 / 14
9,500
864
9,066
17,778
18,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

13
3 / 5 / 12
8,736
794
8,878
11,545
7,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
103
17
Kills
32
32
Deaths
19
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
8
1.2
L
Raijin
BaconBeats
Raijin
5
8
10
1.25
L
Cerberus
KillaOG92
Cerberus
4
4
8
2
L
Hun Batz
Krankd
Hun Batz
4
8
3
0.69
W
Ratatoskr
ScurriWind
Ratatoskr
8
3
15
5.17
W
Kali
9
3
12
5
W
Raijin
Trintellix
Raijin
8
3
18
5.67
L
Ishtar
2
7
8
0.86
W
Hercules
lilxanOP
Hercules
4
5
14
2.2
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,719
Damage
69,093
77,323
Taken
69,509
41,223
Mitigated
54,912
18,556
Healing
27,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,700
5,215
1,151
2,964
12,720
5,606
0
2,967
9,753
0
19,349
L
Raijin
BaconBeats
Raijin
13,695
833
335
957
12,881
5,755
0
4,592
8,289
20,149
0
L
Cerberus
KillaOG92
Cerberus
11,246
890
0
10,603
25,451
18,563
0
7,567
17,884
25,584
0
L
Hun Batz
Krankd
Hun Batz
4,208
955
0
525
12,968
5,386
0
4,639
8,329
0
7,807
W
Ratatoskr
ScurriWind
Ratatoskr
13,771
2,920
1,652
5,937
14,801
14,823
770
4,595
10,206
0
20,458
W
Kali
13,064
6,688
1,053
9,402
16,358
9,952
2,415
5,025
11,333
0
21,675
W
Raijin
Trintellix
Raijin
24,314
3,151
361
912
9,027
4,278
2,311
3,678
5,349
45,994
0
L
Ishtar
8,870
4,361
934
1,087
13,303
5,913
0
4,549
8,754
0
18,223
W
Hercules
lilxanOP
Hercules
9,066
2,069
513
4,120
17,778
18,331
1,248
7,535
10,243
0
16,484
W
8,878
1,372
1,403
2,033
11,545
7,528
741
4,108
7,437
0
14,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
49,699
112
Minions Killed
104
0
Camps Cleared
0
873,724
Distance Traveled
1,016,767
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,916
720
23
2
0
180,048
2
L
Raijin
9,267
842
15
1
0
178,981
0
L
Cerberus
9,105
828
44
4
0
179,024
0
L
Hun Batz
8,160
742
7
1
0
184,767
0
W
Ratatoskr
10,745
977
17
2
0
231,012
0
W
Kali
10,461
951
17
2
0
206,043
2
W
Raijin
10,257
932
41
4
0
188,671
1
L
Ishtar
7,674
698
23
2
0
150,904
1
W
Hercules
9,500
864
17
2
0
226,400
4
W
Fenrir
8,736
794
12
1
0
164,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role