Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ARES6895
Chronos
Level 160
God Stats
153W - 99L
1,654 SR
Queue Stats
362W - 338L
1,616 Elo+
Party 1
Discordia
Discordia
Chief Neith
Discordia
Level 159
God Stats
1W - 2L
1,767 SR
Queue Stats
213W - 217L
1,523 Elo+
Party 1
Tyr
Tyr
ClapeeCakee
Tyr
Level 25
God Stats
10W - 3L
1,605 SR
Queue Stats
110W - 52L
1,603 Elo+
Party 1
Odin
Odin
KeiSenseii
Odin
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,602 Elo+
Party 1
Team Averages
Level 95
1,605 SR
1,569 Elo+

VS

Team Averages
Level 82
1,517 SR
1,443 Elo+
Atlas
Atlas
DahdyLuke69
Atlas
Level 28
God Stats
3W - 3L
1,692 SR
Queue Stats
51W - 82L
1,378 Elo+
Party 2
Cernunnos
Cernunnos
LordHaveMurthy
Cernunnos
Level 69
God Stats
21W - 19L
1,545 SR
Queue Stats
133W - 157L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
Marco7687
Sun Wukong
Level 68
God Stats
4W - 6L
1,396 SR
Queue Stats
22W - 23L
1,462 Elo+
Solo
Thor
Thor
NoOrdinaryFusion
Thor
Level 124
God Stats
1W - 3L
1,450 SR
Queue Stats
56W - 75L
1,454 Elo+
Party 2
Tiamat
Tiamat
SILV3RBCK_
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 151L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 3 / 3
7,407
463
5,242
11,505
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
ARES6895
Chronos
14
4 / 2 / 3
8,686
543
12,065
14,626
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Chief Neith
Discordia
14
3 / 0 / 8
8,343
521
12,711
6,122
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 1
9,070
567
8,318
9,798
8,153
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 0 / 9
7,999
500
5,073
9,005
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,277
392
4,993
14,833
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
LordHaveMurthy
Cernunnos
12
0 / 1 / 2
6,861
429
7,524
9,441
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Marco7687
Sun Wukong
12
0 / 1 / 1
7,272
455
7,992
14,897
10,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 0
7,968
498
6,707
10,948
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
SILV3RBCK_
Tiamat
10
0 / 6 / 2
6,232
390
3,764
12,712
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
5
5
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
3
1.83
W
Chronos
ARES6895
Chronos
4
2
3
2.75
W
Discordia
Chief Neith
Discordia
3
0
8
7
W
3
0
1
3.5
L
0
5
4
0.4
W
1
0
9
5.5
L
Cernunnos
LordHaveMurthy
Cernunnos
0
1
2
1
L
Sun Wukong
Marco7687
Sun Wukong
0
1
1
0.5
L
5
2
0
2.5
L
Tiamat
SILV3RBCK_
Tiamat
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,409
Damage
30,980
51,056
Taken
62,831
29,122
Mitigated
35,397
23,920
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,242
564
0
8,049
11,505
5,469
0
2,273
9,232
0
39,443
W
Chronos
ARES6895
Chronos
12,065
4,481
0
8,320
14,626
5,527
1,854
1,215
12,937
70,462
5,001
W
Discordia
Chief Neith
Discordia
12,711
1,486
116
833
6,122
2,608
144
2,259
3,863
75,562
0
W
8,318
638
0
4,088
9,798
8,153
0
580
9,218
0
72,948
L
4,993
1,738
0
2,473
14,833
10,870
0
7,442
7,131
18,791
0
W
5,073
914
406
2,108
9,005
7,365
30
2,773
6,232
0
16,046
L
Cernunnos
LordHaveMurthy
Cernunnos
7,524
2,769
0
4,036
9,441
3,505
0
5,223
4,146
0
54,981
L
Sun Wukong
Marco7687
Sun Wukong
7,992
2,298
207
5,860
14,897
10,565
0
3,021
11,812
0
56,368
L
6,707
1,420
0
3,204
10,948
3,911
0
2,439
8,335
0
46,793
L
Tiamat
SILV3RBCK_
Tiamat
3,764
293
0
1,822
12,712
6,546
18
5,292
7,015
36,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
34,610
473
Minions Killed
351
0
Camps Cleared
0
1,501,190
Distance Traveled
1,449,872
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,407
463
60
4
0
341,409
0
W
Chronos
8,686
543
117
7
0
269,447
0
W
Discordia
8,343
521
136
9
0
301,075
6
W
Tyr
9,070
567
142
9
0
296,528
6
L
Atlas
6,277
392
20
1
0
287,479
0
W
Odin
7,999
500
18
1
0
292,731
0
L
Cernunnos
6,861
429
85
5
0
273,599
4
L
Sun Wukong
7,272
455
104
7
0
293,330
0
L
Thor
7,968
498
86
5
0
323,775
2
L
Tiamat
6,232
390
56
4
0
271,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role