Player Matchup

Sun Wukong
Sun Wukong
BRAN16R
Sun Wukong
Level 127
God Stats
17W - 16L
1,465 SR
Queue Stats
82W - 102L
1,349 Elo+
Solo
Guan Yu
Guan Yu
FORTNITEisDOPE
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,820 Elo+
Party 1
Freya
Freya
Honeybee223
Freya
Level 122
God Stats
9W - 9L
1,443 SR
Queue Stats
458W - 520L
1,471 Elo+
Party 1
Izanami
Izanami
Sanitize
Izanami
Level 27
God Stats
2W - 1L
1,422 SR
Queue Stats
45W - 26L
1,683 Elo+
Party 1
Da Ji
Da Ji
emmaisemo
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,672 Elo+
Party 1
Team Averages
Level 61
1,466 SR
1,599 Elo+

VS

Team Averages
Level 63
1,522 SR
1,424 Elo+
Yu Huang
Yu Huang
AdaptableDuck
Yu Huang
Level 8
God Stats
2W - 3L
1,497 SR
Queue Stats
13W - 11L
1,350 Elo+
Party 3
Thanatos
Thanatos
Feeeeeliipeeee1
Thanatos
Level 123
God Stats
3W - 3L
1,577 SR
Queue Stats
52W - 49L
1,458 Elo+
Party 2
Hades
Hades
GranddadGreco
Hades
Level 147
God Stats
1W - 2L
1,739 SR
Queue Stats
37W - 40L
1,476 Elo+
Party 3
Ymir
Ymir
lildooki
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,350 Elo+
Party 3
Ullr
Ullr
tumamaesweona23
Ullr
Level 28
God Stats
0W - 1L
1,295 SR
Queue Stats
37W - 40L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRAN16R
Sun Wukong
10
1 / 1 / 0
6,135
614
5,943
7,213
3,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 1 / 4
6,686
669
7,404
9,637
5,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 0
5,682
568
2,295
5,238
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Sanitize
Izanami
10
3 / 0 / 3
6,579
658
5,353
5,234
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
emmaisemo
Da Ji
11
3 / 0 / 3
6,431
643
6,910
8,147
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AdaptableDuck
Yu Huang
11
0 / 1 / 1
5,773
577
4,693
6,311
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
1 / 3 / 0
5,344
534
2,886
9,931
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
5,954
595
3,781
8,762
4,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
7
0 / 3 / 0
4,802
480
2,424
9,068
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,135
414
1,982
6,886
1,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AdaptableDuck
Yu Huang
0
1
1
0.5
W
Sun Wukong
BRAN16R
Sun Wukong
1
1
0
1
W
4
1
4
6
L
Thanatos
1
3
0
0.33
L
1
1
0
1
W
0
0
0
0
W
Izanami
Sanitize
Izanami
3
0
3
4.5
W
Da Ji
emmaisemo
Da Ji
3
0
3
4.5
L
Ymir
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
15,766
35,469
Taken
40,958
16,171
Mitigated
15,577
16,040
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AdaptableDuck
Yu Huang
4,693
1,603
0
512
6,311
2,357
0
1,857
4,454
46,521
0
W
Sun Wukong
BRAN16R
Sun Wukong
5,943
1,263
0
2,945
7,213
3,840
0
3,511
3,702
0
42,699
W
7,404
2,145
1,398
2,979
9,637
5,191
387
1,860
7,777
0
34,302
L
Thanatos
2,886
994
0
6,001
9,931
2,727
0
438
9,493
0
34,195
L
3,781
757
88
5,676
8,762
4,868
0
0
8,762
42,949
0
W
2,295
604
0
2,265
5,238
2,192
0
3,610
1,628
31,680
0
W
Izanami
Sanitize
Izanami
5,353
3,451
0
2,791
5,234
1,820
1,328
686
4,333
0
51,737
W
Da Ji
emmaisemo
Da Ji
6,910
2,476
0
3,662
8,147
3,128
0
1,549
6,598
0
44,015
L
Ymir
2,424
523
0
1,835
9,068
4,314
0
0
9,068
17,980
0
L
1,982
905
0
0
6,886
1,311
0
0
6,886
0
15,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
26,008
347
Minions Killed
284
0
Camps Cleared
0
1,025,294
Distance Traveled
995,824
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,773
577
92
9
0
195,871
4
W
Sun Wukong
6,135
614
75
8
0
199,868
4
W
Guan Yu
6,686
669
40
4
0
214,977
2
L
Thanatos
5,344
534
63
6
0
215,142
1
L
Hades
5,954
595
83
8
0
205,763
3
W
Freya
5,682
568
62
6
0
211,452
4
W
Izanami
6,579
658
88
9
0
179,882
2
W
Da Ji
6,431
643
82
8
0
219,115
3
L
Ymir
4,802
480
27
3
0
186,812
0
L
Ullr
4,135
414
19
2
0
192,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role