Player Matchup

Ravana
Ravana
BigLettuce
Ravana
Level 68
God Stats
1W - 0L
1,941 SR
Queue Stats
9W - 4L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
Bosco420
Baron Samedi
Level 140
God Stats
1W - 0L
1,426 SR
Queue Stats
20W - 6L
1,686 Elo+
Party 2
Chaac
Chaac
StrangePhobia
Chaac
Level 18
God Stats
1W - 0L
1,520 SR
Queue Stats
12W - 4L
1,684 Elo+
Party 2
Hun Batz
Hun Batz
indubiitably
Hun Batz
Level 123
God Stats
1W - 0L
1,290 SR
Queue Stats
19W - 5L
1,686 Elo+
Party 2
Zhong Kui
Zhong Kui
teckmoe
Zhong Kui
Level 127
God Stats
1W - 0L
1,855 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 2
Team Averages
Level 95
1,606 SR
1,626 Elo+

VS

Team Averages
Level 137
1,391 SR
1,426 Elo+
Cernunnos
Cernunnos
HuskerPower87
Cernunnos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 176L
1,376 Elo+
Solo
Cliodhna
Cliodhna
Psychofunkk
Cliodhna
Level 160
God Stats
10W - 12L
1,412 SR
Queue Stats
779W - 851L
1,469 Elo+
Party 1
Cupid
Cupid
ReklessPat_
Cupid
Level 155
God Stats
0W - 3L
1,176 SR
Queue Stats
148W - 151L
1,465 Elo+
Solo
Vulcan
Vulcan
ToG0din
Vulcan
Level 106
God Stats
0W - 3L
1,254 SR
Queue Stats
60W - 105L
1,367 Elo+
Party 1
Fafnir
Fafnir
dimble_gimble
Fafnir
Level 149
God Stats
4W - 2L
1,611 SR
Queue Stats
193W - 215L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigLettuce
Ravana
18
5 / 2 / 13
10,377
798
10,546
17,643
19,688
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Bosco420
Baron Samedi
16
1 / 4 / 15
9,628
741
13,060
13,839
6,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 17
10,075
775
10,549
14,377
18,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
indubiitably
Hun Batz
18
7 / 3 / 12
10,610
816
13,245
10,434
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
teckmoe
Zhong Kui
18
8 / 2 / 8
11,207
862
16,891
14,585
10,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HuskerPower87
Cernunnos
15
1 / 5 / 8
8,267
636
9,915
18,060
10,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Psychofunkk
Cliodhna
15
2 / 6 / 6
8,546
657
11,473
13,635
7,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 5
8,278
637
11,240
12,293
6,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ToG0din
Vulcan
15
3 / 3 / 4
8,445
650
16,436
8,831
5,020
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 5 / 5
8,892
684
5,708
16,715
25,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
23
Kills
14
14
Deaths
23
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
BigLettuce
Ravana
5
2
13
5.75
W
Baron Samedi
Bosco420
Baron Samedi
1
4
15
2.13
L
Cernunnos
HuskerPower87
Cernunnos
1
5
8
1
L
Cliodhna
Psychofunkk
Cliodhna
2
6
6
0.83
L
3
4
5
1.38
W
2
3
17
3.5
L
Vulcan
ToG0din
Vulcan
3
3
4
1.67
L
5
5
5
1.5
W
Hun Batz
indubiitably
Hun Batz
7
3
12
4.33
W
Zhong Kui
teckmoe
Zhong Kui
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,291
Damage
54,772
70,878
Taken
69,534
62,248
Mitigated
55,039
34,620
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BigLettuce
Ravana
10,546
1,972
376
5,194
17,643
19,688
935
5,616
12,027
211
20,145
W
Baron Samedi
Bosco420
Baron Samedi
13,060
539
5,239
4,927
13,839
6,975
1,258
4,379
9,460
29,452
0
L
Cernunnos
HuskerPower87
Cernunnos
9,915
2,883
1,737
4,616
18,060
10,191
0
7,455
10,277
0
22,040
L
Cliodhna
Psychofunkk
Cliodhna
11,473
410
1,033
2,023
13,635
7,428
0
7,895
5,482
0
18,082
L
11,240
4,136
2,161
3,574
12,293
6,430
0
3,785
8,095
0
18,869
W
10,549
1,632
607
4,656
14,377
18,959
974
4,807
9,570
0
24,553
L
Vulcan
ToG0din
Vulcan
16,436
3,430
1,448
1,262
8,831
5,020
0
5,811
2,907
29,504
0
L
5,708
1,492
671
2,173
16,715
25,970
80
5,216
10,392
16,753
0
W
Hun Batz
indubiitably
Hun Batz
13,245
4,528
0
1,316
10,434
5,840
2,496
3,444
6,990
0
22,320
W
Zhong Kui
teckmoe
Zhong Kui
16,891
1,114
3,459
8,846
14,585
10,786
2,725
3,898
10,687
40,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,897
Gold Earned
42,428
169
Minions Killed
108
0
Camps Cleared
0
1,221,991
Distance Traveled
1,030,541
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,377
798
22
2
0
272,963
1
W
Baron Samedi
9,628
741
36
3
0
265,766
0
L
Cernunnos
8,267
636
28
2
0
207,143
1
L
Cliodhna
8,546
657
17
1
0
216,736
0
L
Cupid
8,278
637
23
2
0
183,795
0
W
Chaac
10,075
775
26
2
0
220,645
0
L
Vulcan
8,445
650
32
2
0
243,188
2
L
Fafnir
8,892
684
8
1
0
179,679
1
W
Hun Batz
10,610
816
13
1
0
230,572
0
W
Zhong Kui
11,207
862
72
6
0
232,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role