Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
FallenValk
Kali
Level 149
God Stats
5W - 0L
1,879 SR
Queue Stats
231W - 134L
1,622 Elo+
Party 3
Xing Tian
Xing Tian
FlapjackLegend
Xing Tian
Level 160
God Stats
5W - 5L
1,159 SR
Queue Stats
317W - 248L
1,618 Elo+
Party 3
Sobek
Sobek
HeyItzBloo
Sobek
Level 80
God Stats
1W - 0L
1,541 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
TTVCentin
Thanatos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,572 Elo+
Party 3
Team Averages
Level 93
1,516 SR
1,562 Elo+

VS

Team Averages
Level 71
1,487 SR
1,524 Elo+
Hades
Hades
Arcanister57
Hades
Level 126
God Stats
2W - 4L
1,376 SR
Queue Stats
213W - 207L
1,474 Elo+
Party 2
Ullr
Ullr
Fushiii
Ullr
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 88L
1,572 Elo+
Party 1
Athena
Athena
Gendalsito
Athena
Level 28
God Stats
1W - 3L
1,362 SR
Queue Stats
38W - 45L
1,494 Elo+
Party 2
Susano
Susano
Hawk3474Gaming
Susano
Level 125
God Stats
1W - 1L
1,692 SR
Queue Stats
70W - 79L
1,500 Elo+
Party 1
Izanami
Izanami
Synee
Izanami
Level 25
God Stats
2W - 2L
1,505 SR
Queue Stats
53W - 40L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 0 / 2
5,495
500
4,073
5,232
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 2 / 2
7,175
652
6,104
7,060
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
FlapjackLegend
Xing Tian
11
0 / 0 / 3
6,245
568
4,031
5,541
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
9
1 / 2 / 2
5,553
505
1,511
5,366
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TTVCentin
Thanatos
10
4 / 1 / 0
6,027
548
3,327
7,578
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
5,858
533
2,167
8,448
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
Fushiii
Ullr
10
0 / 1 / 1
5,340
485
1,981
5,944
2,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Gendalsito
Athena
8
1 / 1 / 2
5,490
499
1,652
6,662
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 2 / 0
5,589
508
3,329
8,080
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Synee
Izanami
10
1 / 1 / 1
6,123
557
4,351
4,921
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
5
5
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
2
2
L
2
4
0
0.5
W
3
2
2
2
W
Xing Tian
FlapjackLegend
Xing Tian
0
0
3
1.5
L
Ullr
Fushiii
Ullr
0
1
1
0.5
L
Athena
Gendalsito
Athena
1
1
2
2
L
1
2
0
0.5
W
Sobek
1
2
2
1
L
Izanami
Synee
Izanami
1
1
1
1.5
W
Thanatos
TTVCentin
Thanatos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,046
Damage
13,480
30,777
Taken
34,055
14,277
Mitigated
14,023
16,548
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,073
2,255
0
3,812
5,232
1,528
0
476
4,756
0
42,097
L
2,167
168
0
2,554
8,448
3,536
0
0
8,448
30,783
0
W
6,104
2,702
0
3,082
7,060
3,416
0
2,167
4,893
0
46,850
W
Xing Tian
FlapjackLegend
Xing Tian
4,031
187
0
395
5,541
3,126
0
73
5,468
45,282
0
L
Ullr
Fushiii
Ullr
1,981
1,016
0
820
5,944
2,120
0
2,707
3,065
0
36,913
L
Athena
Gendalsito
Athena
1,652
877
0
525
6,662
4,140
0
1,411
5,249
17,469
396
L
3,329
277
0
3,330
8,080
2,633
0
907
7,099
0
35,163
W
Sobek
1,511
227
0
2,088
5,366
2,820
0
684
4,682
12,366
0
L
Izanami
Synee
Izanami
4,351
3,617
0
2,750
4,921
1,594
267
269
4,652
0
50,003
W
Thanatos
TTVCentin
Thanatos
3,327
977
0
7,171
7,578
3,387
0
329
7,249
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
28,400
347
Minions Killed
294
0
Camps Cleared
0
1,097,659
Distance Traveled
1,032,884
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,495
500
67
6
0
189,060
2
L
Hades
5,858
533
52
5
0
184,192
1
W
Kali
7,175
652
97
9
0
215,682
2
W
Xing Tian
6,245
568
98
9
0
217,507
1
L
Ullr
5,340
485
55
5
0
201,676
2
L
Athena
5,490
499
37
3
0
227,885
1
L
Susano
5,589
508
67
6
0
234,150
1
W
Sobek
5,553
505
22
2
0
230,279
2
L
Izanami
6,123
557
83
8
0
184,981
1
W
Thanatos
6,027
548
63
6
0
245,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role