Player Matchup

Sylvanus
Sylvanus
AZ-goodwillfond
Sylvanus
Level 132
God Stats
6W - 3L
1,495 SR
Queue Stats
153W - 216L
1,467 Elo+
Party 1
Athena
Athena
Az-Alexx
Athena
Level 104
God Stats
0W - 3L
1,148 SR
Queue Stats
65W - 124L
1,403 Elo+
Party 1
Terra
Terra
Az-Caro
Terra
Level 126
God Stats
0W - 3L
1,175 SR
Queue Stats
64W - 126L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
Az-Redacted
Cabrakan
Level 107
God Stats
0W - 2L
1,305 SR
Queue Stats
73W - 123L
1,404 Elo+
Party 1
Atlas
Atlas
Az-Rosette
Atlas
Level 83
God Stats
1W - 3L
1,352 SR
Queue Stats
67W - 122L
1,373 Elo+
Party 1
Team Averages
Level 110
1,295 SR
1,406 Elo+

VS

Team Averages
Level 134
1,535 SR
1,483 Elo+
Geb
Geb
Allistor
Geb
Level 129
God Stats
13W - 8L
1,566 SR
Queue Stats
311W - 315L
1,455 Elo+
Solo
Ah Puch
Ah Puch
El Squid5544
Ah Puch
Level 99
God Stats
3W - 2L
1,524 SR
Queue Stats
142W - 149L
1,505 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FLOPPY LOPPY
Ah Muzen Cab
Level 154
God Stats
1W - 1L
1,472 SR
Queue Stats
95W - 97L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
RohannRyuu
Baron Samedi
Level 141
God Stats
3W - 2L
1,561 SR
Queue Stats
469W - 466L
1,508 Elo+
Party 2
Achilles
Achilles
ape_sht_killer
Achilles
Level 149
God Stats
4W - 4L
1,553 SR
Queue Stats
121W - 124L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
8 / 3 / 3
9,527
560
14,707
18,764
12,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Az-Alexx
Athena
13
2 / 4 / 3
7,688
452
6,315
18,512
7,177
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Az-Caro
Terra
12
1 / 6 / 4
7,221
425
9,015
14,909
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Az-Redacted
Cabrakan
11
0 / 4 / 4
6,981
411
3,243
15,414
10,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
8
0 / 1 / 0
6,092
358
2,847
4,791
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,963
586
4,343
10,922
8,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
El Squid5544
Ah Puch
12
1 / 6 / 1
7,588
446
5,322
9,361
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
FLOPPY LOPPY
Ah Muzen Cab
14
2 / 1 / 6
8,715
513
7,222
13,044
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
RohannRyuu
Baron Samedi
14
9 / 0 / 7
10,121
595
15,640
11,938
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
16
4 / 3 / 2
9,694
570
10,178
18,118
10,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
18
18
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
8
3
3
3.17
W
2
1
1
2.5
L
Athena
Az-Alexx
Athena
2
4
3
0.88
L
Terra
Az-Caro
Terra
1
6
4
0.5
L
Cabrakan
Az-Redacted
Cabrakan
0
4
4
0.5
L
Atlas
0
1
0
0
W
Ah Puch
El Squid5544
Ah Puch
1
6
1
0.25
W
Ah Muzen Cab
FLOPPY LOPPY
Ah Muzen Cab
2
1
6
5
W
Baron Samedi
RohannRyuu
Baron Samedi
9
0
7
12.5
W
Achilles
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,127
Damage
42,705
72,390
Taken
63,383
38,867
Mitigated
39,888
20,601
Healing
24,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
14,707
4,176
3,043
7,082
18,764
12,168
82
8,219
10,383
55,482
13,725
W
4,343
575
186
2,814
10,922
8,859
0
5,013
5,909
61,929
0
L
Athena
Az-Alexx
Athena
6,315
1,622
338
2,393
18,512
7,177
0
4,079
14,433
49,742
0
L
Terra
Az-Caro
Terra
9,015
1,458
2,764
2,517
14,909
7,665
0
6,382
8,523
33,273
0
L
Cabrakan
Az-Redacted
Cabrakan
3,243
1,022
0
1,948
15,414
10,049
0
3,844
11,532
44,137
0
L
Atlas
2,847
1,452
0
516
4,791
1,808
0
1,587
3,056
24,113
0
W
Ah Puch
El Squid5544
Ah Puch
5,322
155
0
755
9,361
3,269
78
7,873
1,488
36,183
0
W
Ah Muzen Cab
FLOPPY LOPPY
Ah Muzen Cab
7,222
3,524
0
6,651
13,044
4,651
3,690
7,209
5,835
0
60,772
W
Baron Samedi
RohannRyuu
Baron Samedi
15,640
1,781
2,011
7,654
11,938
12,950
25
6,982
4,956
34,683
4,775
W
Achilles
10,178
2,269
0
4,111
18,118
10,159
0
7,281
10,837
0
78,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
46,081
397
Minions Killed
452
0
Camps Cleared
0
1,392,823
Distance Traveled
1,481,227
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,527
560
119
7
0
278,116
0
W
Geb
9,963
586
127
7
0
308,998
1
L
Athena
7,688
452
77
5
0
331,760
0
L
Terra
7,221
425
78
5
0
335,302
1
L
Cabrakan
6,981
411
81
5
0
285,958
2
L
Atlas
6,092
358
42
2
0
161,687
0
W
Ah Puch
7,588
446
62
4
0
232,906
1
W
Ah Muzen Cab
8,715
513
86
5
0
303,667
0
W
Baron Samedi
10,121
595
54
3
0
305,007
5
W
Achilles
9,694
570
123
7
0
330,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role