Player Matchup

Bellona
Bellona
Cungii
Bellona
Level 112
God Stats
2W - 3L
1,249 SR
Queue Stats
54W - 62L
1,498 Elo+
Party 1
Discordia
Discordia
frankydeluxe420
Discordia
Level 78
God Stats
3W - 3L
1,543 SR
Queue Stats
39W - 55L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
westerlyfool778
Morgan Le Fay
Level 35
God Stats
5W - 4L
1,728 SR
Queue Stats
20W - 19L
1,450 Elo+
Solo
Team Averages
Level 75
1,507 SR
1,465 Elo+

VS

Team Averages
Level 113
1,508 SR
1,382 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CkoEogP
Zeus
Level 124
God Stats
1W - 1L
1,525 SR
Queue Stats
8W - 16L
1,301 Elo+
Party 2
Da Ji
Da Ji
ShadowedFlinch
Da Ji
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cungii
Bellona
15
0 / 2 / 2
10,861
603
10,075
21,778
20,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
frankydeluxe420
Discordia
15
0 / 7 / 2
10,310
573
10,110
14,825
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
westerlyfool778
Morgan Le Fay
16
2 / 6 / 0
11,278
627
12,323
14,631
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
5 / 1 / 7
13,801
767
13,554
25,868
28,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
CkoEogP
Zeus
20
7 / 0 / 3
13,334
741
22,434
9,334
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 9
11,951
664
8,930
12,438
8,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
15
15
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
7
8.5
W
Zeus
CkoEogP
Zeus
7
0
3
8.5
L
Bellona
Cungii
Bellona
0
2
2
0.5
W
3
1
9
7.5
L
Discordia
frankydeluxe420
Discordia
0
7
2
0.14
L
Morgan Le Fay
westerlyfool778
Morgan Le Fay
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
44,918
51,234
Taken
47,640
28,388
Mitigated
39,871
4,850
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,554
854
419
9,796
25,868
28,380
558
12,493
13,375
53,026
0
W
Zeus
CkoEogP
Zeus
22,434
1,129
0
1,942
9,334
3,361
2,270
6,042
3,292
83,958
0
L
Bellona
Cungii
Bellona
10,075
2,664
0
1,299
21,778
20,911
0
15,196
6,582
0
30,275
W
8,930
702
0
521
12,438
8,130
52
3,958
8,480
0
39,340
L
Discordia
frankydeluxe420
Discordia
10,110
1,096
0
2,209
14,825
3,717
0
9,739
5,086
46,624
0
L
Morgan Le Fay
westerlyfool778
Morgan Le Fay
12,323
1,381
119
1,223
14,631
3,760
84
11,101
3,530
50,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
39,086
185
Minions Killed
219
0
Camps Cleared
0
850,923
Distance Traveled
1,001,320
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,801
767
76
4
0
336,098
1
W
Zeus
13,334
741
112
6
0
328,635
1
L
Bellona
10,861
603
35
2
0
339,021
4
W
Da Ji
11,951
664
31
2
0
336,587
0
L
Discordia
10,310
573
74
4
0
259,277
0
L
Morgan Le Fay
11,278
627
76
4
0
252,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role