Player Matchup

Baron Samedi
Baron Samedi
Gold I
Bathory96
Baron Samedi
Gold I
Level 160
God Stats
3W - 1L
1,524 SR
Queue Stats
42W - 21L
1,958 MMR
Party 1
Chiron
Chiron
Platinum III
Riuk98
Chiron
Platinum III
Level 160
God Stats
49W - 57L
1,531 SR
Queue Stats
454W - 501L
1,837 MMR
Party 1
Atlas
Atlas
Platinum V
alejorico
Atlas
Platinum V
Level 127
God Stats
37W - 23L
1,703 SR
Queue Stats
245W - 236L
1,703 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,586 SR
1,833 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,628 SR
1,600 MMR
Horus
Horus
Bronze III
Bohinti
Horus
Bronze III
Level 144
God Stats
2W - 1L
1,732 SR
Queue Stats
22W - 27L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
cesargames
Poseidon
Gold V
Level 122
God Stats
2W - 4L
1,531 SR
Queue Stats
33W - 49L
1,584 MMR
Solo
Anhur
Anhur
Gold II
ivanreaver
Anhur
Gold II
Level 155
God Stats
11W - 9L
1,622 SR
Queue Stats
22W - 33L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bathory96
Baron Samedi
17
1 / 3 / 4
10,844
638
19,954
14,726
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Riuk98
Chiron
17
1 / 5 / 4
11,086
652
15,411
16,381
6,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
alejorico
Atlas
17
3 / 1 / 2
12,455
733
13,692
22,887
31,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ah Muzen CabLancelotAchillesGaneshaThoth

VS

Bans
GebOdinCupidCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bohinti
Horus
20
4 / 0 / 5
12,988
764
16,755
25,916
39,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
cesargames
Poseidon
19
3 / 2 / 3
12,296
723
17,248
14,682
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
17
2 / 3 / 6
11,577
681
13,110
18,434
8,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
9
9
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bathory96
Baron Samedi
1
3
4
1
W
Horus
Bohinti
Horus
4
0
5
6.5
L
Chiron
Riuk98
Chiron
1
5
4
0.6
L
Atlas
alejorico
Atlas
3
1
2
4
W
Poseidon
cesargames
Poseidon
3
2
3
2.25
W
Anhur
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,057
Damage
47,113
53,994
Taken
59,032
45,310
Mitigated
54,298
17,724
Healing
26,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bathory96
Baron Samedi
19,954
2,934
3,179
3,796
14,726
7,617
322
4,919
9,807
65,565
0
W
Horus
Bohinti
Horus
16,755
6,625
4,599
10,787
25,916
39,536
192
14,935
10,981
1,791
30,853
L
Chiron
Riuk98
Chiron
15,411
6,301
872
4,264
16,381
6,315
1,209
3,972
12,409
0
59,583
L
Atlas
alejorico
Atlas
13,692
5,458
0
5,613
22,887
31,378
144
10,058
12,829
34,172
0
W
Poseidon
cesargames
Poseidon
17,248
3,026
0
3,830
14,682
6,628
754
8,778
5,904
95,651
0
W
Anhur
13,110
7,065
0
6,890
18,434
8,134
1,516
9,971
8,463
0
54,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
36,861
220
Minions Killed
237
0
Camps Cleared
0
959,976
Distance Traveled
971,288
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,844
638
96
6
0
301,108
5
W
Horus
12,988
764
26
2
0
342,222
1
L
Chiron
11,086
652
87
5
0
313,806
5
L
Atlas
12,455
733
37
2
0
345,062
4
W
Poseidon
12,296
723
147
9
0
332,116
5
W
Anhur
11,577
681
64
4
0
296,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role