Player Matchup

Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
HeartOverIce
Cupid
Level 143
God Stats
4W - 0L
1,727 SR
Queue Stats
12W - 8L
1,539 Elo+
Party 2
Thanatos
Thanatos
I0IllI0l
Thanatos
Level 28
God Stats
13W - 1L
1,760 SR
Queue Stats
14W - 5L
1,592 Elo+
Party 2
Team Averages
Level 99
1,662 SR
1,544 Elo+

VS

Team Averages
Level 76
1,393 SR
1,308 Elo+
Fenrir
Fenrir
Chief-vTurbo
Fenrir
Level 90
God Stats
17W - 19L
1,425 SR
Queue Stats
461W - 667L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
Jmrichdawg
Baron Samedi
Level 69
God Stats
2W - 2L
1,357 SR
Queue Stats
29W - 51L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
Red V1king
Sun Wukong
Level 69
God Stats
1W - 2L
1,398 SR
Queue Stats
8W - 15L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 1 / 15
10,567
755
5,280
17,642
16,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 1 / 11
10,526
752
12,234
12,903
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
I0IllI0l
Thanatos
17
10 / 0 / 6
11,144
796
18,526
14,640
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 4 / 1
8,286
592
5,181
11,769
7,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Jmrichdawg
Baron Samedi
14
1 / 5 / 0
9,476
677
13,335
11,694
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Red V1king
Sun Wukong
14
0 / 7 / 1
8,824
630
8,967
17,545
8,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
16
Kills
1
2
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
15
8.5
L
Fenrir
0
4
1
0.13
W
5
1
11
10.5
W
Thanatos
I0IllI0l
Thanatos
10
0
6
13
L
Baron Samedi
Jmrichdawg
Baron Samedi
1
5
0
0.2
L
Sun Wukong
Red V1king
Sun Wukong
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,040
Damage
27,483
45,185
Taken
41,008
33,217
Mitigated
21,084
26,706
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,280
561
3,344
3,112
17,642
16,009
54
5,784
9,935
16,247
0
L
Fenrir
5,181
2,353
0
1,278
11,769
7,352
0
1,500
9,901
0
11,539
W
12,234
6,574
2,788
5,562
12,903
6,999
1,053
4,712
8,057
0
52,082
W
Thanatos
I0IllI0l
Thanatos
18,526
3,864
0
11,900
14,640
10,209
2,073
2,851
11,462
0
40,498
L
Baron Samedi
Jmrichdawg
Baron Samedi
13,335
523
1,142
2,413
11,694
5,086
0
1,972
9,479
51,831
0
L
Sun Wukong
Red V1king
Sun Wukong
8,967
2,695
0
1,432
17,545
8,646
0
1,836
15,145
0
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
26,586
130
Minions Killed
148
0
Camps Cleared
0
783,720
Distance Traveled
631,536
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,567
755
12
1
0
257,914
2
L
Fenrir
8,286
592
18
1
0
201,096
0
W
Cupid
10,526
752
80
6
0
225,811
0
W
Thanatos
11,144
796
38
3
0
299,995
0
L
Baron Samedi
9,476
677
91
7
0
211,357
2
L
Sun Wukong
8,824
630
39
3
0
219,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role