Player Matchup

Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Christofonz
Cu Chulainn
Level 129
God Stats
6W - 7L
1,583 SR
Queue Stats
296W - 271L
1,606 Elo+
Party 2
Kuzenbo
Kuzenbo
ElYesh
Kuzenbo
Level 69
God Stats
1W - 1L
1,588 SR
Queue Stats
138W - 127L
1,449 Elo+
Party 2
Rama
Rama
Permax
Rama
Level 126
God Stats
0W - 2L
1,676 SR
Queue Stats
84W - 96L
1,567 Elo+
Solo
Thor
Thor
Tookwithboos
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,455 Elo+
Party 2
Team Averages
Level 105
1,569 SR
1,515 Elo+

VS

Team Averages
Level 105
1,675 SR
1,646 Elo+
Izanami
Izanami
HamothyTheGreat
Izanami
Level 128
God Stats
65W - 46L
1,613 SR
Queue Stats
527W - 555L
1,471 Elo+
Solo
Athena
Athena
ScurriWind
Athena
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 3L
1,790 Elo+
Party 1
Thor
Thor
ShadyByrd
Thor
Level 148
God Stats
3W - 2L
1,595 SR
Queue Stats
121W - 57L
1,760 Elo+
Party 1
Chronos
Chronos
Trintellix
Chronos
Level 109
God Stats
9W - 1L
1,930 SR
Queue Stats
219W - 113L
1,666 Elo+
Party 1
Guan Yu
Guan Yu
ttdhades
Guan Yu
Level 124
God Stats
4W - 1L
1,736 SR
Queue Stats
140W - 147L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 5 / 1
8,064
448
4,644
11,052
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Christofonz
Cu Chulainn
15
2 / 4 / 1
9,191
511
10,806
17,657
16,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
ElYesh
Kuzenbo
10
0 / 10 / 3
7,306
406
7,658
25,645
28,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Permax
Rama
14
2 / 8 / 1
8,567
476
9,308
19,939
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 10 / 0
7,877
438
3,055
16,904
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 9
11,090
616
18,230
13,877
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
ScurriWind
Athena
15
3 / 1 / 20
10,160
564
7,491
17,674
20,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
17
13 / 1 / 11
11,297
628
15,957
13,027
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Trintellix
Chronos
19
12 / 2 / 11
12,110
673
28,715
14,111
8,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ttdhades
Guan Yu
16
2 / 3 / 3
9,991
555
6,445
13,155
13,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
7
Kills
37
37
Deaths
7
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
1
0.3
L
Cu Chulainn
Christofonz
Cu Chulainn
2
4
1
0.63
L
Kuzenbo
ElYesh
Kuzenbo
0
10
3
0.15
W
7
0
9
11.5
L
Rama
Permax
Rama
2
8
1
0.31
W
Athena
ScurriWind
Athena
3
1
20
13
W
Thor
13
1
11
18.5
L
2
10
0
0.2
W
Chronos
Trintellix
Chronos
12
2
11
8.75
W
Guan Yu
ttdhades
Guan Yu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
76,838
91,197
Taken
71,844
60,701
Mitigated
55,305
13,413
Healing
26,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,644
749
0
1,190
11,052
3,422
0
4,585
6,305
48,123
0
L
Cu Chulainn
Christofonz
Cu Chulainn
10,806
2,042
0
2,080
17,657
16,661
0
4,373
13,236
0
78,108
L
Kuzenbo
ElYesh
Kuzenbo
7,658
2,441
155
2,395
25,645
28,935
0
11,212
14,195
16,058
0
W
18,230
13,221
0
8,862
13,877
6,759
6,060
2,795
11,082
0
111,657
L
Rama
Permax
Rama
9,308
7,317
0
5,495
19,939
5,958
1,349
8,926
10,861
0
61,542
W
Athena
ScurriWind
Athena
7,491
2,321
884
4,065
17,674
20,272
98
3,781
13,893
22,636
2,880
W
Thor
15,957
3,977
0
6,770
13,027
6,617
260
2,660
10,367
0
99,074
L
3,055
630
0
2,098
16,904
5,725
0
5,376
11,382
0
27,757
W
Chronos
Trintellix
Chronos
28,715
9,363
0
2,848
14,111
8,443
3,904
2,418
11,693
125,385
0
W
Guan Yu
ttdhades
Guan Yu
6,445
1,630
748
2,397
13,155
13,214
1,955
813
12,342
0
65,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,005
Gold Earned
54,648
396
Minions Killed
667
0
Camps Cleared
0
1,571,124
Distance Traveled
1,767,889
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,064
448
75
4
0
340,553
5
L
Cu Chulainn
9,191
511
129
7
0
340,073
5
L
Kuzenbo
7,306
406
8
0
0
323,725
8
W
Izanami
11,090
616
169
9
0
315,598
3
L
Rama
8,567
476
118
7
0
276,870
6
W
Athena
10,160
564
40
2
0
392,977
8
W
Thor
11,297
628
139
8
0
395,411
6
L
Thor
7,877
438
66
4
0
289,903
5
W
Chronos
12,110
673
181
10
0
344,768
2
W
Guan Yu
9,991
555
138
8
0
319,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role