Player Matchup

Neith
Neith
Chester_Copp_Pot
Neith
Level 105
God Stats
5W - 4L
1,626 SR
Queue Stats
116W - 108L
1,512 Elo+
Party 1
Ares
Ares
TheDarkNightX7
Ares
Level 16
God Stats
3W - 2L
1,576 SR
Queue Stats
6W - 3L
1,574 Elo+
Party 1
Anubis
Anubis
YOLO_CRACKERS_
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,551 Elo+
Party 1
Bellona
Bellona
icy_killers
Bellona
Level 16
God Stats
1W - 1L
1,251 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Cliodhna
Cliodhna
sickobamba19
Cliodhna
Level 90
God Stats
16W - 12L
1,580 SR
Queue Stats
105W - 104L
1,497 Elo+
Party 1
Team Averages
Level 51
1,506 SR
1,538 Elo+

VS

Team Averages
Level 104
1,468 SR
1,505 Elo+
Maui
Maui
 
Maui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Phil_TheAgony
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,669 Elo+
Party 2
Vulcan
Vulcan
Wayde_88
Vulcan
Level 115
God Stats
1W - 2L
1,542 SR
Queue Stats
41W - 53L
1,378 Elo+
Party 3
Hun Batz
Hun Batz
pwndbyjaven1
Hun Batz
Level 143
God Stats
0W - 1L
1,296 SR
Queue Stats
9W - 8L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,041
591
18,608
10,109
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 3 / 5
8,028
472
4,613
12,822
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
4 / 4 / 1
9,893
582
7,938
14,028
6,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
icy_killers
Bellona
13
3 / 1 / 5
8,625
507
3,644
10,223
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
sickobamba19
Cliodhna
18
5 / 1 / 0
11,073
651
14,856
14,480
8,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 4 / 1
7,828
460
4,002
14,297
8,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
 
Ymir
10
1 / 5 / 1
6,965
410
3,252
18,729
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Phil_TheAgony
Danzaburou
9
0 / 3 / 2
6,267
369
5,363
9,193
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Wayde_88
Vulcan
14
3 / 6 / 1
9,259
545
7,657
11,293
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
pwndbyjaven1
Hun Batz
15
5 / 3 / 2
9,089
535
10,566
16,178
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
21
Kills
10
10
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
4
1
0.38
L
Ymir
 
Ymir
1
5
1
0.3
W
7
1
5
9.5
L
Danzaburou
Phil_TheAgony
Danzaburou
0
3
2
0.33
W
2
3
5
1.5
L
Vulcan
Wayde_88
Vulcan
3
6
1
0.58
W
4
4
1
1.13
W
Bellona
icy_killers
Bellona
3
1
5
5.5
L
Hun Batz
pwndbyjaven1
Hun Batz
5
3
2
2
W
Cliodhna
sickobamba19
Cliodhna
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,659
Damage
30,840
61,662
Taken
69,690
34,908
Mitigated
37,935
21,300
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,002
1,129
0
4,155
14,297
8,702
0
1,349
12,948
39,344
7,799
L
Ymir
 
Ymir
3,252
34
0
927
18,729
16,195
0
2,720
15,473
24,250
0
W
18,608
8,501
0
3,866
10,109
4,210
3,712
2,462
7,603
0
87,689
L
Danzaburou
Phil_TheAgony
Danzaburou
5,363
2,381
0
3,782
9,193
2,915
0
1,152
7,890
0
34,007
W
4,613
386
196
2,106
12,822
9,900
604
1,565
11,217
30,684
0
L
Vulcan
Wayde_88
Vulcan
7,657
2,105
0
1,696
11,293
3,353
675
5,468
5,825
59,237
0
W
7,938
129
0
7,431
14,028
6,879
1,044
5,142
8,594
82,786
0
W
Bellona
icy_killers
Bellona
3,644
871
0
1,320
10,223
5,168
0
1,334
8,839
0
45,182
L
Hun Batz
pwndbyjaven1
Hun Batz
10,566
3,680
0
6,750
16,178
6,770
100
1,175
15,003
0
74,144
W
Cliodhna
sickobamba19
Cliodhna
14,856
2,590
0
6,381
14,480
8,751
715
3,434
10,990
0
92,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,660
Gold Earned
39,408
555
Minions Killed
420
0
Camps Cleared
0
1,572,937
Distance Traveled
1,400,551
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,828
460
79
5
0
294,054
5
L
Ymir
6,965
410
34
2
0
260,940
1
W
Neith
10,041
591
145
9
0
276,709
1
L
Danzaburou
6,267
369
57
3
0
194,228
0
W
Ares
8,028
472
43
3
0
306,166
3
L
Vulcan
9,259
545
115
7
0
307,796
5
W
Anubis
9,893
582
125
7
0
268,436
3
W
Bellona
8,625
507
68
4
0
387,806
3
L
Hun Batz
9,089
535
135
8
0
343,533
1
W
Cliodhna
11,073
651
174
10
0
333,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role