Player Matchup

Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
OppDroppa
Ne Zha
Level 107
God Stats
14W - 13L
1,734 SR
Queue Stats
26W - 27L
1,462 Elo+
Party 1
Neith
Neith
bdgyomomma
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 1
Sol
Sol
leojavadd01
Sol
Level 34
God Stats
4W - 4L
1,737 SR
Queue Stats
141W - 152L
1,383 Elo+
Party 3
Team Averages
Level 71
1,594 SR
1,473 Elo+

VS

Team Averages
Level 40
1,564 SR
1,401 Elo+
Set
Set
 
Set
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
WitchOfSalem808
Tiamat
Level 48
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 9L
1,397 Elo+
Solo
Yemoja
Yemoja
betabottomg
Yemoja
Level 17
God Stats
2W - 1L
1,703 SR
Queue Stats
17W - 14L
1,427 Elo+
Party 2
Rama
Rama
boostedfreak
Rama
Level 3
God Stats
1W - 2L
1,275 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 2
Artio
Artio
nulllllllll
Artio
Level 84
God Stats
3W - 2L
1,609 SR
Queue Stats
70W - 67L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 0 / 3
7,568
582
5,038
6,140
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ymir
 
Ymir
13
1 / 0 / 1
7,405
570
4,339
6,074
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
OppDroppa
Ne Zha
15
7 / 0 / 0
8,953
689
10,515
7,031
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
10
2 / 2 / 1
6,250
481
5,473
6,378
2,212
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 1
5,855
450
4,370
7,413
2,007
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 4 / 0
6,104
470
5,355
12,738
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,867
451
1,582
8,165
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
9
0 / 1 / 3
6,027
464
3,662
9,016
6,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,858
451
3,922
9,156
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 0
5,287
407
627
7,998
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
3
3
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
3
2.5
W
Ymir
 
Ymir
1
0
1
1.5
L
Set
 
Set
2
4
0
0.5
W
Ne Zha
OppDroppa
Ne Zha
7
0
0
7
L
0
3
0
0
W
Neith
2
2
1
1.25
L
Yemoja
0
1
3
1.5
L
1
2
1
0.75
W
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,735
Damage
15,148
33,036
Taken
47,073
13,322
Mitigated
24,608
17,986
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,038
664
313
3,323
6,140
2,730
0
1,042
5,098
50,092
0
W
Ymir
 
Ymir
4,339
792
0
3,867
6,074
3,245
0
967
5,107
63,052
0
L
Set
 
Set
5,355
2,355
0
1,729
12,738
5,209
0
3,038
9,700
0
45,885
W
Ne Zha
OppDroppa
Ne Zha
10,515
4,353
0
4,748
7,031
3,128
540
753
6,134
0
69,309
L
1,582
242
0
638
8,165
4,115
514
3,148
5,017
35,573
0
W
Neith
5,473
1,743
0
2,433
6,378
2,212
699
1,574
4,804
0
27,427
L
Yemoja
3,662
571
2,037
1,446
9,016
6,332
0
4,924
4,092
19,312
5,383
L
3,922
2,958
0
2,492
9,156
2,696
0
2,637
6,519
50
32,197
W
4,370
1,814
31
3,271
7,413
2,007
1,103
967
6,446
33,285
0
L
627
202
0
2,619
7,998
6,256
0
0
7,998
15,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
29,143
435
Minions Killed
255
0
Camps Cleared
0
1,207,144
Distance Traveled
1,031,788
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,568
582
109
8
0
233,408
0
W
Ymir
7,405
570
114
9
0
262,191
1
L
Set
6,104
470
74
6
0
230,544
0
W
Ne Zha
8,953
689
124
10
0
262,184
1
L
Tiamat
5,867
451
57
4
0
211,131
0
W
Neith
6,250
481
46
4
0
228,433
0
L
Yemoja
6,027
464
37
3
0
223,554
5
L
Rama
5,858
451
47
4
0
222,061
1
W
Sol
5,855
450
42
3
0
220,928
1
L
Artio
5,287
407
40
3
0
144,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role