Player Matchup

Izanami
Izanami
BuuDs
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,430 Elo+
Solo
Xing Tian
Xing Tian
Kodster1551
Xing Tian
Level 61
God Stats
2W - 1L
1,733 SR
Queue Stats
97W - 79L
1,574 Elo+
Party 1
Hercules
Hercules
Murai
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,595 Elo+
Party 1
Persephone
Persephone
RWAmarcian
Persephone
Level 63
God Stats
2W - 1L
1,837 SR
Queue Stats
25W - 24L
1,591 Elo+
Solo
Merlin
Merlin
vikaskm
Merlin
Level 65
God Stats
3W - 10L
1,482 SR
Queue Stats
260W - 327L
1,462 Elo+
Solo
Team Averages
Level 57
1,610 SR
1,530 Elo+

VS

Team Averages
Level 95
1,609 SR
1,625 Elo+
Ullr
Ullr
DeSaadi
Ullr
Level 160
God Stats
3W - 1L
1,493 SR
Queue Stats
64W - 45L
1,629 Elo+
Party 2
Chang'e
Chang'e
Ohmosexual
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 16L
1,698 Elo+
Party 2
Atlas
Atlas
Pheownix
Atlas
Level 157
God Stats
10W - 5L
1,666 SR
Queue Stats
461W - 438L
1,578 Elo+
Party 2
Nike
Nike
Rbflores08
Nike
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,560 Elo+
Solo
Hera
Hera
Wolfy915
Hera
Level 69
God Stats
1W - 0L
1,884 SR
Queue Stats
35W - 16L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BuuDs
Izanami
15
0 / 3 / 5
9,668
967
8,771
18,809
7,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Kodster1551
Xing Tian
15
0 / 2 / 4
10,129
1,013
6,508
21,971
30,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Murai
Hercules
15
4 / 4 / 2
10,212
1,021
8,909
19,224
11,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
RWAmarcian
Persephone
15
1 / 2 / 5
10,036
1,004
13,403
9,928
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
vikaskm
Merlin
15
1 / 5 / 3
9,619
962
9,824
15,415
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

169

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DeSaadi
Ullr
16
6 / 2 / 6
11,080
1,108
20,608
7,557
3,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Ohmosexual
Chang'e
15
1 / 1 / 8
9,623
962
10,261
10,970
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Pheownix
Atlas
16
4 / 0 / 9
11,826
1,183
20,522
12,945
17,273
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 3 / 10
9,541
954
7,940
15,908
15,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
17
4 / 0 / 10
11,454
1,145
23,060
5,983
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
6
Kills
16
16
Deaths
6
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
BuuDs
Izanami
0
3
5
0.83
W
Ullr
DeSaadi
Ullr
6
2
6
4.5
L
Xing Tian
Kodster1551
Xing Tian
0
2
4
1
L
Hercules
Murai
Hercules
4
4
2
1.25
W
Chang'e
Ohmosexual
Chang'e
1
1
8
5
W
Atlas
Pheownix
Atlas
4
0
9
8.5
L
Persephone
RWAmarcian
Persephone
1
2
5
1.75
W
1
3
10
2
W
Hera
4
0
10
9
L
Merlin
vikaskm
Merlin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,415
Damage
82,391
85,347
Taken
53,363
60,323
Mitigated
44,548
7,962
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BuuDs
Izanami
8,771
4,414
0
2,595
18,809
7,964
0
12,450
6,359
0
44,329
W
Ullr
DeSaadi
Ullr
20,608
7,117
0
0
7,557
3,854
0
3,821
3,736
0
36,387
L
Xing Tian
Kodster1551
Xing Tian
6,508
672
0
957
21,971
30,580
0
13,582
8,389
16,594
0
L
Hercules
Murai
Hercules
8,909
2,560
0
2,840
19,224
11,212
0
12,836
6,388
0
12,457
W
Chang'e
Ohmosexual
Chang'e
10,261
1,275
2,805
2,659
10,970
5,208
0
6,229
4,741
30,352
0
W
Atlas
Pheownix
Atlas
20,522
6,732
0
4,040
12,945
17,273
0
7,424
5,521
29,325
0
L
Persephone
RWAmarcian
Persephone
13,403
1,176
0
1,570
9,928
4,110
0
5,894
4,032
21,447
0
W
7,940
1,427
0
0
15,908
15,457
0
9,987
5,921
0
14,066
W
Hera
23,060
5,443
0
610
5,983
2,756
0
2,274
3,709
54,273
0
L
Merlin
vikaskm
Merlin
9,824
684
0
0
15,415
6,457
0
9,080
6,335
29,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,664
Gold Earned
53,524
176
Minions Killed
208
5
Camps Cleared
8
962,090
Distance Traveled
989,713
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,668
967
95
10
1
179,598
2
W
Ullr
11,080
1,108
41
4
1
199,568
1
L
Xing Tian
10,129
1,013
10
1
0
218,592
0
L
Hercules
10,212
1,021
9
1
2
198,268
1
W
Chang'e
9,623
962
69
7
0
181,084
0
W
Atlas
11,826
1,183
13
1
1
224,988
1
L
Persephone
10,036
1,004
15
2
1
180,425
0
W
Nike
9,541
954
14
1
0
186,009
0
W
Hera
11,454
1,145
71
7
6
198,064
1
L
Merlin
9,619
962
47
5
1
185,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role