Player Matchup

Anubis
Anubis
MostWindows
Anubis
Level 151
God Stats
1W - 1L
1,558 SR
Queue Stats
176W - 141L
1,652 Elo+
Party 1
Cerberus
Cerberus
Resolve
Cerberus
Level 157
God Stats
1W - 2L
1,592 SR
Queue Stats
93W - 78L
1,596 Elo+
Party 1
Hercules
Hercules
dakooz92
Hercules
Level 160
God Stats
6W - 2L
1,613 SR
Queue Stats
141W - 98L
1,698 Elo+
Party 1
Team Averages
Level 156
1,588 SR
1,648 Elo+

VS

Team Averages
Level 95
1,488 SR
1,515 Elo+
Chaac
Chaac
ANantaSeha
Chaac
Level 81
God Stats
88W - 117L
1,429 SR
Queue Stats
279W - 418L
1,398 Elo+
Solo
Cernunnos
Cernunnos
DevilishButton
Cernunnos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,644 Elo+
Solo
Chronos
Chronos
champy1025
Chronos
Level 98
God Stats
7W - 8L
1,536 SR
Queue Stats
423W - 640L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 8 / 11
13,796
726
15,229
18,260
9,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
Resolve
Cerberus
20
6 / 2 / 15
14,767
777
17,641
29,557
33,829
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
dakooz92
Hercules
20
15 / 1 / 7
16,656
877
33,621
29,640
18,702
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 8 / 2
12,006
632
17,617
28,774
17,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
DevilishButton
Cernunnos
18
8 / 7 / 1
13,228
696
28,841
24,643
7,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
champy1025
Chronos
17
1 / 10 / 3
12,143
639
9,046
22,880
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
25
Kills
10
11
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
8
2
0.25
L
Cernunnos
DevilishButton
Cernunnos
8
7
1
1.21
W
Anubis
4
8
11
1.19
W
Cerberus
Resolve
Cerberus
6
2
15
6.75
L
Chronos
champy1025
Chronos
1
10
3
0.25
W
Hercules
dakooz92
Hercules
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,491
Damage
55,504
77,457
Taken
76,297
61,668
Mitigated
30,883
29,756
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
17,617
3,237
0
5,984
28,774
17,214
0
10,896
17,878
0
61,793
L
Cernunnos
DevilishButton
Cernunnos
28,841
14,907
0
3,309
24,643
7,368
0
12,466
12,177
0
74,583
W
Anubis
15,229
1,294
0
4,345
18,260
9,137
736
2,845
15,415
61,564
2,188
W
Cerberus
Resolve
Cerberus
17,641
1,467
1,089
8,982
29,557
33,829
149
3,726
25,831
48,441
0
L
Chronos
champy1025
Chronos
9,046
2,793
0
1,790
22,880
6,301
0
9,305
13,575
46,811
0
W
Hercules
dakooz92
Hercules
33,621
17,431
0
15,340
29,640
18,702
2,459
2,584
27,056
0
108,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
37,377
249
Minions Killed
202
0
Camps Cleared
0
952,646
Distance Traveled
901,967
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,006
632
57
3
0
338,468
3
L
Cernunnos
13,228
696
62
3
0
278,744
3
W
Anubis
13,796
726
94
5
0
249,842
1
W
Cerberus
14,767
777
72
4
0
331,451
3
L
Chronos
12,143
639
83
4
0
284,755
5
W
Hercules
16,656
877
83
4
0
371,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role