Player Matchup

Olorun
Olorun
ARES6895
Olorun
Level 160
God Stats
17W - 13L
1,561 SR
Queue Stats
362W - 338L
1,607 Elo+
Party 1
Cernunnos
Cernunnos
Chief Neith
Cernunnos
Level 159
God Stats
11W - 4L
1,789 SR
Queue Stats
213W - 217L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
KeiSenseii
Ao Kuang
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,554 Elo+
Party 1
Ganesha
Ganesha
TDrHolliday
Ganesha
Level 117
God Stats
1W - 0L
1,873 SR
Queue Stats
176W - 141L
1,598 Elo+
Party 1
Loki
Loki
weskerkt
Loki
Level 158
God Stats
43W - 26L
1,699 SR
Queue Stats
435W - 437L
1,520 Elo+
Party 1
Team Averages
Level 135
1,684 SR
1,558 Elo+

VS

Team Averages
Level 123
1,626 SR
1,573 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BenSkull101
Ne Zha
Level 105
God Stats
9W - 14L
1,662 SR
Queue Stats
280W - 252L
1,570 Elo+
Solo
Hercules
Hercules
DivineAbba
Hercules
Level 152
God Stats
4W - 2L
1,707 SR
Queue Stats
324W - 326L
1,607 Elo+
Solo
Zeus
Zeus
SolidGuru93
Zeus
Level 114
God Stats
2W - 2L
1,715 SR
Queue Stats
312W - 272L
1,595 Elo+
Party 2
Neith
Neith
Tasdel
Neith
Level 86
God Stats
7W - 8L
1,544 SR
Queue Stats
310W - 265L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ARES6895
Olorun
15
0 / 2 / 2
9,696
485
7,878
14,812
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Chief Neith
Cernunnos
17
6 / 0 / 4
10,797
540
18,847
18,179
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
KeiSenseii
Ao Kuang
14
2 / 2 / 7
9,413
471
6,243
16,059
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TDrHolliday
Ganesha
14
0 / 4 / 11
8,758
438
6,446
17,709
19,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
20
8 / 1 / 0
12,783
639
9,536
14,503
6,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 1 / 2
11,177
559
7,028
10,743
12,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
0 / 6 / 4
8,460
423
7,709
18,729
8,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
DivineAbba
Hercules
13
1 / 1 / 5
8,807
440
9,193
16,875
13,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 3
9,323
466
8,598
10,724
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Tasdel
Neith
16
5 / 3 / 2
10,127
506
14,506
12,580
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
9
9
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
1
2
3
W
Olorun
ARES6895
Olorun
0
2
2
0.5
L
Ne Zha
0
6
4
0.33
W
Cernunnos
Chief Neith
Cernunnos
6
0
4
8
L
Hercules
DivineAbba
Hercules
1
1
5
3.5
W
Ao Kuang
KeiSenseii
Ao Kuang
2
2
7
2.75
L
1
5
3
0.5
W
Ganesha
TDrHolliday
Ganesha
0
4
11
1.38
L
Neith
Tasdel
Neith
5
3
2
2
W
Loki
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,950
Damage
47,034
81,262
Taken
69,651
47,454
Mitigated
43,321
33,843
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,028
208
0
3,454
10,743
12,416
0
835
9,908
105,580
0
W
Olorun
ARES6895
Olorun
7,878
4,323
251
8,410
14,812
6,672
3,769
1,760
13,052
74,266
0
L
Ne Zha
7,709
1,093
0
2,536
18,729
8,076
0
2,789
15,940
0
80,109
W
Cernunnos
Chief Neith
Cernunnos
18,847
9,708
0
14,013
18,179
8,461
366
6,711
11,468
0
107,680
L
Hercules
DivineAbba
Hercules
9,193
2,010
2,927
4,063
16,875
13,269
121
7,014
9,861
0
32,615
W
Ao Kuang
KeiSenseii
Ao Kuang
6,243
1,166
0
4,897
16,059
6,109
0
1,801
14,258
58,184
0
L
8,598
2,360
0
1,250
10,724
3,556
0
4,025
6,699
69,082
0
W
Ganesha
TDrHolliday
Ganesha
6,446
444
710
2,386
17,709
19,353
0
3,705
14,004
32,812
0
L
Neith
Tasdel
Neith
14,506
5,946
0
4,283
12,580
6,004
1,121
5,904
6,676
0
79,823
W
Loki
9,536
3,756
0
3,176
14,503
6,859
1,134
3,143
11,360
0
110,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,447
Gold Earned
47,894
596
Minions Killed
649
0
Camps Cleared
0
1,919,659
Distance Traveled
1,788,411
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,177
559
252
13
0
387,762
4
W
Olorun
9,696
485
133
7
0
328,430
1
L
Ne Zha
8,460
423
112
6
0
369,645
6
W
Cernunnos
10,797
540
169
8
0
385,533
6
L
Hercules
8,807
440
39
2
0
371,672
7
W
Ao Kuang
9,413
471
86
4
0
421,893
0
L
Zeus
9,323
466
119
6
0
322,072
1
W
Ganesha
8,758
438
11
1
0
385,691
8
L
Neith
10,127
506
127
6
0
337,260
1
W
Loki
12,783
639
197
10
0
398,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role