Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Gianmirpy
Aphrodite
Level 106
God Stats
173W - 166L
1,449 SR
Queue Stats
655W - 718L
1,405 Elo+
Solo
Achilles
Achilles
GrosseCenne
Achilles
Level 122
God Stats
4W - 9L
1,418 SR
Queue Stats
360W - 364L
1,389 Elo+
Solo
Sol
Sol
LaurumAutMortuum
Sol
Level 79
God Stats
0W - 2L
1,210 SR
Queue Stats
24W - 24L
1,367 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
woolymf
Ah Muzen Cab
Level 125
God Stats
8W - 6L
1,631 SR
Queue Stats
207W - 249L
1,406 Elo+
Party 3
Team Averages
Level 112
1,442 SR
1,413 Elo+

VS

Team Averages
Level 66
1,473 SR
1,370 Elo+
Ao Kuang
Ao Kuang
InfiniteTrack1
Ao Kuang
Level 68
God Stats
15W - 15L
1,461 SR
Queue Stats
90W - 98L
1,365 Elo+
Solo
Ishtar
Ishtar
LOK_LukaFTW
Ishtar
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 159L
1,373 Elo+
Party 2
Maui
Maui
TDS_JERE321
Maui
Level 85
God Stats
3W - 8L
1,355 SR
Queue Stats
303W - 348L
1,362 Elo+
Party 2
Lancelot
Lancelot
xKhemistrii
Lancelot
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,287 Elo+
Party 1
Ra
Ra
xKhemistrii-
Ra
Level 94
God Stats
15W - 12L
1,548 SR
Queue Stats
218W - 208L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 3 / 6
8,964
374
8,444
10,929
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Gianmirpy
Aphrodite
13
1 / 3 / 4
9,181
383
4,419
16,794
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
GrosseCenne
Achilles
18
2 / 3 / 0
11,531
480
9,368
18,767
21,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 8 / 1
9,649
402
10,628
20,323
8,156
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
woolymf
Ah Muzen Cab
19
2 / 7 / 5
11,463
478
11,572
22,434
10,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
5 / 1 / 4
12,469
520
9,200
16,961
12,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ishtar
20
10 / 2 / 2
13,531
564
24,009
21,738
10,813
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 1 / 13
9,919
413
4,585
11,396
9,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
xKhemistrii
Lancelot
20
5 / 3 / 7
13,498
562
10,998
16,985
9,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 4 / 7
12,228
510
12,987
14,864
6,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
10
Kills
24
24
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
6
1.33
L
Aphrodite
Gianmirpy
Aphrodite
1
3
4
1
L
Achilles
GrosseCenne
Achilles
2
3
0
0.67
W
Ao Kuang
5
1
4
7
W
Ishtar
10
2
2
5.5
L
4
8
1
0.56
W
0
1
13
6.5
L
Ah Muzen Cab
woolymf
Ah Muzen Cab
2
7
5
0.64
W
Lancelot
xKhemistrii
Lancelot
5
3
7
2.83
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,431
Damage
61,779
89,247
Taken
81,944
57,574
Mitigated
49,862
32,536
Healing
40,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,444
3,872
448
2,057
10,929
6,268
0
2,495
8,434
0
47,388
L
Aphrodite
Gianmirpy
Aphrodite
4,419
449
5,384
9,850
16,794
11,134
272
3,223
13,571
41,969
0
L
Achilles
GrosseCenne
Achilles
9,368
1,257
0
6,236
18,767
21,782
786
6,106
12,661
0
66,171
W
Ao Kuang
9,200
2,015
0
10,661
16,961
12,753
1,194
1,470
14,782
78,023
0
W
Ishtar
24,009
13,964
0
8,152
21,738
10,813
4,148
2,884
18,598
0
137,455
L
10,628
3,729
0
3,975
20,323
8,156
1,578
8,627
11,696
67,781
0
W
4,585
649
1,020
2,026
11,396
9,942
118
3,784
7,612
15,919
1,866
L
Ah Muzen Cab
woolymf
Ah Muzen Cab
11,572
4,059
0
4,586
22,434
10,234
1,854
5,666
16,768
0
117,977
W
Lancelot
xKhemistrii
Lancelot
10,998
2,429
0
9,180
16,985
9,379
2,259
1,226
15,593
0
147,261
W
12,987
1,390
3,170
6,353
14,864
6,975
1,203
5,683
9,127
121,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,788
Gold Earned
61,645
514
Minions Killed
744
0
Camps Cleared
0
1,884,917
Distance Traveled
2,329,024
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,964
374
70
3
0
347,899
1
L
Aphrodite
9,181
383
53
2
0
354,027
7
L
Achilles
11,531
480
126
5
0
404,072
3
W
Ao Kuang
12,469
520
105
4
0
421,279
8
W
Ishtar
13,531
564
206
9
0
441,735
2
L
Sol
9,649
402
96
4
0
367,485
8
W
Maui
9,919
413
32
1
0
488,266
1
L
Ah Muzen Cab
11,463
478
169
7
0
411,434
3
W
Lancelot
13,498
562
204
9
0
536,703
15
W
Ra
12,228
510
197
8
0
441,041
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role