Player Matchup

Artemis
Artemis
Igor3774
Artemis
Level 87
God Stats
35W - 46L
1,475 SR
Queue Stats
288W - 299L
1,458 Elo+
Solo
Chronos
Chronos
KIMBLI45
Chronos
Level 86
God Stats
24W - 17L
1,515 SR
Queue Stats
120W - 165L
1,356 Elo+
Party 1
Cerberus
Cerberus
MIZALYcosp
Cerberus
Level 23
God Stats
6W - 6L
1,639 SR
Queue Stats
47W - 77L
1,347 Elo+
Party 1
Cliodhna
Cliodhna
SAMAELUS99
Cliodhna
Level 101
God Stats
4W - 9L
1,365 SR
Queue Stats
168W - 186L
1,488 Elo+
Party 1
Olorun
Olorun
rian-prg92
Olorun
Level 119
God Stats
3W - 4L
1,575 SR
Queue Stats
155W - 161L
1,439 Elo+
Solo
Team Averages
Level 83
1,514 SR
1,417 Elo+

VS

Team Averages
Level 48
1,628 SR
1,495 Elo+
Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
GnasTier
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 52L
1,523 Elo+
Party 2
Anubis
Anubis
KmahHypeFnix
Anubis
Level 18
God Stats
3W - 2L
1,718 SR
Queue Stats
36W - 33L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
Lechuga752
Amaterasu
Level 29
God Stats
6W - 6L
1,722 SR
Queue Stats
39W - 56L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
byZeRoo-_
Ao Kuang
Level 82
God Stats
3W - 1L
1,702 SR
Queue Stats
49W - 55L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Igor3774
Artemis
9
1 / 6 / 1
6,531
384
8,025
12,397
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
KIMBLI45
Chronos
12
3 / 4 / 1
7,640
449
6,586
12,057
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MIZALYcosp
Cerberus
11
1 / 5 / 2
7,142
420
4,604
17,518
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
SAMAELUS99
Cliodhna
12
0 / 6 / 3
7,621
448
8,064
15,954
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
rian-prg92
Olorun
15
0 / 1 / 0
8,946
526
10,533
10,332
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
10 / 1 / 6
9,766
574
23,083
12,909
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
GnasTier
Sylvanus
12
1 / 2 / 11
7,950
468
4,527
14,511
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
14
3 / 2 / 2
8,389
493
7,269
11,699
5,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Lechuga752
Amaterasu
15
1 / 0 / 1
8,779
516
8,104
16,641
11,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
byZeRoo-_
Ao Kuang
14
6 / 0 / 1
8,932
525
3,961
11,233
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
21
22
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
1
6
13
W
Sylvanus
GnasTier
Sylvanus
1
2
11
3.25
L
Artemis
Igor3774
Artemis
1
6
1
0.25
L
Chronos
KIMBLI45
Chronos
3
4
1
0.88
W
Anubis
3
2
2
2
W
Amaterasu
Lechuga752
Amaterasu
1
0
1
1.5
L
Cerberus
MIZALYcosp
Cerberus
1
5
2
0.4
L
Cliodhna
SAMAELUS99
Cliodhna
0
6
3
0.25
W
Ao Kuang
byZeRoo-_
Ao Kuang
6
0
1
6.5
L
Olorun
rian-prg92
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,812
Damage
46,944
68,258
Taken
66,993
31,803
Mitigated
39,211
17,828
Healing
35,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
23,083
14,010
0
8,268
12,909
5,301
665
1,597
11,312
0
92,760
W
Sylvanus
GnasTier
Sylvanus
4,527
2,664
614
3,545
14,511
12,301
0
3,857
10,654
17,072
0
L
Artemis
Igor3774
Artemis
8,025
3,997
0
1,794
12,397
3,224
0
2,513
9,884
0
32,976
L
Chronos
KIMBLI45
Chronos
6,586
1,082
0
1,326
12,057
4,127
0
6,005
6,052
43,457
0
W
Anubis
7,269
87
0
6,669
11,699
5,897
595
5,266
6,433
64,430
0
W
Amaterasu
Lechuga752
Amaterasu
8,104
2,736
0
10,972
16,641
11,379
1,110
8,078
8,563
0
66,458
L
Cerberus
MIZALYcosp
Cerberus
4,604
826
0
3,217
17,518
12,666
0
3,694
13,824
25,827
0
L
Cliodhna
SAMAELUS99
Cliodhna
8,064
1,489
0
4,791
15,954
5,948
0
2,615
13,339
0
60,906
W
Ao Kuang
byZeRoo-_
Ao Kuang
3,961
1,186
0
5,411
11,233
4,333
43
1,469
9,764
57,938
0
L
Olorun
rian-prg92
Olorun
10,533
4,080
72
6,628
10,332
5,838
1,464
930
9,402
66,625
7,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
43,816
418
Minions Killed
482
0
Camps Cleared
0
1,457,935
Distance Traveled
1,526,546
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,766
574
118
7
0
296,900
3
W
Sylvanus
7,950
468
27
2
0
251,067
0
L
Artemis
6,531
384
52
3
0
225,640
2
L
Chronos
7,640
449
68
4
0
299,885
0
W
Anubis
8,389
493
124
7
0
300,393
2
W
Amaterasu
8,779
516
121
7
0
327,237
0
L
Cerberus
7,142
420
73
4
0
303,256
1
L
Cliodhna
7,621
448
96
6
0
337,237
3
W
Ao Kuang
8,932
525
92
5
0
350,949
2
L
Olorun
8,946
526
129
8
0
291,917
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role