Player Matchup

Erlang Shen
Erlang Shen
Babayagahitch
Erlang Shen
Level 149
God Stats
27W - 12L
1,665 SR
Queue Stats
536W - 560L
1,469 Elo+
Solo
Ravana
Ravana
PandaLenin
Ravana
Level 149
God Stats
5W - 9L
1,450 SR
Queue Stats
500W - 524L
1,492 Elo+
Party 2
Yu Huang
Yu Huang
RealPandaLenin
Yu Huang
Level 28
God Stats
6W - 2L
1,824 SR
Queue Stats
100W - 110L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
novchovek
Cernunnos
Level 157
God Stats
6W - 8L
1,468 SR
Queue Stats
399W - 398L
1,516 Elo+
Solo
Bacchus
Bacchus
samgts
Bacchus
Level 62
God Stats
9W - 10L
1,540 SR
Queue Stats
56W - 59L
1,468 Elo+
Solo
Team Averages
Level 109
1,589 SR
1,492 Elo+

VS

Team Averages
Level 68
1,523 SR
1,493 Elo+
Lancelot
Lancelot
ChokeOnMyBawls
Lancelot
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,480 Elo+
Party 1
Bacchus
Bacchus
HotdogPeople
Bacchus
Level 29
God Stats
6W - 5L
1,501 SR
Queue Stats
47W - 55L
1,374 Elo+
Party 3
Neith
Neith
M21GG
Neith
Level 106
God Stats
5W - 3L
1,720 SR
Queue Stats
244W - 190L
1,661 Elo+
Party 1
Freya
Freya
Retromingant
Freya
Level 65
God Stats
1W - 0L
1,535 SR
Queue Stats
110W - 102L
1,476 Elo+
Party 3
Pele
Pele
xYOUDONTNOMIEx
Pele
Level 132
God Stats
4W - 8L
1,362 SR
Queue Stats
87W - 88L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Babayagahitch
Erlang Shen
12
1 / 2 / 0
7,295
486
3,517
13,957
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
PandaLenin
Ravana
10
1 / 2 / 1
6,470
431
5,081
9,175
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
11
2 / 3 / 0
7,241
483
6,772
5,941
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
novchovek
Cernunnos
13
2 / 1 / 0
7,905
527
7,517
10,946
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
samgts
Bacchus
10
0 / 2 / 4
6,875
458
5,882
14,678
16,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
2 / 1 / 2
8,813
588
12,295
9,369
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
HotdogPeople
Bacchus
11
3 / 1 / 4
7,591
506
4,348
12,526
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
M21GG
Neith
12
1 / 1 / 7
7,380
492
12,125
8,366
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 1 / 1
7,649
510
4,355
9,681
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 6
7,465
498
5,632
10,937
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
10
10
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Babayagahitch
Erlang Shen
1
2
0
0.5
W
Lancelot
2
1
2
3
W
Bacchus
HotdogPeople
Bacchus
3
1
4
5
W
Neith
M21GG
Neith
1
1
7
4.5
L
Ravana
PandaLenin
Ravana
1
2
1
0.75
L
Yu Huang
2
3
0
0.67
W
3
1
1
3.5
L
Cernunnos
novchovek
Cernunnos
2
1
0
2
L
Bacchus
samgts
Bacchus
0
2
4
1
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,769
Damage
38,755
54,697
Taken
50,879
36,869
Mitigated
27,465
18,362
Healing
19,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Babayagahitch
Erlang Shen
3,517
1,507
0
5,070
13,957
8,829
0
0
13,957
0
49,378
W
Lancelot
12,295
3,057
0
5,503
9,369
3,819
0
1,254
8,115
0
75,150
W
Bacchus
HotdogPeople
Bacchus
4,348
982
305
3,349
12,526
12,610
0
3,843
8,683
16,489
0
W
Neith
M21GG
Neith
12,125
5,172
0
2,451
8,366
3,853
83
3,504
4,862
0
63,681
L
Ravana
PandaLenin
Ravana
5,081
634
0
2,013
9,175
4,050
0
675
8,500
0
46,433
L
Yu Huang
6,772
859
0
0
5,941
2,843
0
922
5,019
48,966
0
W
4,355
1,474
0
5,156
9,681
3,486
561
1,619
8,062
48,485
0
L
Cernunnos
novchovek
Cernunnos
7,517
3,226
0
6,768
10,946
4,488
0
2,865
8,081
0
68,829
L
Bacchus
samgts
Bacchus
5,882
969
383
4,128
14,678
16,659
0
4,241
10,437
21,028
2,183
W
5,632
1,163
0
2,940
10,937
3,697
0
2,029
8,908
0
62,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
38,898
402
Minions Killed
438
0
Camps Cleared
0
1,403,426
Distance Traveled
1,551,068
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,295
486
94
6
0
283,411
0
W
Lancelot
8,813
588
125
8
0
331,682
6
W
Bacchus
7,591
506
27
2
0
317,547
2
W
Neith
7,380
492
95
6
0
284,974
5
L
Ravana
6,470
431
69
5
0
292,701
4
L
Yu Huang
7,241
483
96
6
0
254,081
7
W
Freya
7,649
510
84
6
0
289,167
0
L
Cernunnos
7,905
527
118
8
0
279,456
4
L
Bacchus
6,875
458
25
2
0
293,777
1
W
Pele
7,465
498
107
7
0
327,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role