Player Matchup

Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AshleyCam69
Morgan Le Fay
Level 25
God Stats
4W - 0L
1,756 SR
Queue Stats
19W - 4L
1,813 Elo+
Party 2
Thor
Thor
SoUp_clamz
Thor
Level 87
God Stats
66W - 41L
1,652 SR
Queue Stats
319W - 194L
1,667 Elo+
Party 2
Bacchus
Bacchus
Soggywaffles352
Bacchus
Level 98
God Stats
11W - 8L
1,812 SR
Queue Stats
273W - 167L
1,600 Elo+
Party 2
Cupid
Cupid
stoneymcswat
Cupid
Level 159
God Stats
8W - 7L
1,757 SR
Queue Stats
456W - 276L
1,739 Elo+
Party 2
Team Averages
Level 105
1,695 SR
1,664 Elo+

VS

Team Averages
Level 44
1,502 SR
1,300 Elo+
Chang'e
Chang'e
CaptnBear4skyn
Chang'e
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,311 Elo+
Solo
Cabrakan
Cabrakan
Chillin-Tea
Cabrakan
Level 15
God Stats
3W - 2L
1,481 SR
Queue Stats
5W - 8L
1,364 Elo+
Solo
Cthulhu
Cthulhu
DemonDaddyTTV
Cthulhu
Level 10
God Stats
1W - 4L
1,545 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 1
Neith
Neith
HeilungHelja
Neith
Level 160
God Stats
0W - 3L
1,505 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 1
Kukulkan
Kukulkan
KrutonKrusader
Kukulkan
Level 9
God Stats
7W - 12L
1,478 SR
Queue Stats
10W - 15L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
4 / 2 / 21
10,663
889
8,252
13,541
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
AshleyCam69
Morgan Le Fay
18
8 / 0 / 17
10,924
910
19,623
9,477
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
15 / 1 / 9
11,782
982
23,125
11,975
5,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 4 / 15
11,002
917
7,597
17,944
26,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 0 / 17
10,741
895
19,220
10,616
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
8,618
718
9,186
19,023
7,398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
Chillin-Tea
Cabrakan
13
1 / 9 / 3
8,231
686
5,420
18,948
17,623
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
13
0 / 7 / 0
7,387
616
3,336
16,488
14,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 7 / 0
9,403
784
6,558
16,418
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
15
0 / 11 / 2
8,526
711
6,674
15,673
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
12
40
Kills
6
7
Deaths
40
79
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
2
21
7.25
W
Morgan Le Fay
AshleyCam69
Morgan Le Fay
8
0
17
16.5
L
1
6
1
0.25
L
Cabrakan
Chillin-Tea
Cabrakan
1
9
3
0.28
L
Cthulhu
0
7
0
0
L
4
7
0
0.57
L
Kukulkan
0
11
2
0.09
W
15
1
9
19.5
W
5
4
15
3.13
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,817
Damage
31,174
63,553
Taken
86,550
54,504
Mitigated
54,524
15,533
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,252
424
0
2,226
13,541
11,796
59
3,039
10,283
0
17,409
W
Morgan Le Fay
AshleyCam69
Morgan Le Fay
19,623
1,706
150
3,918
9,477
4,800
164
3,432
5,998
59,667
0
L
9,186
486
597
2,692
19,023
7,398
0
5,062
13,961
23,464
0
L
Cabrakan
Chillin-Tea
Cabrakan
5,420
527
0
584
18,948
17,623
0
5,726
13,222
9,803
0
L
Cthulhu
3,336
390
0
333
16,488
14,122
112
7,000
9,488
8,020
0
L
6,558
2,110
0
1,262
16,418
8,683
0
5,410
11,008
0
36,950
L
Kukulkan
6,674
548
0
246
15,673
6,698
0
4,022
11,651
24,221
0
W
23,125
3,591
0
1,178
11,975
5,899
962
6,568
5,281
0
55,332
W
7,597
879
0
1,796
17,944
26,786
255
6,134
11,741
24,923
0
W
19,220
10,570
1,680
4,585
10,616
5,223
6,763
4,899
5,634
0
47,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,112
Gold Earned
42,165
249
Minions Killed
162
0
Camps Cleared
0
1,328,610
Distance Traveled
962,892
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,663
889
22
2
0
265,576
3
W
Morgan Le Fay
10,924
910
73
6
0
285,774
2
L
Chang'e
8,618
718
24
2
0
204,770
2
L
Cabrakan
8,231
686
8
1
0
177,881
0
L
Cthulhu
7,387
616
11
1
0
171,738
2
L
Neith
9,403
784
64
5
0
222,497
1
L
Kukulkan
8,526
711
55
5
0
186,006
3
W
Thor
11,782
982
79
7
0
285,198
7
W
Bacchus
11,002
917
25
2
0
252,027
4
W
Cupid
10,741
895
50
4
0
240,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role