Player Matchup

Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DaddyChud
Tyr
Level 72
God Stats
0W - 6L
1,074 SR
Queue Stats
384W - 423L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
LordChud
Kukulkan
Level 124
God Stats
3W - 2L
1,644 SR
Queue Stats
320W - 341L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
SirChuddington
Cabrakan
Level 69
God Stats
2W - 3L
1,542 SR
Queue Stats
273W - 308L
1,438 Elo+
Party 1
Artemis
Artemis
bdgyomomma
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,736 Elo+
Party 2
Team Averages
Level 72
1,452 SR
1,522 Elo+

VS

Team Averages
Level 118
1,526 SR
1,485 Elo+
Achilles
Achilles
A6GRAMLINE
Achilles
Level 158
God Stats
3W - 8L
1,269 SR
Queue Stats
994W - 928L
1,573 Elo+
Party 3
Zeus
Zeus
Casual Goblins
Zeus
Level 147
God Stats
3W - 2L
1,565 SR
Queue Stats
92W - 88L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
Sabota16591505
Nu Wa
Level 66
God Stats
7W - 2L
1,745 SR
Queue Stats
289W - 283L
1,485 Elo+
Solo
Ishtar
Ishtar
Will Of Alchemy
Ishtar
Level 160
God Stats
2W - 0L
1,549 SR
Queue Stats
78W - 78L
1,457 Elo+
Party 3
Chaac
Chaac
YaBoiSpida
Chaac
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 61L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
4 / 10 / 9
11,463
674
12,927
25,450
12,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
3 / 8 / 14
11,415
671
10,039
24,871
33,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
LordChud
Kukulkan
20
7 / 7 / 12
12,442
732
26,969
21,336
11,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
18
2 / 11 / 12
10,868
639
7,293
26,251
40,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
bdgyomomma
Artemis
19
6 / 8 / 6
11,795
694
19,252
19,168
9,761
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A6GRAMLINE
Achilles
20
14 / 5 / 18
14,182
834
24,508
26,726
37,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 3 / 16
14,302
841
30,738
10,094
5,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 4 / 30
13,749
809
25,397
13,712
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 5 / 17
12,272
722
14,013
17,548
9,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
19
6 / 6 / 19
12,161
715
13,774
32,450
41,045
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
144
22
Kills
44
44
Deaths
23
53
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
10
9
0.85
W
Achilles
A6GRAMLINE
Achilles
14
5
18
4.6
W
11
3
16
6.33
L
3
8
14
1.25
L
Kukulkan
LordChud
Kukulkan
7
7
12
1.86
W
8
4
30
5.75
L
Cabrakan
2
11
12
0.73
W
5
5
17
2.7
W
Chaac
6
6
19
2.58
L
Artemis
bdgyomomma
Artemis
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,480
Damage
108,430
117,076
Taken
100,530
108,538
Mitigated
99,684
25,774
Healing
41,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
12,927
5,927
1,299
6,338
25,450
12,953
0
10,529
14,588
38,448
0
W
Achilles
A6GRAMLINE
Achilles
24,508
3,855
2,693
10,817
26,726
37,022
401
11,154
15,572
0
33,866
W
30,738
1,287
1,681
2,827
10,094
5,267
2,241
4,594
5,500
63,253
0
L
10,039
1,301
744
4,878
24,871
33,864
0
11,219
13,196
0
26,276
L
Kukulkan
LordChud
Kukulkan
26,969
2,182
1,110
5,983
21,336
11,273
0
11,851
9,187
75,661
0
W
25,397
7,086
2,236
2,612
13,712
7,319
3,564
8,129
5,583
52,134
0
L
Cabrakan
7,293
625
873
1,881
26,251
40,687
0
12,137
13,707
18,676
0
W
14,013
8,756
1,832
4,750
17,548
9,031
3,354
9,391
8,157
0
30,221
W
Chaac
13,774
1,960
580
11,804
32,450
41,045
927
13,921
18,529
0
24,262
L
Artemis
bdgyomomma
Artemis
19,252
10,435
0
2,668
19,168
9,761
0
10,399
8,473
0
38,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,983
Gold Earned
66,666
218
Minions Killed
188
0
Camps Cleared
0
1,209,539
Distance Traveled
1,420,058
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,463
674
40
2
0
219,448
0
W
Achilles
14,182
834
16
1
0
305,295
3
W
Zeus
14,302
841
55
3
0
290,758
0
L
Tyr
11,415
671
26
2
0
266,804
0
L
Kukulkan
12,442
732
103
6
0
248,555
0
W
Nu Wa
13,749
809
55
3
0
278,304
1
L
Cabrakan
10,868
639
16
1
0
214,628
0
W
Ishtar
12,272
722
39
2
0
260,545
1
W
Chaac
12,161
715
23
1
0
285,156
3
L
Artemis
11,795
694
33
2
0
260,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role