Player Matchup

Ne Zha
Ne Zha
ALEKZRM20
Ne Zha
Level 121
God Stats
27W - 16L
1,600 SR
Queue Stats
375W - 250L
1,626 Elo+
Party 1
Merlin
Merlin
Lagartijin
Merlin
Level 122
God Stats
27W - 15L
1,672 SR
Queue Stats
466W - 371L
1,563 Elo+
Party 1
Geb
Geb
Necrofilico69
Geb
Level 118
God Stats
39W - 15L
1,763 SR
Queue Stats
476W - 385L
1,565 Elo+
Party 1
Team Averages
Level 120
1,678 SR
1,585 Elo+

VS

Team Averages
Level 68
1,605 SR
1,378 Elo+
Cabrakan
Cabrakan
SRgiraffe248
Cabrakan
Level 28
God Stats
3W - 4L
1,412 SR
Queue Stats
9W - 17L
1,273 Elo+
Party 2
Chang'e
Chang'e
mielbiel
Chang'e
Level 118
God Stats
3W - 1L
1,874 SR
Queue Stats
63W - 67L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
vKSMv
Tsukuyomi
Level 58
God Stats
1W - 2L
1,528 SR
Queue Stats
13W - 28L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ALEKZRM20
Ne Zha
18
4 / 0 / 7
11,571
723
15,240
13,616
6,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Lagartijin
Merlin
19
6 / 0 / 4
12,303
769
17,221
5,249
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 7
11,916
745
10,112
24,951
26,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SRgiraffe248
Cabrakan
15
0 / 3 / 2
10,333
646
6,696
19,447
29,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
mielbiel
Chang'e
15
1 / 3 / 1
9,620
601
11,557
15,814
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
vKSMv
Tsukuyomi
15
1 / 5 / 1
9,909
619
9,095
14,072
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ALEKZRM20
Ne Zha
4
0
7
7.5
W
Merlin
Lagartijin
Merlin
6
0
4
8
W
1
2
7
2.25
L
Cabrakan
SRgiraffe248
Cabrakan
0
3
2
0.33
L
Chang'e
mielbiel
Chang'e
1
3
1
0.5
L
Tsukuyomi
vKSMv
Tsukuyomi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
27,348
43,816
Taken
49,333
35,186
Mitigated
42,748
20,290
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ALEKZRM20
Ne Zha
15,240
2,189
0
7,539
13,616
6,570
1,581
3,617
9,801
0
66,741
W
Merlin
Lagartijin
Merlin
17,221
1,445
141
1,379
5,249
2,394
687
2,133
3,068
86,585
0
W
10,112
590
0
11,231
24,951
26,222
0
11,721
12,568
25,415
0
L
Cabrakan
SRgiraffe248
Cabrakan
6,696
2,047
0
1,674
19,447
29,519
0
12,312
7,135
20,089
0
L
Chang'e
mielbiel
Chang'e
11,557
1,328
4,215
4,997
15,814
6,725
0
8,595
7,219
46,646
0
L
Tsukuyomi
vKSMv
Tsukuyomi
9,095
2,202
0
1,365
14,072
6,504
0
6,485
7,587
0
39,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
29,862
223
Minions Killed
150
0
Camps Cleared
0
950,694
Distance Traveled
854,136
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,571
723
61
4
0
333,982
3
W
Merlin
12,303
769
143
9
0
312,746
3
W
Geb
11,916
745
19
1
0
303,966
4
L
Cabrakan
10,333
646
19
1
0
278,098
0
L
Chang'e
9,620
601
67
4
0
281,139
5
L
Tsukuyomi
9,909
619
64
4
0
294,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role