Player Matchup

Apollo
Apollo
 
Apollo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CoosaBoy69
Bacchus
Level 49
God Stats
9W - 8L
1,544 SR
Queue Stats
106W - 112L
1,374 Elo+
Party 1
Arachne
Arachne
Corris_Tha_Flori
Arachne
Level 69
God Stats
133W - 124L
1,486 SR
Queue Stats
266W - 322L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Mackj5513
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,306 Elo+
Party 1
Achilles
Achilles
Ninjaassasin79
Achilles
Level 36
God Stats
3W - 10L
1,350 SR
Queue Stats
61W - 68L
1,300 Elo+
Party 1
Team Averages
Level 52
1,476 SR
1,374 Elo+

VS

Team Averages
Level 95
1,473 SR
1,379 Elo+
Anubis
Anubis
ItzHunxho2x
Anubis
Level 82
God Stats
3W - 4L
1,452 SR
Queue Stats
8W - 13L
1,252 Elo+
Party 2
Fenrir
Fenrir
Lilboyblue2626
Fenrir
Level 124
God Stats
6W - 6L
1,496 SR
Queue Stats
183W - 206L
1,434 Elo+
Party 2
Hel
Hel
PBKSkullKnight
Hel
Level 75
God Stats
0W - 2L
1,281 SR
Queue Stats
38W - 43L
1,391 Elo+
Solo
Ishtar
Ishtar
Unknown2436
Ishtar
Level 88
God Stats
9W - 6L
1,608 SR
Queue Stats
124W - 137L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
mochedda96
Sun Wukong
Level 108
God Stats
1W - 3L
1,529 SR
Queue Stats
367W - 412L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 1 / 0
7,863
491
6,346
7,020
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
CoosaBoy69
Bacchus
11
3 / 0 / 1
7,739
484
5,560
7,843
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
6 / 2 / 3
8,905
557
7,371
13,990
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Mackj5513
Nu Wa
13
0 / 0 / 3
7,819
489
6,511
4,306
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
14
1 / 1 / 3
8,383
524
10,195
15,269
11,845
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 4 / 1
7,344
459
4,350
9,030
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 4 / 0
7,636
477
5,376
13,227
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 1 / 1
7,111
444
2,116
7,263
3,856
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ishtar
12
1 / 1 / 0
7,196
450
4,685
11,223
4,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
mochedda96
Sun Wukong
13
1 / 2 / 0
8,287
518
8,380
15,192
12,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
0
2
W
Bacchus
CoosaBoy69
Bacchus
3
0
1
3.5
W
6
2
3
3.75
L
Anubis
0
4
1
0.13
L
2
4
0
0.5
W
Nu Wa
Mackj5513
Nu Wa
0
0
3
1.5
W
Achilles
1
1
3
2.5
L
0
1
1
0.5
L
Ishtar
1
1
0
1
L
Sun Wukong
mochedda96
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,983
Damage
24,907
48,428
Taken
55,935
29,260
Mitigated
31,604
12,764
Healing
23,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,346
1,874
0
0
7,020
2,256
2,382
687
6,333
0
58,192
W
Bacchus
CoosaBoy69
Bacchus
5,560
366
0
1,612
7,843
7,071
120
1,812
6,031
24,664
0
W
7,371
4,278
0
6,391
13,990
6,851
0
1,228
12,762
0
59,089
L
Anubis
4,350
320
0
2,753
9,030
4,686
216
3,697
4,961
54,873
0
L
5,376
1,824
0
6,248
13,227
5,837
0
1,492
11,615
0
60,160
W
Nu Wa
Mackj5513
Nu Wa
6,511
1,588
0
0
4,306
1,237
843
2,307
1,999
43,734
0
W
Achilles
10,195
2,181
0
4,761
15,269
11,845
618
432
14,837
0
62,539
L
2,116
499
2,242
2,253
7,263
3,856
170
2,492
4,711
23,449
0
L
Ishtar
4,685
2,286
0
5,005
11,223
4,566
472
3,641
7,496
0
70,491
L
Sun Wukong
mochedda96
Sun Wukong
8,380
1,602
0
5,029
15,192
12,659
0
85
15,081
0
56,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
37,574
422
Minions Killed
498
0
Camps Cleared
0
1,498,647
Distance Traveled
1,410,804
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,863
491
105
7
0
278,365
1
W
Bacchus
7,739
484
29
2
0
325,279
2
W
Arachne
8,905
557
98
6
0
338,414
1
L
Anubis
7,344
459
106
7
0
221,962
1
L
Fenrir
7,636
477
117
7
0
319,560
1
W
Nu Wa
7,819
489
96
6
0
264,903
1
W
Achilles
8,383
524
94
6
0
291,686
4
L
Hel
7,111
444
47
3
0
279,625
2
L
Ishtar
7,196
450
120
8
0
295,195
3
L
Sun Wukong
8,287
518
108
7
0
294,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role