Player Matchup

Gilgamesh
Gilgamesh
Darth Amrux
Gilgamesh
Level 102
God Stats
11W - 26L
1,315 SR
Queue Stats
19W - 36L
1,228 Elo+
Party 2
Bastet
Bastet
Darth Zeala
Bastet
Level 64
God Stats
12W - 26L
1,262 SR
Queue Stats
16W - 31L
1,203 Elo+
Party 2
Nu Wa
Nu Wa
GamezoWinselot
Nu Wa
Level 129
God Stats
405W - 558L
1,414 SR
Queue Stats
444W - 647L
1,323 Elo+
Solo
Team Averages
Level 98
1,330 SR
1,251 Elo+

VS

Team Averages
Level 52
1,470 SR
1,339 Elo+
Chang'e
Chang'e
DIVINE_TRISTAR
Chang'e
Level 52
God Stats
6W - 2L
1,498 SR
Queue Stats
18W - 12L
1,367 Elo+
Party 1
Hun Batz
Hun Batz
Tck_Omega
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,338 Elo+
Party 1
Cerberus
Cerberus
ThaWorld1994
Cerberus
Level 83
God Stats
16W - 22L
1,413 SR
Queue Stats
69W - 130L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darth Amrux
Gilgamesh
16
2 / 6 / 2
11,708
650
10,675
17,498
11,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
14
0 / 7 / 1
9,673
537
8,909
14,074
4,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 2
13,651
758
21,341
8,808
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
12,263
681
11,279
13,572
5,090
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Tck_Omega
Hun Batz
19
8 / 3 / 5
13,532
752
15,979
16,368
7,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ThaWorld1994
Cerberus
17
4 / 1 / 10
12,398
689
6,847
20,820
20,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
15
15
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Gilgamesh
Darth Amrux
Gilgamesh
2
6
2
0.5
L
Bastet
0
7
1
0.07
L
5
2
2
3
W
Hun Batz
Tck_Omega
Hun Batz
8
3
5
3.5
W
Cerberus
ThaWorld1994
Cerberus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
34,105
40,380
Taken
50,760
20,424
Mitigated
32,979
2,987
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,279
1,881
2,934
3,905
13,572
5,090
1,124
6,676
6,896
65,208
0
L
Gilgamesh
Darth Amrux
Gilgamesh
10,675
1,696
56
968
17,498
11,840
56
8,130
9,368
6,138
49,161
L
Bastet
8,909
2,919
87
971
14,074
4,954
0
6,865
7,209
0
20,754
L
21,341
8,065
55
850
8,808
3,630
126
3,187
5,621
74,125
0
W
Hun Batz
Tck_Omega
Hun Batz
15,979
4,019
0
1,180
16,368
7,309
0
6,905
9,463
0
87,927
W
Cerberus
ThaWorld1994
Cerberus
6,847
167
1,787
3,655
20,820
20,580
0
9,606
11,214
35,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,032
Gold Earned
38,193
211
Minions Killed
303
0
Camps Cleared
0
931,552
Distance Traveled
920,095
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,263
681
102
6
0
271,273
0
L
Gilgamesh
11,708
650
72
4
0
317,905
0
L
Bastet
9,673
537
32
2
0
297,230
3
L
Nu Wa
13,651
758
107
6
0
316,417
0
W
Hun Batz
13,532
752
131
7
0
333,330
2
W
Cerberus
12,398
689
70
4
0
315,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role