Player Matchup

Cerberus
Cerberus
NsaNePyTH0n
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,355 Elo+
Party 1
Skadi
Skadi
l Lusyd l
Skadi
Level 29
God Stats
0W - 1L
1,717 SR
Queue Stats
9W - 11L
1,364 Elo+
Party 1
Janus
Janus
minimum-brisket2
Janus
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 166L
1,159 Elo+
Solo
Team Averages
Level 39
1,572 SR
1,293 Elo+

VS

Team Averages
Level 95
1,510 SR
1,330 Elo+
Danzaburou
Danzaburou
DeathAngel1004
Danzaburou
Level 59
God Stats
11W - 11L
1,603 SR
Queue Stats
16W - 18L
1,407 Elo+
Solo
Nu Wa
Nu Wa
luda2345chris
Nu Wa
Level 118
God Stats
13W - 14L
1,627 SR
Queue Stats
200W - 243L
1,301 Elo+
Party 2
Sylvanus
Sylvanus
xxWinfieldxx
Sylvanus
Level 109
God Stats
1W - 1L
1,300 SR
Queue Stats
190W - 237L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NsaNePyTH0n
Cerberus
13
1 / 6 / 3
8,774
675
6,207
19,224
17,370
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
l Lusyd l
Skadi
15
2 / 6 / 1
9,108
701
14,249
15,058
6,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 9 / 0
8,070
621
7,046
12,659
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathAngel1004
Danzaburou
18
17 / 2 / 3
12,798
984
21,956
10,313
4,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 9
10,304
793
14,858
12,306
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
xxWinfieldxx
Sylvanus
14
0 / 0 / 14
9,884
760
3,032
16,638
17,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
21
21
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeathAngel1004
Danzaburou
17
2
3
9.25
L
Cerberus
NsaNePyTH0n
Cerberus
1
6
3
0.42
L
Skadi
l Lusyd l
Skadi
2
6
1
0.42
W
4
2
9
4.25
L
1
9
0
0.11
W
Sylvanus
xxWinfieldxx
Sylvanus
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,502
Damage
39,846
46,941
Taken
39,257
28,976
Mitigated
27,027
5,771
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeathAngel1004
Danzaburou
21,956
12,071
457
4,796
10,313
4,547
2,370
3,908
6,283
0
57,974
L
Cerberus
NsaNePyTH0n
Cerberus
6,207
524
86
4,118
19,224
17,370
0
5,773
13,169
32,953
0
L
Skadi
l Lusyd l
Skadi
14,249
8,125
0
1,038
15,058
6,207
20
7,050
7,674
0
45,923
W
14,858
5,691
0
1,352
12,306
5,129
1,387
3,200
8,980
48,606
0
L
7,046
419
0
529
12,659
5,399
0
4,278
8,137
24,213
0
W
Sylvanus
xxWinfieldxx
Sylvanus
3,032
1,149
373
3,064
16,638
17,351
0
5,592
10,724
10,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
32,986
193
Minions Killed
158
0
Camps Cleared
0
558,686
Distance Traveled
677,640
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,798
984
71
5
0
231,546
0
L
Cerberus
8,774
675
79
6
0
198,775
0
L
Skadi
9,108
701
73
6
0
189,915
2
W
Nu Wa
10,304
793
74
6
0
213,222
1
L
Janus
8,070
621
41
3
0
169,996
0
W
Sylvanus
9,884
760
13
1
0
232,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role