Player Matchup

Kali
Kali
Dmb6493
Kali
Level 157
God Stats
0W - 1L
1,787 SR
Queue Stats
14W - 12L
1,677 Elo+
Party 2
Thor
Thor
FreyaSimp
Thor
Level 135
God Stats
1W - 1L
1,509 SR
Queue Stats
156W - 132L
1,620 Elo+
Solo
Hel
Hel
NeedAntidote
Hel
Level 155
God Stats
1W - 3L
1,576 SR
Queue Stats
188W - 183L
1,603 Elo+
Party 2
Mercury
Mercury
Noksterz
Mercury
Level 147
God Stats
2W - 5L
1,244 SR
Queue Stats
430W - 453L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
Sonohead
Erlang Shen
Level 99
God Stats
0W - 2L
1,250 SR
Queue Stats
17W - 11L
1,607 Elo+
Party 2
Team Averages
Level 139
1,473 SR
1,604 Elo+

VS

Team Averages
Level 145
1,497 SR
1,536 Elo+
Thanatos
Thanatos
 
Thanatos
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Vindictiv3Diva
Vulcan
Level 158
God Stats
4W - 1L
1,529 SR
Queue Stats
175W - 167L
1,519 Elo+
Solo
Hel
Hel
ayzel1
Hel
Level 135
God Stats
2W - 0L
1,714 SR
Queue Stats
25W - 19L
1,584 Elo+
Party 1
Skadi
Skadi
jack09RP
Skadi
Level 158
God Stats
1W - 0L
1,243 SR
Queue Stats
35W - 33L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dmb6493
Kali
20
1 / 9 / 15
11,249
625
12,176
26,496
14,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
20
10 / 8 / 10
12,910
717
28,877
27,757
11,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

20
6 / 8 / 13
12,893
716
15,296
31,106
23,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
Noksterz
Mercury
20
3 / 5 / 13
12,192
677
12,909
17,071
8,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
Sonohead
Erlang Shen
20
6 / 9 / 12
12,682
705
18,327
39,183
54,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
12 / 8 / 15
14,442
802
22,576
26,328
16,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
20
9 / 6 / 24
14,268
793
23,045
24,595
21,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 5 / 25
13,628
757
32,281
17,327
10,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hel
ayzel1
Hel
20
2 / 5 / 30
12,646
703
16,339
20,367
16,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
jack09RP
Skadi
20
10 / 3 / 23
14,215
790
28,567
16,230
8,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
156
26
Kills
39
39
Deaths
27
63
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
8
15
2.44
W
Anubis
 
Anubis
9
6
24
3.5
L
Kali
Dmb6493
Kali
1
9
15
0.94
L
Thor
10
8
10
1.88
L
6
8
13
1.56
L
Mercury
Noksterz
Mercury
3
5
13
1.9
L
Erlang Shen
Sonohead
Erlang Shen
6
9
12
1.33
W
6
5
25
3.7
W
Hel
ayzel1
Hel
2
5
30
3.4
W
Skadi
jack09RP
Skadi
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,585
Damage
122,808
141,613
Taken
104,847
112,388
Mitigated
73,482
61,426
Healing
60,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
22,576
9,153
731
14,737
26,328
16,445
1,881
4,055
22,273
0
36,540
W
Anubis
 
Anubis
23,045
458
501
8,575
24,595
21,174
1,508
3,403
21,192
44,670
0
L
Kali
Dmb6493
Kali
12,176
4,014
677
5,224
26,496
14,678
114
13,090
13,406
0
30,365
L
Thor
28,877
2,740
1,752
7,087
27,757
11,821
0
14,069
13,688
0
45,308
L
15,296
678
14,293
15,286
31,106
23,055
201
15,062
16,044
38,471
0
L
Mercury
Noksterz
Mercury
12,909
5,639
303
3,917
17,071
8,445
2,750
7,796
9,275
0
44,050
L
Erlang Shen
Sonohead
Erlang Shen
18,327
9,126
766
12,121
39,183
54,389
174
21,648
17,535
0
34,722
W
32,281
14,500
671
2,549
17,327
10,409
1,374
2,904
14,423
60,781
0
W
Hel
ayzel1
Hel
16,339
2,111
18,257
10,627
20,367
16,489
379
2,204
18,163
29,574
0
W
Skadi
jack09RP
Skadi
28,567
14,985
438
3,412
16,230
8,965
4,439
2,730
13,017
0
53,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,926
Gold Earned
69,199
199
Minions Killed
181
0
Camps Cleared
0
1,631,111
Distance Traveled
1,662,662
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,442
802
28
2
0
322,359
0
W
Anubis
14,268
793
52
3
0
293,300
0
L
Kali
11,249
625
35
2
0
332,661
0
L
Thor
12,910
717
29
2
0
303,332
0
L
Hel
12,893
716
63
4
0
324,251
1
L
Mercury
12,192
677
48
3
0
362,260
0
L
Erlang Shen
12,682
705
24
1
0
308,607
2
W
Vulcan
13,628
757
48
3
0
333,832
0
W
Hel
12,646
703
21
1
0
360,192
0
W
Skadi
14,215
790
32
2
0
352,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role