Player Matchup

Cernunnos
Cernunnos
Herbo3359
Cernunnos
Level 8
God Stats
7W - 2L
1,742 SR
Queue Stats
10W - 3L
1,681 Elo+
Party 1
Atlas
Atlas
MESSY ESSIE 7
Atlas
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,647 Elo+
Party 1
Chaac
Chaac
PebbsxX
Chaac
Level 6
God Stats
1W - 1L
1,517 SR
Queue Stats
6W - 3L
1,510 Elo+
Party 1
Anubis
Anubis
ScaryTerry602
Anubis
Level 123
God Stats
3W - 3L
1,508 SR
Queue Stats
307W - 319L
1,473 Elo+
Solo
Hun Batz
Hun Batz
ohIM A Clown
Hun Batz
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,611 Elo+
Party 1
Team Averages
Level 56
1,553 SR
1,584 Elo+

VS

Team Averages
Level 34
1,649 SR
1,550 Elo+
Cerberus
Cerberus
Hollidayyy
Cerberus
Level 20
God Stats
1W - 2L
1,510 SR
Queue Stats
15W - 13L
1,545 Elo+
Party 2
Chang'e
Chang'e
ItsSpecZ5519
Chang'e
Level 17
God Stats
3W - 2L
1,714 SR
Queue Stats
9W - 10L
1,610 Elo+
Party 2
Hercules
Hercules
KreedyPG
Hercules
Level 71
God Stats
1W - 1L
1,644 SR
Queue Stats
98W - 67L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
StxtuS
Cernunnos
Level 29
God Stats
3W - 2L
1,803 SR
Queue Stats
58W - 34L
1,572 Elo+
Party 2
Thor
Thor
ToxicBubbs
Thor
Level 33
God Stats
4W - 8L
1,574 SR
Queue Stats
61W - 67L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Herbo3359
Cernunnos
20
12 / 2 / 8
13,784
599
25,291
17,788
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 1 / 19
12,178
529
10,931
27,787
28,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
PebbsxX
Chaac
20
6 / 1 / 9
13,468
586
21,329
21,895
29,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 5 / 3
11,361
494
15,265
14,121
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
ohIM A Clown
Hun Batz
19
6 / 3 / 12
12,417
540
26,341
20,690
10,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hollidayyy
Cerberus
15
3 / 7 / 4
10,094
439
7,540
28,209
35,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
ItsSpecZ5519
Chang'e
16
2 / 5 / 5
10,344
450
16,087
26,687
12,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
KreedyPG
Hercules
17
2 / 4 / 4
10,329
449
13,988
24,618
28,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
StxtuS
Cernunnos
18
3 / 8 / 3
11,121
484
19,413
28,594
13,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 6
10,737
467
8,645
21,295
10,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
28
Kills
12
12
Deaths
28
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Herbo3359
Cernunnos
12
2
8
8
L
Cerberus
Hollidayyy
Cerberus
3
7
4
0.71
L
Chang'e
ItsSpecZ5519
Chang'e
2
5
5
0.9
L
Hercules
KreedyPG
Hercules
2
4
4
1
W
2
1
19
11.5
W
Chaac
PebbsxX
Chaac
6
1
9
10.5
W
2
5
3
0.7
L
Cernunnos
StxtuS
Cernunnos
3
8
3
0.56
L
2
4
6
1.25
W
Hun Batz
ohIM A Clown
Hun Batz
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,157
Damage
65,673
102,281
Taken
129,403
83,117
Mitigated
100,709
41,383
Healing
39,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Herbo3359
Cernunnos
25,291
10,434
0
9,034
17,788
8,301
1,980
2,708
15,080
0
123,075
L
Cerberus
Hollidayyy
Cerberus
7,540
555
0
5,820
28,209
35,251
0
5,618
22,591
24,465
0
L
Chang'e
ItsSpecZ5519
Chang'e
16,087
2,228
2,905
11,400
26,687
12,742
1,203
9,531
17,156
83,814
0
L
Hercules
KreedyPG
Hercules
13,988
3,775
0
3,384
24,618
28,409
0
4,525
20,093
96
67,123
W
10,931
4,191
4,687
6,318
27,787
28,428
0
10,382
17,405
36,863
1,988
W
Chaac
PebbsxX
Chaac
21,329
3,737
0
10,861
21,895
29,384
330
2,950
18,945
0
111,664
W
15,265
500
0
5,315
14,121
6,902
235
6,596
7,525
98,323
40
L
Cernunnos
StxtuS
Cernunnos
19,413
8,893
0
9,487
28,594
13,555
0
3,864
24,730
0
112,887
L
8,645
1,275
0
6,746
21,295
10,752
0
2,472
18,823
0
106,977
W
Hun Batz
ohIM A Clown
Hun Batz
26,341
6,159
0
5,168
20,690
10,102
0
4,416
16,274
0
118,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,208
Gold Earned
52,625
632
Minions Killed
590
0
Camps Cleared
0
2,090,974
Distance Traveled
2,096,352
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,784
599
145
6
0
417,343
5
L
Cerberus
10,094
439
31
1
0
421,505
6
L
Chang'e
10,344
450
142
6
0
411,704
0
L
Hercules
10,329
449
127
6
0
440,689
2
W
Atlas
12,178
529
39
2
0
430,629
8
W
Chaac
13,468
586
164
7
0
459,304
0
W
Anubis
11,361
494
145
6
0
318,831
7
L
Cernunnos
11,121
484
151
7
0
372,022
0
L
Thor
10,737
467
139
6
0
450,432
2
W
Hun Batz
12,417
540
139
6
0
464,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role