Player Matchup

Vamana
Vamana
Ddog8193
Vamana
Level 21
God Stats
3W - 5L
1,473 SR
Queue Stats
18W - 20L
1,585 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kasakonu
Morgan Le Fay
Level 55
God Stats
19W - 47L
1,124 SR
Queue Stats
265W - 599L
1,287 Elo+
Solo
Kuzenbo
Kuzenbo
epjohnson
Kuzenbo
Level 81
God Stats
2W - 6L
1,495 SR
Queue Stats
363W - 308L
1,478 Elo+
Party 2
Team Averages
Level 52
1,364 SR
1,450 Elo+

VS

Team Averages
Level 58
1,621 SR
1,459 Elo+
Horus
Horus
SmikelNorton
Horus
Level 93
God Stats
1W - 3L
1,528 SR
Queue Stats
42W - 58L
1,446 Elo+
Party 1
Sol
Sol
oAkula
Sol
Level 55
God Stats
16W - 6L
1,712 SR
Queue Stats
38W - 33L
1,603 Elo+
Solo
Bacchus
Bacchus
shluggy
Bacchus
Level 27
God Stats
3W - 1L
1,624 SR
Queue Stats
11W - 17L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ddog8193
Vamana
11
0 / 4 / 0
7,317
665
7,198
16,476
12,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Kasakonu
Morgan Le Fay
10
0 / 4 / 0
6,515
592
5,830
9,791
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
epjohnson
Kuzenbo
11
0 / 1 / 0
7,333
667
5,026
13,665
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,887
717
8,903
10,391
10,217
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sol
oAkula
Sol
15
6 / 0 / 2
9,382
853
19,952
10,836
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
shluggy
Bacchus
11
1 / 0 / 4
8,092
736
4,163
8,819
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
9
9
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ddog8193
Vamana
0
4
0
0
L
Morgan Le Fay
Kasakonu
Morgan Le Fay
0
4
0
0
W
2
0
5
4.5
L
Kuzenbo
epjohnson
Kuzenbo
0
1
0
0
W
Sol
oAkula
Sol
6
0
2
7
W
Bacchus
shluggy
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
33,018
39,932
Taken
30,046
32,371
Mitigated
24,843
9,117
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ddog8193
Vamana
7,198
3,968
1,258
3,525
16,476
12,951
0
8,092
8,384
0
28,123
L
Morgan Le Fay
Kasakonu
Morgan Le Fay
5,830
1,110
0
927
9,791
4,413
0
5,666
4,125
22,278
0
W
8,903
4,001
1,547
2,596
10,391
10,217
864
3,319
7,072
0
26,040
L
Kuzenbo
epjohnson
Kuzenbo
5,026
1,819
388
3,019
13,665
15,007
0
8,332
5,333
17,864
0
W
Sol
oAkula
Sol
19,952
7,332
0
7,825
10,836
5,490
1,417
4,949
5,887
62,932
6,042
W
Bacchus
shluggy
Bacchus
4,163
405
443
3,309
8,819
9,136
487
2,648
6,171
14,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,165
Gold Earned
25,361
93
Minions Killed
150
0
Camps Cleared
0
583,742
Distance Traveled
635,174
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,317
665
40
4
0
204,471
1
L
Morgan Le Fay
6,515
592
33
3
0
162,700
1
W
Horus
7,887
717
39
4
0
227,650
2
L
Kuzenbo
7,333
667
20
2
0
216,571
3
W
Sol
9,382
853
103
9
0
193,507
2
W
Bacchus
8,092
736
8
1
0
214,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role