Player Matchup

Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
CHAFAFOREVER
Medusa
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 21L
1,410 Elo+
Solo
Ymir
Ymir
Electrocutt
Ymir
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,266 Elo+
Party 3
Awilix
Awilix
ZGregZ
Awilix
Level 88
God Stats
8W - 6L
1,571 SR
Queue Stats
104W - 105L
1,473 Elo+
Party 2
Bellona
Bellona
Zark90
Bellona
Level 43
God Stats
3W - 3L
1,455 SR
Queue Stats
47W - 59L
1,381 Elo+
Party 2
Team Averages
Level 89
1,505 SR
1,406 Elo+

VS

Team Averages
Level 65
1,453 SR
1,472 Elo+
Merlin
Merlin
BRAN16R
Merlin
Level 127
God Stats
16W - 30L
1,411 SR
Queue Stats
82W - 102L
1,358 Elo+
Solo
Thanatos
Thanatos
KhumBoy
Thanatos
Level 9
God Stats
9W - 13L
1,356 SR
Queue Stats
83W - 82L
1,500 Elo+
Party 1
Hachiman
Hachiman
Mitched You
Hachiman
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ares
Ares
Valhirthebear
Ares
Level 14
God Stats
9W - 7L
1,500 SR
Queue Stats
111W - 115L
1,500 Elo+
Party 1
Bacchus
Bacchus
bichd46
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 3
7,377
615
4,025
7,526
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
11
1 / 0 / 1
6,480
540
5,176
6,073
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
7,283
607
2,664
6,660
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
ZGregZ
Awilix
11
5 / 0 / 3
7,219
602
7,080
7,033
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Zark90
Bellona
11
1 / 2 / 0
6,530
544
3,315
7,782
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BRAN16R
Merlin
12
0 / 3 / 0
6,560
547
2,927
6,420
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
KhumBoy
Thanatos
8
0 / 4 / 1
5,317
443
2,592
8,915
3,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Mitched You
Hachiman
10
0 / 1 / 0
5,517
460
4,074
5,197
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 0
4,821
402
1,852
6,572
5,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
bichd46
Bacchus
10
2 / 2 / 0
6,557
546
5,200
9,283
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
3
3.5
L
Merlin
BRAN16R
Merlin
0
3
0
0
W
Medusa
1
0
1
1.5
W
2
0
2
3
L
Thanatos
KhumBoy
Thanatos
0
4
1
0.13
L
Hachiman
Mitched You
Hachiman
0
1
0
0
L
0
1
0
0
W
Awilix
ZGregZ
Awilix
5
0
3
6.5
W
Bellona
Zark90
Bellona
1
2
0
0.5
L
Bacchus
bichd46
Bacchus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
16,645
35,074
Taken
36,387
18,121
Mitigated
18,689
14,949
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,025
1,659
0
4,902
7,526
3,041
1,596
2,920
4,548
49,974
0
L
Merlin
BRAN16R
Merlin
2,927
80
0
1,353
6,420
2,365
80
2,323
4,097
54,839
0
W
Medusa
5,176
3,171
0
3,630
6,073
2,031
984
758
5,315
0
42,064
W
2,664
560
0
3,199
6,660
5,168
84
934
5,684
29,536
0
L
Thanatos
KhumBoy
Thanatos
2,592
877
0
5,578
8,915
3,387
0
76
8,839
0
29,893
L
Hachiman
Mitched You
Hachiman
4,074
2,035
0
2,270
5,197
1,816
0
631
4,566
0
43,622
L
1,852
419
0
0
6,572
5,072
0
1,423
5,149
11,475
309
W
Awilix
ZGregZ
Awilix
7,080
3,408
0
492
7,033
2,573
0
1,005
5,986
0
48,159
W
Bellona
Zark90
Bellona
3,315
1,522
0
2,726
7,782
5,308
325
3,483
3,871
0
32,328
L
Bacchus
bichd46
Bacchus
5,200
1,012
0
1,041
9,283
6,049
555
2,236
7,047
31,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,889
Gold Earned
28,772
374
Minions Killed
326
0
Camps Cleared
0
1,175,122
Distance Traveled
1,137,715
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,377
615
94
8
0
235,284
4
L
Merlin
6,560
547
102
9
0
211,903
7
W
Medusa
6,480
540
76
6
0
223,960
0
W
Ymir
7,283
607
44
4
0
246,664
1
L
Thanatos
5,317
443
53
4
0
245,793
1
L
Hachiman
5,517
460
71
6
0
212,125
3
L
Ares
4,821
402
26
2
0
243,567
0
W
Awilix
7,219
602
90
8
0
267,582
0
W
Bellona
6,530
544
70
6
0
201,632
2
L
Bacchus
6,557
546
74
6
0
224,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role