Player Matchup

Anubis
Anubis
Alexosmite9
Anubis
Level 159
God Stats
1W - 4L
1,424 SR
Queue Stats
283W - 292L
1,532 Elo+
Solo
Neith
Neith
ScurriWind
Neith
Level 18
God Stats
0W - 1L
1,677 SR
Queue Stats
16W - 3L
1,835 Elo+
Party 2
Sun Wukong
Sun Wukong
ShadyByrd
Sun Wukong
Level 148
God Stats
2W - 1L
1,567 SR
Queue Stats
121W - 57L
1,773 Elo+
Party 2
The Morrigan
The Morrigan
Trintellix
The Morrigan
Level 109
God Stats
13W - 5L
1,739 SR
Queue Stats
219W - 113L
1,676 Elo+
Party 2
Hercules
Hercules
ttdhades
Hercules
Level 124
God Stats
1W - 1L
1,702 SR
Queue Stats
140W - 147L
1,549 Elo+
Party 2
Team Averages
Level 112
1,622 SR
1,673 Elo+

VS

Team Averages
Level 123
1,712 SR
1,737 Elo+
Chernobog
Chernobog
Jazonk
Chernobog
Level 143
God Stats
5W - 1L
1,739 SR
Queue Stats
278W - 166L
1,805 Elo+
Party 1
Zeus
Zeus
Stǒrm
Zeus
Level 158
God Stats
2W - 0L
1,974 SR
Queue Stats
176W - 109L
1,794 Elo+
Party 1
Ymir
Ymir
jdkjpels
Ymir
Level 122
God Stats
8W - 7L
1,425 SR
Queue Stats
211W - 207L
1,543 Elo+
Solo
Ne Zha
Ne Zha
thebfd
Ne Zha
Level 33
God Stats
2W - 0L
1,829 SR
Queue Stats
84W - 24L
1,825 Elo+
Party 1
Camazotz
Camazotz
Λnkh
Camazotz
Level 159
God Stats
12W - 8L
1,596 SR
Queue Stats
412W - 354L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 4 / 2
9,069
453
5,341
12,290
6,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
15
4 / 3 / 6
9,339
467
14,130
12,105
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ShadyByrd
Sun Wukong
17
7 / 1 / 7
10,264
513
16,729
18,831
10,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
Trintellix
The Morrigan
16
9 / 5 / 6
10,139
507
21,222
14,659
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ttdhades
Hercules
12
0 / 6 / 2
7,404
370
3,086
15,210
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jazonk
Chernobog
18
6 / 4 / 6
11,881
594
13,960
21,514
10,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Stǒrm
Zeus
17
3 / 6 / 2
11,079
554
9,160
12,312
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
3 / 5 / 8
10,840
542
8,828
24,793
30,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
thebfd
Ne Zha
17
1 / 5 / 4
10,342
517
9,936
18,308
8,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Λnkh
Camazotz
20
6 / 1 / 3
13,003
650
10,496
14,323
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
21
Kills
19
19
Deaths
21
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
2
0.5
W
Chernobog
Jazonk
Chernobog
6
4
6
2.25
L
Neith
4
3
6
2.33
L
Sun Wukong
ShadyByrd
Sun Wukong
7
1
7
10.5
W
Zeus
Stǒrm
Zeus
3
6
2
0.67
L
The Morrigan
Trintellix
The Morrigan
9
5
6
2.4
W
Ymir
3
5
8
1.4
W
Ne Zha
thebfd
Ne Zha
1
5
4
0.6
L
Hercules
ttdhades
Hercules
0
6
2
0.17
W
Camazotz
Λnkh
Camazotz
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,508
Damage
52,380
73,095
Taken
91,250
40,462
Mitigated
66,991
20,605
Healing
33,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,341
389
0
5,054
12,290
6,700
0
5,989
6,200
73,815
0
W
Chernobog
Jazonk
Chernobog
13,960
8,957
0
11,729
21,514
10,788
1,918
5,933
15,146
0
109,393
L
Neith
14,130
4,788
0
2,676
12,105
5,577
0
2,363
9,633
0
76,425
L
Sun Wukong
ShadyByrd
Sun Wukong
16,729
4,963
0
7,156
18,831
10,399
0
5,238
13,454
0
88,293
W
Zeus
Stǒrm
Zeus
9,160
2,269
0
1,785
12,312
5,042
219
4,051
8,089
89,253
260
L
The Morrigan
Trintellix
The Morrigan
21,222
4,296
0
2,914
14,659
5,963
0
2,510
12,101
64,416
6,105
W
Ymir
8,828
2,169
248
2,838
24,793
30,899
132
6,451
17,656
44,536
0
W
Ne Zha
thebfd
Ne Zha
9,936
3,085
0
8,566
18,308
8,949
713
2,796
15,396
0
92,395
L
Hercules
ttdhades
Hercules
3,086
1,056
0
2,805
15,210
11,823
197
1,826
12,628
0
29,920
W
Camazotz
Λnkh
Camazotz
10,496
3,343
0
8,137
14,323
11,313
54
2,269
11,656
0
101,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
57,145
521
Minions Killed
689
0
Camps Cleared
0
1,715,094
Distance Traveled
1,949,601
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,069
453
137
7
0
273,772
6
W
Chernobog
11,881
594
148
7
0
367,413
3
L
Neith
9,339
467
115
6
0
346,065
4
L
Sun Wukong
10,264
513
119
6
0
429,180
7
W
Zeus
11,079
554
158
8
0
373,783
2
L
The Morrigan
10,139
507
93
5
0
356,145
5
W
Ymir
10,840
542
67
3
0
363,472
3
W
Ne Zha
10,342
517
137
7
0
397,581
5
L
Hercules
7,404
370
57
3
0
309,932
1
W
Camazotz
13,003
650
179
9
0
447,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role