Player Matchup

Bakasura
Bakasura
DroSnowRose
Bakasura
Level 138
God Stats
4W - 13L
1,306 SR
Queue Stats
73W - 70L
1,519 Elo+
Solo
Cthulhu
Cthulhu
GodFatherKami
Cthulhu
Level 142
God Stats
6W - 10L
1,519 SR
Queue Stats
291W - 281L
1,533 Elo+
Party 1
Skadi
Skadi
KAZ_TETSUO
Skadi
Level 98
God Stats
1W - 2L
1,696 SR
Queue Stats
116W - 106L
1,479 Elo+
Party 1
Chang'e
Chang'e
bigtony816
Chang'e
Level 126
God Stats
5W - 6L
1,490 SR
Queue Stats
269W - 260L
1,514 Elo+
Party 1
Bellona
Bellona
weedon_W4
Bellona
Level 140
God Stats
3W - 1L
1,686 SR
Queue Stats
139W - 138L
1,468 Elo+
Party 1
Team Averages
Level 129
1,540 SR
1,503 Elo+

VS

Team Averages
Level 123
1,635 SR
1,524 Elo+
Hercules
Hercules
BIG-_-FUNK
Hercules
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 66L
1,532 Elo+
Party 3
Baba Yaga
Baba Yaga
Inprobus_
Baba Yaga
Level 104
God Stats
13W - 1L
1,936 SR
Queue Stats
256W - 239L
1,552 Elo+
Party 2
Hachiman
Hachiman
TXtremus_560
Hachiman
Level 144
God Stats
2W - 2L
1,331 SR
Queue Stats
113W - 99L
1,500 Elo+
Party 3
Mulan
Mulan
adcorley
Mulan
Level 119
God Stats
60W - 35L
1,618 SR
Queue Stats
197W - 186L
1,518 Elo+
Party 2
Bakasura
Bakasura
i-Darkeater
Bakasura
Level 141
God Stats
2W - 0L
1,789 SR
Queue Stats
94W - 72L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DroSnowRose
Bakasura
14
3 / 7 / 2
9,411
448
12,658
23,168
9,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
17
6 / 4 / 0
11,122
530
14,909
26,555
26,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
16
2 / 8 / 3
10,024
477
17,235
18,435
7,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
bigtony816
Chang'e
14
2 / 8 / 1
9,678
461
13,523
22,126
8,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
weedon_W4
Bellona
12
3 / 8 / 6
9,433
449
7,834
27,530
28,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIG-_-FUNK
Hercules
15
2 / 3 / 19
10,789
514
8,094
25,065
24,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Inprobus_
Baba Yaga
18
15 / 1 / 12
12,178
580
35,379
11,636
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TXtremus_560
Hachiman
17
6 / 4 / 7
11,559
550
11,232
19,965
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
adcorley
Mulan
15
2 / 6 / 9
10,462
498
14,907
21,554
18,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
i-Darkeater
Bakasura
20
10 / 2 / 7
12,719
606
19,149
22,731
11,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
16
Kills
35
35
Deaths
16
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
BIG-_-FUNK
Hercules
2
3
19
3.83
L
Bakasura
DroSnowRose
Bakasura
3
7
2
0.57
L
Cthulhu
6
4
0
1.5
W
Baba Yaga
Inprobus_
Baba Yaga
15
1
12
21
L
Skadi
2
8
3
0.44
W
Hachiman
TXtremus_560
Hachiman
6
4
7
2.38
W
Mulan
adcorley
Mulan
2
6
9
1.08
L
Chang'e
bigtony816
Chang'e
2
8
1
0.31
W
Bakasura
i-Darkeater
Bakasura
10
2
7
6.75
L
Bellona
weedon_W4
Bellona
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,159
Damage
88,761
117,814
Taken
100,951
80,798
Mitigated
68,236
27,342
Healing
29,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BIG-_-FUNK
Hercules
8,094
2,555
0
4,847
25,065
24,271
515
4,471
18,735
0
37,040
L
Bakasura
DroSnowRose
Bakasura
12,658
6,731
0
4,468
23,168
9,707
0
6,934
15,763
0
67,465
L
Cthulhu
14,909
1,445
228
5,131
26,555
26,869
0
4,388
20,494
67,967
0
W
Baba Yaga
Inprobus_
Baba Yaga
35,379
1,645
0
3,019
11,636
6,600
0
5,898
5,517
100,960
0
L
Skadi
17,235
7,483
506
829
18,435
7,332
1,057
4,161
13,844
0
89,869
W
Hachiman
TXtremus_560
Hachiman
11,232
6,502
0
10,034
19,965
7,613
1,548
3,810
15,832
0
71,263
W
Mulan
adcorley
Mulan
14,907
1,915
0
6,411
21,554
18,097
353
8,892
10,679
0
60,048
L
Chang'e
bigtony816
Chang'e
13,523
869
1,453
5,108
22,126
8,588
328
10,301
11,501
65,821
0
W
Bakasura
i-Darkeater
Bakasura
19,149
11,708
0
5,260
22,731
11,655
4,022
5,384
16,243
0
117,869
L
Bellona
weedon_W4
Bellona
7,834
3,718
2,367
7,252
27,530
28,302
112
9,595
16,910
0
25,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,668
Gold Earned
57,707
540
Minions Killed
531
0
Camps Cleared
0
1,901,271
Distance Traveled
2,074,638
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,789
514
47
2
0
420,140
0
L
Bakasura
9,411
448
120
6
0
433,443
2
L
Cthulhu
11,122
530
147
7
0
400,489
4
W
Baba Yaga
12,178
580
111
5
0
431,475
3
L
Skadi
10,024
477
126
6
0
336,517
7
W
Hachiman
11,559
550
105
5
0
372,587
1
W
Mulan
10,462
498
105
5
0
352,472
2
L
Chang'e
9,678
461
116
6
0
340,923
1
W
Bakasura
12,719
606
163
8
0
497,964
2
L
Bellona
9,433
449
31
1
0
389,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role