Player Matchup

Sun Wukong
Sun Wukong
Bartalomeos
Sun Wukong
Level 148
God Stats
0W - 2L
1,278 SR
Queue Stats
229W - 236L
1,499 Elo+
Party 1
Charybdis
Charybdis
KasloSWE
Charybdis
Level 97
God Stats
16W - 25L
1,465 SR
Queue Stats
372W - 373L
1,565 Elo+
Party 2
Hun Batz
Hun Batz
SoulXel
Hun Batz
Level 149
God Stats
1W - 4L
1,300 SR
Queue Stats
291W - 296L
1,505 Elo+
Solo
Athena
Athena
Ulo8
Athena
Level 114
God Stats
311W - 291L
1,510 SR
Queue Stats
381W - 382L
1,499 Elo+
Party 2
Tiamat
Tiamat
smilemoous
Tiamat
Level 145
God Stats
0W - 2L
1,319 SR
Queue Stats
197W - 211L
1,496 Elo+
Party 1
Team Averages
Level 131
1,374 SR
1,513 Elo+

VS

Team Averages
Level 62
1,470 SR
1,536 Elo+
Olorun
Olorun
Judicatorr
Olorun
Level 100
God Stats
3W - 5L
1,290 SR
Queue Stats
323W - 353L
1,444 Elo+
Party 4
Camazotz
Camazotz
Oliversbermbank
Camazotz
Level 16
God Stats
2W - 2L
1,470 SR
Queue Stats
7W - 4L
1,685 Elo+
Party 3
Sylvanus
Sylvanus
PhilStevens
Sylvanus
Level 51
God Stats
7W - 12L
1,369 SR
Queue Stats
163W - 175L
1,446 Elo+
Party 4
Vamana
Vamana
icewalloowpis
Vamana
Level 46
God Stats
1W - 0L
1,760 SR
Queue Stats
36W - 25L
1,634 Elo+
Party 3
Janus
Janus
lambda8145
Janus
Level 98
God Stats
9W - 12L
1,459 SR
Queue Stats
209W - 237L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bartalomeos
Sun Wukong
20
2 / 7 / 8
13,425
497
18,757
35,261
38,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
KasloSWE
Charybdis
20
7 / 4 / 5
15,279
566
37,213
21,723
11,518
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
SoulXel
Hun Batz
20
4 / 9 / 5
12,954
480
18,896
27,546
13,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Ulo8
Athena
15
2 / 5 / 8
11,446
424
10,685
31,514
43,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
smilemoous
Tiamat
18
4 / 9 / 3
12,490
463
14,231
27,524
22,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Judicatorr
Olorun
18
2 / 6 / 2
12,059
447
12,571
26,267
14,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
20
4 / 3 / 8
13,300
493
20,731
34,724
27,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
PhilStevens
Sylvanus
17
2 / 5 / 12
12,276
455
10,811
30,109
36,124
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
23 / 4 / 4
17,241
639
48,219
35,111
24,184
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
20
3 / 1 / 8
13,891
514
20,879
15,868
7,607
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
19
Kills
34
34
Deaths
19
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bartalomeos
Sun Wukong
2
7
8
0.86
W
Olorun
Judicatorr
Olorun
2
6
2
0.5
L
Charybdis
KasloSWE
Charybdis
7
4
5
2.38
W
Camazotz
4
3
8
2.67
W
Sylvanus
PhilStevens
Sylvanus
2
5
12
1.6
L
Hun Batz
SoulXel
Hun Batz
4
9
5
0.72
L
Athena
Ulo8
Athena
2
5
8
1.2
W
23
4
4
6.25
W
Janus
3
1
8
7
L
Tiamat
smilemoous
Tiamat
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,782
Damage
113,211
143,568
Taken
142,079
129,620
Mitigated
109,465
40,201
Healing
55,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bartalomeos
Sun Wukong
18,757
5,076
0
15,754
35,261
38,496
474
6,991
26,917
85
107,895
W
Olorun
Judicatorr
Olorun
12,571
7,147
1,826
10,480
26,267
14,185
1,320
1,819
24,340
111,487
1,528
L
Charybdis
KasloSWE
Charybdis
37,213
24,085
0
9,529
21,723
11,518
180
9,845
11,820
0
180,282
W
Camazotz
20,731
9,052
0
17,398
34,724
27,365
0
4,199
29,193
0
109,471
W
Sylvanus
PhilStevens
Sylvanus
10,811
2,870
8,214
8,083
30,109
36,124
0
5,890
23,919
28,802
0
L
Hun Batz
SoulXel
Hun Batz
18,896
5,249
0
5,309
27,546
13,707
0
6,008
21,334
0
130,457
L
Athena
Ulo8
Athena
10,685
2,947
0
3,636
31,514
43,211
251
11,007
20,311
33,445
3,318
W
48,219
33,766
0
7,026
35,111
24,184
518
8,249
26,753
0
191,686
W
Janus
20,879
654
0
2,227
15,868
7,607
1,134
5,607
10,207
152,886
0
L
Tiamat
smilemoous
Tiamat
14,231
615
58
5,915
27,524
22,688
445
10,508
16,985
81,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,594
Gold Earned
68,767
809
Minions Killed
763
0
Camps Cleared
0
2,494,666
Distance Traveled
2,637,265
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,425
497
179
7
0
469,606
1
W
Olorun
12,059
447
160
6
0
437,590
5
L
Charybdis
15,279
566
271
10
0
486,297
0
W
Camazotz
13,300
493
159
6
0
517,621
1
W
Sylvanus
12,276
455
41
2
0
484,790
5
L
Hun Batz
12,954
480
162
6
0
541,140
4
L
Athena
11,446
424
41
2
0
537,840
6
W
Vamana
17,241
639
180
7
0
601,171
0
W
Janus
13,891
514
223
8
0
596,093
8
L
Tiamat
12,490
463
156
6
0
459,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role