Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BRuTaLxNeWb
Janus
Level 88
God Stats
4W - 4L
1,459 SR
Queue Stats
211W - 232L
1,447 Elo+
Solo
Da Ji
Da Ji
DeathSights
Da Ji
Level 140
God Stats
2W - 2L
1,347 SR
Queue Stats
124W - 113L
1,483 Elo+
Solo
Yu Huang
Yu Huang
abelgomez01
Yu Huang
Level 124
God Stats
5W - 11L
1,297 SR
Queue Stats
710W - 699L
1,448 Elo+
Solo
Mulan
Mulan
lildeezyz
Mulan
Level 87
God Stats
1W - 1L
1,140 SR
Queue Stats
123W - 90L
1,569 Elo+
Solo
Team Averages
Level 113
1,349 SR
1,489 Elo+

VS

Team Averages
Level 104
1,573 SR
1,491 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Haemophilux
Thoth
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 25L
1,704 Elo+
Solo
Khepri
Khepri
PRETTY NlCE GUY
Khepri
Level 99
God Stats
0W - 1L
1,787 SR
Queue Stats
32W - 53L
1,391 Elo+
Party 1
Geb
Geb
ScavengerA
Geb
Level 117
God Stats
4W - 3L
1,546 SR
Queue Stats
55W - 75L
1,434 Elo+
Party 1
Atlas
Atlas
ScavengerC
Atlas
Level 149
God Stats
0W - 2L
1,532 SR
Queue Stats
57W - 84L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 2 / 7
7,427
825
4,666
6,028
2,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 3
8,426
936
8,769
5,645
2,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 3
6,387
710
4,341
5,470
2,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
abelgomez01
Yu Huang
13
0 / 1 / 9
7,124
792
7,983
5,680
2,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mulan
lildeezyz
Mulan
12
2 / 3 / 6
7,086
787
5,766
9,751
7,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 1 / 3
7,545
838
5,810
6,007
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 1
5,780
642
4,300
3,399
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 3
6,982
776
1,699
9,142
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 4
6,417
713
4,786
9,382
9,107
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Atlas
13
2 / 3 / 5
6,988
776
11,248
8,457
5,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
10
Kills
8
8
Deaths
10
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
7
2.75
L
Merlin
 
Merlin
3
1
3
4.5
W
6
0
3
7.5
W
0
2
3
0.75
L
1
1
1
1.5
L
2
2
3
1.75
L
0
3
4
0.67
L
Atlas
2
3
5
1.5
W
Yu Huang
abelgomez01
Yu Huang
0
1
9
4.5
W
Mulan
lildeezyz
Mulan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
27,843
32,574
Taken
36,387
17,612
Mitigated
28,211
13,290
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,666
2,997
1,622
1,305
6,028
2,605
749
5,604
424
0
11,604
L
Merlin
 
Merlin
5,810
74
1,939
1,847
6,007
3,424
0
3,617
2,390
24,905
0
W
8,769
430
883
1,973
5,645
2,538
480
4,618
1,027
23,692
0
W
4,341
823
1,009
514
5,470
2,530
0
3,874
1,596
0
6,003
L
4,300
126
146
408
3,399
1,464
0
1,564
1,835
5,602
0
L
1,699
25
1,378
1,084
9,142
8,948
0
4,949
4,193
3,137
0
L
4,786
76
75
307
9,382
9,107
0
3,885
5,497
9,737
0
L
Atlas
11,248
2,582
606
612
8,457
5,268
98
2,737
5,720
19,333
0
W
Yu Huang
abelgomez01
Yu Huang
7,983
288
1,614
1,028
5,680
2,565
516
4,851
829
20,124
0
W
Mulan
lildeezyz
Mulan
5,766
1,061
1,359
1,983
9,751
7,374
0
8,896
855
0
9,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,450
Gold Earned
33,712
90
Minions Killed
80
0
Camps Cleared
0
861,998
Distance Traveled
774,233
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,427
825
14
2
0
163,003
3
L
Merlin
7,545
838
50
6
0
181,611
0
W
Janus
8,426
936
32
4
0
181,103
4
W
Da Ji
6,387
710
5
1
0
176,026
3
L
Thoth
5,780
642
10
1
0
76,203
0
L
Khepri
6,982
776
5
1
0
177,283
0
L
Geb
6,417
713
7
1
0
162,834
0
L
Atlas
6,988
776
8
1
0
176,302
0
W
Yu Huang
7,124
792
33
4
0
169,336
0
W
Mulan
7,086
787
6
1
0
172,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role