Player Matchup

Horus
Horus
Link207
Horus
Level 83
God Stats
3W - 1L
1,801 SR
Queue Stats
5W - 8L
1,441 Elo+
Party 1
Olorun
Olorun
Raminnoodle91
Olorun
Level 158
God Stats
1W - 0L
1,450 SR
Queue Stats
108W - 108L
1,492 Elo+
Solo
Izanami
Izanami
ScrubGxd
Izanami
Level 81
God Stats
1W - 0L
1,785 SR
Queue Stats
6W - 12L
1,423 Elo+
Party 1
Team Averages
Level 107
1,679 SR
1,452 Elo+

VS

Team Averages
Level 73
1,544 SR
1,419 Elo+
Gilgamesh
Gilgamesh
FFreaX
Gilgamesh
Level 153
God Stats
6W - 4L
1,589 SR
Queue Stats
155W - 152L
1,483 Elo+
Party 2
Chaac
Chaac
KilliansBF
Chaac
Level 23
God Stats
15W - 21L
1,386 SR
Queue Stats
20W - 34L
1,335 Elo+
Party 2
Ra
Ra
SingularityGabe
Ra
Level 44
God Stats
2W - 3L
1,656 SR
Queue Stats
12W - 20L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Link207
Horus
13
3 / 0 / 6
8,551
855
4,828
7,144
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
6 / 1 / 3
8,319
832
11,485
11,078
5,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ScrubGxd
Izanami
13
1 / 0 / 7
7,600
760
8,120
6,303
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FFreaX
Gilgamesh
12
0 / 2 / 0
6,646
665
6,463
9,218
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
12
0 / 3 / 0
6,983
698
3,520
11,060
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 5 / 0
6,880
688
7,876
8,097
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
10
Kills
1
1
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FFreaX
Gilgamesh
0
2
0
0
L
Chaac
0
3
0
0
W
Horus
Link207
Horus
3
0
6
6
W
6
1
3
7.5
W
Izanami
ScrubGxd
Izanami
1
0
7
4.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,433
Damage
17,859
24,525
Taken
28,375
15,994
Mitigated
22,313
12,907
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FFreaX
Gilgamesh
6,463
1,155
0
2,386
9,218
7,976
0
3,957
5,261
0
27,999
L
Chaac
3,520
606
0
3,670
11,060
11,183
0
3,605
7,455
0
12,492
W
Horus
Link207
Horus
4,828
2,082
1,583
4,165
7,144
7,038
0
2,291
4,768
0
11,991
W
11,485
6,782
502
5,059
11,078
5,937
0
3,665
7,121
38,339
0
W
Izanami
ScrubGxd
Izanami
8,120
5,805
0
1,598
6,303
3,019
0
1,955
4,177
0
35,879
L
7,876
297
805
1,927
8,097
3,154
0
3,995
4,102
31,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,470
Gold Earned
20,509
139
Minions Killed
122
0
Camps Cleared
0
564,938
Distance Traveled
563,132
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,646
665
53
5
0
194,928
0
L
Chaac
6,983
698
19
2
0
191,591
0
W
Horus
8,551
855
13
1
0
208,668
4
W
Olorun
8,319
832
57
6
0
168,694
2
W
Izanami
7,600
760
69
7
0
187,576
3
L
Ra
6,880
688
50
5
0
176,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role