Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ImTheMoneyGuy
Gilgamesh
Level 114
God Stats
6W - 5L
1,580 SR
Queue Stats
482W - 554L
1,478 Elo+
Solo
Athena
Athena
SisterHolyFister
Athena
Level 142
God Stats
1W - 2L
1,186 SR
Queue Stats
49W - 68L
1,450 Elo+
Solo
Freya
Freya
TDK801
Freya
Level 116
God Stats
8W - 7L
1,604 SR
Queue Stats
107W - 113L
1,470 Elo+
Party 2
Yu Huang
Yu Huang
wolfito000
Yu Huang
Level 128
God Stats
2W - 7L
1,439 SR
Queue Stats
202W - 204L
1,536 Elo+
Party 2
Team Averages
Level 116
1,462 SR
1,487 Elo+

VS

Team Averages
Level 89
1,614 SR
1,563 Elo+
Mulan
Mulan
FFxLaser
Mulan
Level 46
God Stats
55W - 40L
1,542 SR
Queue Stats
72W - 71L
1,399 Elo+
Solo
Ne Zha
Ne Zha
ScurriWind
Ne Zha
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 3L
1,761 Elo+
Party 1
Scylla
Scylla
Trintellix
Scylla
Level 109
God Stats
5W - 3L
1,793 SR
Queue Stats
219W - 113L
1,643 Elo+
Party 1
Jing Wei
Jing Wei
davidatoro10
Jing Wei
Level 158
God Stats
14W - 5L
1,694 SR
Queue Stats
97W - 100L
1,527 Elo+
Party 1
Atlas
Atlas
xmissmaemaex
Atlas
Level 115
God Stats
32W - 21L
1,539 SR
Queue Stats
564W - 574L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 1 / 0
7,411
529
2,904
12,033
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ImTheMoneyGuy
Gilgamesh
12
1 / 3 / 1
7,337
524
6,123
14,039
14,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
6,018
430
2,475
13,186
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
TDK801
Freya
9
0 / 6 / 0
5,574
398
3,246
12,796
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
wolfito000
Yu Huang
9
0 / 5 / 0
5,634
402
3,590
7,828
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FFxLaser
Mulan
12
3 / 2 / 0
7,462
533
10,373
10,920
7,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
ScurriWind
Ne Zha
13
6 / 0 / 5
8,100
579
7,782
10,132
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Trintellix
Scylla
14
6 / 0 / 1
8,468
605
10,182
4,848
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
davidatoro10
Jing Wei
13
1 / 0 / 2
7,862
562
8,780
7,241
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 6
7,425
530
5,197
10,055
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
18
18
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
0
2
W
Mulan
FFxLaser
Mulan
3
2
0
1.5
L
Gilgamesh
ImTheMoneyGuy
Gilgamesh
1
3
1
0.5
W
Ne Zha
ScurriWind
Ne Zha
6
0
5
8.5
L
0
3
1
0.17
L
Freya
TDK801
Freya
0
6
0
0
W
Scylla
Trintellix
Scylla
6
0
1
6.5
W
Jing Wei
davidatoro10
Jing Wei
1
0
2
2
L
Yu Huang
wolfito000
Yu Huang
0
5
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,338
Damage
42,314
59,882
Taken
43,196
35,375
Mitigated
25,365
13,582
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,904
921
0
5,046
12,033
5,041
0
2,117
9,854
0
51,863
W
Mulan
FFxLaser
Mulan
10,373
2,150
0
3,726
10,920
7,514
0
301
10,619
0
48,000
L
Gilgamesh
ImTheMoneyGuy
Gilgamesh
6,123
2,336
0
2,616
14,039
14,726
0
0
14,039
0
47,313
W
Ne Zha
ScurriWind
Ne Zha
7,782
3,459
0
3,651
10,132
4,216
0
1,696
8,436
0
63,159
L
2,475
711
0
1,662
13,186
8,685
133
4,246
8,838
23,214
0
L
Freya
TDK801
Freya
3,246
1,070
0
4,008
12,796
4,121
0
3,919
8,765
33,175
0
W
Scylla
Trintellix
Scylla
10,182
2,098
0
500
4,848
1,848
140
2,048
2,800
73,699
0
W
Jing Wei
davidatoro10
Jing Wei
8,780
7,454
0
4,677
7,241
2,833
1,309
2,919
4,322
0
67,056
L
Yu Huang
wolfito000
Yu Huang
3,590
218
0
250
7,828
2,802
0
4,032
3,560
34,195
0
W
5,197
1,858
0
2,319
10,055
8,954
34
2,704
7,351
16,032
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
39,317
361
Minions Killed
440
0
Camps Cleared
0
1,315,713
Distance Traveled
1,347,370
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,411
529
120
9
0
329,701
5
W
Mulan
7,462
533
73
5
0
209,635
4
L
Gilgamesh
7,337
524
95
7
0
228,858
2
W
Ne Zha
8,100
579
97
7
0
312,952
4
L
Athena
6,018
430
28
2
0
284,754
6
L
Freya
5,574
398
59
4
0
217,925
3
W
Scylla
8,468
605
138
10
0
254,860
4
W
Jing Wei
7,862
562
110
8
0
277,610
6
L
Yu Huang
5,634
402
59
4
0
254,475
2
W
Atlas
7,425
530
22
2
0
292,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role