Player Matchup

Fenrir
Fenrir
BootyholeFinger
Fenrir
Level 23
God Stats
1W - 1L
1,281 SR
Queue Stats
36W - 24L
1,653 Elo+
Party 1
Ao Kuang
Ao Kuang
DuoDiff
Ao Kuang
Level 154
God Stats
3W - 3L
1,736 SR
Queue Stats
154W - 146L
1,656 Elo+
Party 1
Discordia
Discordia
ImVeryBad1
Discordia
Level 109
God Stats
3W - 2L
1,675 SR
Queue Stats
49W - 48L
1,594 Elo+
Party 1
Skadi
Skadi
Reveilarc
Skadi
Level 155
God Stats
2W - 1L
1,853 SR
Queue Stats
29W - 35L
1,561 Elo+
Party 1
Vulcan
Vulcan
vmsfroggy
Vulcan
Level 157
God Stats
1W - 1L
1,616 SR
Queue Stats
36W - 35L
1,620 Elo+
Party 1
Team Averages
Level 120
1,632 SR
1,617 Elo+

VS

Team Averages
Level 96
1,578 SR
1,691 Elo+
Apollo
Apollo
BolshevikBulldog
Apollo
Level 27
God Stats
10W - 4L
1,833 SR
Queue Stats
118W - 23L
1,857 Elo+
Party 2
Anhur
Anhur
CompactFuuse
Anhur
Level 156
God Stats
3W - 5L
1,485 SR
Queue Stats
484W - 438L
1,657 Elo+
Party 2
Maui
Maui
ThiccestKayak
Maui
Level 157
God Stats
6W - 5L
1,536 SR
Queue Stats
108W - 73L
1,733 Elo+
Party 2
Nu Wa
Nu Wa
TrippKayak
Nu Wa
Level 103
God Stats
2W - 2L
1,538 SR
Queue Stats
274W - 243L
1,501 Elo+
Party 2
Fenrir
Fenrir
Zer0SuitSamus
Fenrir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 14L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 13
9,105
569
8,836
18,433
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
DuoDiff
Ao Kuang
15
1 / 1 / 0
9,234
577
10,322
17,455
10,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ImVeryBad1
Discordia
16
6 / 1 / 3
9,933
621
7,861
5,868
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Reveilarc
Skadi
16
9 / 3 / 5
10,561
660
22,072
17,140
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
vmsfroggy
Vulcan
15
3 / 1 / 6
9,277
580
7,111
7,844
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
8,372
523
5,756
17,113
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
8,434
527
9,137
15,773
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 5
7,173
448
4,525
17,447
15,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
13
1 / 5 / 2
8,118
507
5,005
10,818
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 4 / 2
8,423
526
9,256
14,172
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
8
9
Deaths
21
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
2
3
13
2.83
L
0
1
1
0.5
W
Ao Kuang
DuoDiff
Ao Kuang
1
1
0
1
W
Discordia
ImVeryBad1
Discordia
6
1
3
7.5
W
Skadi
Reveilarc
Skadi
9
3
5
3.83
L
0
5
5
0.5
L
Nu Wa
1
5
2
0.4
L
4
4
2
1.25
W
Vulcan
vmsfroggy
Vulcan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,202
Damage
33,679
66,740
Taken
75,323
33,614
Mitigated
39,306
23,825
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,756
3,171
0
6,870
17,113
5,548
0
1,612
15,501
0
64,315
W
8,836
4,203
0
3,565
18,433
12,139
867
3,360
15,073
143
30,696
L
9,137
5,481
0
8,124
15,773
6,982
0
11,551
4,222
0
66,507
W
Ao Kuang
DuoDiff
Ao Kuang
10,322
795
0
10,587
17,455
10,339
510
902
16,553
66,076
0
W
Discordia
ImVeryBad1
Discordia
7,861
539
0
1,832
5,868
2,030
1,191
1,833
4,035
81,205
0
W
Skadi
Reveilarc
Skadi
22,072
11,374
0
7,403
17,140
6,134
0
2,753
14,387
0
101,156
L
4,525
1,466
0
3,245
17,447
15,323
0
4,779
12,668
19,627
0
L
Nu Wa
5,005
434
0
2,780
10,818
4,112
0
4,514
6,304
65,939
0
L
9,256
2,432
0
1,968
14,172
7,341
0
2,981
11,191
0
70,247
W
Vulcan
vmsfroggy
Vulcan
7,111
1,397
0
438
7,844
2,972
480
883
6,961
83,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,110
Gold Earned
40,520
575
Minions Killed
480
0
Camps Cleared
0
1,614,923
Distance Traveled
1,560,532
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,372
523
108
7
0
305,608
5
W
Fenrir
9,105
569
26
2
0
320,296
3
L
Anhur
8,434
527
110
7
0
304,948
4
W
Ao Kuang
9,234
577
116
7
0
317,138
0
W
Discordia
9,933
621
159
10
0
321,574
3
W
Skadi
10,561
660
139
9
0
301,927
3
L
Maui
7,173
448
29
2
0
315,550
3
L
Nu Wa
8,118
507
121
8
0
285,459
5
L
Fenrir
8,423
526
112
7
0
348,967
0
W
Vulcan
9,277
580
135
8
0
353,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role