Player Matchup

Gilgamesh
Gilgamesh
Blackdeadcd
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Solo
Neith
Neith
TheGrimGolem
Neith
Level 46
God Stats
25W - 43L
1,490 SR
Queue Stats
106W - 121L
1,464 Elo+
Party 2
Janus
Janus
TinklyPine
Janus
Level 130
God Stats
2W - 3L
1,372 SR
Queue Stats
315W - 368L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WarFetus
Kumbhakarna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,495 Elo+
Party 2
Lancelot
Lancelot
whoasktho
Lancelot
Level 122
God Stats
10W - 9L
1,551 SR
Queue Stats
366W - 395L
1,459 Elo+
Party 2
Team Averages
Level 70
1,483 SR
1,436 Elo+

VS

Team Averages
Level 82
1,641 SR
1,553 Elo+
Bastet
Bastet
AgentJBriggs
Bastet
Level 125
God Stats
14W - 14L
1,534 SR
Queue Stats
147W - 127L
1,604 Elo+
Party 1
Vulcan
Vulcan
CF-KillerBlackja
Vulcan
Level 85
God Stats
9W - 8L
1,480 SR
Queue Stats
255W - 279L
1,397 Elo+
Solo
Hades
Hades
Gs Nanner17
Hades
Level 107
God Stats
4W - 0L
2,013 SR
Queue Stats
150W - 112L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
Hessonmonster54
Danzaburou
Level 29
God Stats
7W - 4L
1,607 SR
Queue Stats
15W - 11L
1,511 Elo+
Party 1
Athena
Athena
Mike69Ock
Athena
Level 63
God Stats
6W - 3L
1,571 SR
Queue Stats
170W - 128L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blackdeadcd
Gilgamesh
12
2 / 5 / 1
7,109
395
5,441
16,943
11,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 3
7,544
419
7,803
9,619
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
14
2 / 4 / 3
8,721
485
10,372
10,264
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
WarFetus
Kumbhakarna
9
0 / 4 / 0
6,523
362
3,189
17,571
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
whoasktho
Lancelot
14
4 / 6 / 3
9,145
508
13,705
16,696
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
10 / 1 / 6
9,886
549
13,781
14,711
6,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 2
8,664
481
6,251
11,026
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 4
10,377
577
12,982
14,176
10,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Danzaburou
Hessonmonster54
Danzaburou
13
2 / 3 / 2
8,451
470
7,579
14,274
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Mike69Ock
Athena
15
4 / 0 / 12
9,699
539
12,934
15,350
17,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
21
21
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
1
6
13
L
Gilgamesh
Blackdeadcd
Gilgamesh
2
5
1
0.5
W
2
2
2
1.5
W
3
3
4
1.67
W
Danzaburou
Hessonmonster54
Danzaburou
2
3
2
1
W
Athena
Mike69Ock
Athena
4
0
12
10
L
0
2
3
0.75
L
Janus
2
4
3
0.88
L
Kumbhakarna
WarFetus
Kumbhakarna
0
4
0
0
L
Lancelot
whoasktho
Lancelot
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,510
Damage
53,527
71,093
Taken
69,537
41,104
Mitigated
45,413
13,178
Healing
25,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,781
4,246
0
3,826
14,711
6,715
9
2,316
12,395
0
74,124
L
Gilgamesh
Blackdeadcd
Gilgamesh
5,441
1,822
0
4,133
16,943
11,966
0
10,052
6,891
0
33,052
W
6,251
1,147
0
2,711
11,026
5,190
0
6,402
4,624
55,353
0
W
12,982
2,518
671
7,790
14,176
10,027
1,475
438
13,738
89,328
0
W
Danzaburou
Hessonmonster54
Danzaburou
7,579
2,305
0
6,277
14,274
6,228
117
1,997
12,277
0
64,361
W
Athena
Mike69Ock
Athena
12,934
4,002
0
4,487
15,350
17,253
0
2,408
12,942
49,048
5,754
L
7,803
2,456
0
2,300
9,619
4,502
640
2,546
7,073
0
60,120
L
Janus
10,372
436
71
2,003
10,264
4,531
304
4,780
5,484
71,815
0
L
Kumbhakarna
WarFetus
Kumbhakarna
3,189
539
0
1,831
17,571
12,514
0
6,255
11,316
17,537
0
L
Lancelot
whoasktho
Lancelot
13,705
3,898
0
2,840
16,696
7,591
364
7,441
9,255
0
56,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
47,077
410
Minions Killed
527
0
Camps Cleared
0
1,653,477
Distance Traveled
1,732,807
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,886
549
96
5
0
402,679
1
L
Gilgamesh
7,109
395
47
3
0
314,276
0
W
Vulcan
8,664
481
101
6
0
363,199
6
W
Hades
10,377
577
174
10
0
289,594
7
W
Danzaburou
8,451
470
92
5
0
313,720
2
W
Athena
9,699
539
64
4
0
363,615
4
L
Neith
7,544
419
110
6
0
332,448
2
L
Janus
8,721
485
119
7
0
306,168
2
L
Kumbhakarna
6,523
362
37
2
0
338,027
2
L
Lancelot
9,145
508
97
5
0
362,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role