Player Matchup

Fafnir
Fafnir
Cryptarchy_
Fafnir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,436 Elo+
Party 2
Ullr
Ullr
I_Izzy_G
Ullr
Level 149
God Stats
1W - 3L
1,239 SR
Queue Stats
219W - 257L
1,443 Elo+
Party 3
Terra
Terra
SevenXanPizzaMan
Terra
Level 21
God Stats
1W - 2L
1,793 SR
Queue Stats
55W - 56L
1,533 Elo+
Party 2
Artemis
Artemis
ughmochi
Artemis
Level 27
God Stats
1W - 6L
1,424 SR
Queue Stats
64W - 81L
1,401 Elo+
Party 3
Ravana
Ravana
xxbubbakushxx
Ravana
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,285 Elo+
Solo
Team Averages
Level 47
1,491 SR
1,420 Elo+

VS

Team Averages
Level 66
1,503 SR
1,427 Elo+
Geb
Geb
Infamous927
Geb
Level 37
God Stats
1W - 0L
1,531 SR
Queue Stats
6W - 9L
1,299 Elo+
Party 4
Da Ji
Da Ji
YourMomBoomXD
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
gieser32
Chiron
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,366 Elo+
Party 1
Ra
Ra
la-casa007
Ra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,483 Elo+
Party 1
Cerberus
Cerberus
raptoriusrexIII
Cerberus
Level 140
God Stats
6W - 4L
1,486 SR
Queue Stats
377W - 369L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 6 / 3
8,587
716
5,609
19,549
27,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
16
3 / 5 / 6
9,537
795
14,800
12,853
6,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 5
8,266
689
11,191
17,791
22,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ughmochi
Artemis
14
1 / 6 / 6
7,940
662
15,266
13,930
6,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 5
8,088
674
4,396
14,384
15,489
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 20
9,856
821
8,026
18,186
18,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 4 / 11
10,586
882
15,018
12,910
7,872
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
gieser32
Chiron
16
6 / 1 / 16
9,911
826
15,178
7,216
4,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 2 / 15
10,110
843
22,052
13,836
8,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
16
3 / 1 / 21
10,076
840
12,879
22,199
29,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
10
Kills
28
28
Deaths
12
25
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
6
3
0.75
L
Ullr
3
5
6
1.2
W
3
4
20
3.25
L
2
5
5
0.9
W
12
4
11
4.38
W
Chiron
gieser32
Chiron
6
1
16
14
W
4
2
15
5.75
W
Cerberus
3
1
21
13.5
L
Artemis
ughmochi
Artemis
1
6
6
0.67
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,262
Damage
73,153
78,507
Taken
74,347
78,457
Mitigated
69,753
20,324
Healing
33,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,609
1,779
1,198
1,716
19,549
27,662
0
10,731
8,818
7,715
0
L
Ullr
14,800
5,346
2,952
1,444
12,853
6,392
57
6,827
6,026
0
27,362
W
8,026
1,365
1,797
2,672
18,186
18,916
603
3,246
14,940
13,937
0
L
11,191
1,585
5,106
3,748
17,791
22,262
0
8,644
9,147
21,267
0
W
15,018
3,180
599
1,303
12,910
7,872
462
2,105
10,805
0
20,530
W
Chiron
gieser32
Chiron
15,178
4,046
2,016
1,557
7,216
4,417
3,645
2,406
4,810
0
28,590
W
22,052
2,138
9,356
6,037
13,836
8,905
1,490
3,037
10,799
54,099
0
W
Cerberus
12,879
1,025
1,207
7,257
22,199
29,643
519
6,006
16,193
19,558
0
L
Artemis
ughmochi
Artemis
15,266
4,217
1,407
1,335
13,930
6,652
0
9,529
4,401
0
29,292
L
4,396
763
396
1,022
14,384
15,489
0
7,226
7,158
0
8,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
50,539
92
Minions Killed
136
0
Camps Cleared
0
926,714
Distance Traveled
1,040,139
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,587
716
3
0
0
184,406
0
L
Ullr
9,537
795
27
2
0
194,577
4
W
Geb
9,856
821
13
1
0
203,178
1
L
Terra
8,266
689
25
2
0
186,249
0
W
Da Ji
10,586
882
11
1
0
225,431
3
W
Chiron
9,911
826
26
2
0
194,784
0
W
Ra
10,110
843
69
6
0
205,763
1
W
Cerberus
10,076
840
17
1
0
210,983
0
L
Artemis
7,940
662
32
3
0
185,117
0
L
Ravana
8,088
674
5
0
0
176,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role