Player Matchup

Bacchus
Bacchus
MrJST
Bacchus
Level 29
God Stats
11W - 0L
1,860 SR
Queue Stats
39W - 5L
1,839 Elo+
Party 1
Merlin
Merlin
TheJoustArcher
Merlin
Level 146
God Stats
57W - 22L
1,745 SR
Queue Stats
394W - 165L
1,797 Elo+
Party 1
Izanami
Izanami
TheTowerDiver
Izanami
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 118L
1,794 Elo+
Party 1
Team Averages
Level 110
1,702 SR
1,810 Elo+

VS

Team Averages
Level 63
1,489 SR
1,506 Elo+
Ishtar
Ishtar
BurntToast2298
Ishtar
Level 12
God Stats
0W - 2L
1,549 SR
Queue Stats
53W - 27L
1,552 Elo+
Party 2
Sobek
Sobek
EtherBunnyXero
Sobek
Level 89
God Stats
1W - 2L
1,461 SR
Queue Stats
24W - 35L
1,374 Elo+
Solo
Hel
Hel
SWAGBANANA625
Hel
Level 88
God Stats
0W - 2L
1,456 SR
Queue Stats
113W - 76L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrJST
Bacchus
8
1 / 0 / 3
4,755
951
1,482
2,601
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 2
4,078
816
1,927
2,215
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
9
3 / 0 / 1
4,993
999
2,798
1,803
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,284
857
2,450
3,986
1,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 2 / 0
4,418
884
2,133
4,559
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 0 / 0
3,330
666
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
2
0
0.5
W
Bacchus
MrJST
Bacchus
1
0
3
2.5
L
0
0
0
0
W
0
1
2
1
W
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,207
Damage
4,583
6,619
Taken
8,545
3,760
Mitigated
4,728
1,045
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,450
1,517
0
978
3,986
1,640
0
1,959
2,027
0
17,650
L
2,133
222
0
792
4,559
3,088
0
1,506
3,053
7,351
0
W
Bacchus
MrJST
Bacchus
1,482
384
0
272
2,601
2,249
0
745
1,856
3,572
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,927
101
0
0
2,215
823
0
793
1,422
12,544
0
W
Izanami
2,798
2,074
0
773
1,803
688
56
603
1,200
0
19,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,826
Gold Earned
12,032
74
Minions Killed
48
0
Camps Cleared
0
293,350
Distance Traveled
172,125
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,284
857
36
7
0
79,466
1
L
Sobek
4,418
884
12
2
0
92,659
2
W
Bacchus
4,755
951
7
1
0
106,318
0
L
Hel
3,330
666
0
0
0
0
0
W
Merlin
4,078
816
32
6
0
92,890
1
W
Izanami
4,993
999
35
7
0
94,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role