Player Matchup

Lancelot
Lancelot
ForleytheWeakest
Lancelot
Level 128
God Stats
3W - 4L
1,141 SR
Queue Stats
159W - 154L
1,553 Elo+
Solo
Tyr
Tyr
Zooks3
Tyr
Level 125
God Stats
25W - 28L
1,517 SR
Queue Stats
486W - 423L
1,592 Elo+
Party 2
Chronos
Chronos
himanbusther
Chronos
Level 116
God Stats
22W - 7L
1,692 SR
Queue Stats
287W - 240L
1,623 Elo+
Party 2
Cerberus
Cerberus
hugesmitefan69
Cerberus
Level 116
God Stats
1W - 0L
1,166 SR
Queue Stats
271W - 229L
1,619 Elo+
Party 2
Hou Yi
Hou Yi
subrahmanyan
Hou Yi
Level 129
God Stats
44W - 34L
1,589 SR
Queue Stats
695W - 612L
1,574 Elo+
Party 2
Team Averages
Level 123
1,421 SR
1,592 Elo+

VS

Team Averages
Level 139
1,620 SR
1,599 Elo+
Kukulkan
Kukulkan
Akuma310
Kukulkan
Level 122
God Stats
1W - 2L
1,757 SR
Queue Stats
73W - 62L
1,604 Elo+
Party 1
Amaterasu
Amaterasu
Eradicatedddd
Amaterasu
Level 146
God Stats
5W - 2L
1,681 SR
Queue Stats
203W - 148L
1,646 Elo+
Party 3
Zhong Kui
Zhong Kui
KhanjarTheSharp
Zhong Kui
Level 160
God Stats
12W - 9L
1,567 SR
Queue Stats
249W - 231L
1,639 Elo+
Party 3
Bellona
Bellona
chuckycharles
Bellona
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 113L
1,514 Elo+
Solo
Da Ji
Da Ji
renzo310
Da Ji
Level 117
God Stats
0W - 2L
1,597 SR
Queue Stats
44W - 48L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 9
11,652
583
18,102
18,699
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Zooks3
Tyr
17
3 / 1 / 4
10,963
548
14,013
18,476
24,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
himanbusther
Chronos
19
12 / 2 / 5
12,688
634
17,481
15,676
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
13
3 / 5 / 12
9,907
495
8,570
23,063
22,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
18
6 / 4 / 3
11,287
564
13,562
17,295
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akuma310
Kukulkan
16
4 / 6 / 2
10,461
523
13,530
14,245
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Eradicatedddd
Amaterasu
13
2 / 6 / 5
9,478
474
10,557
23,734
22,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
KhanjarTheSharp
Zhong Kui
14
3 / 8 / 1
9,067
453
11,963
17,035
11,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
15
2 / 3 / 1
9,871
494
14,752
23,276
23,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
renzo310
Da Ji
16
3 / 6 / 6
10,010
501
10,197
18,565
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
29
Kills
14
14
Deaths
29
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Akuma310
Kukulkan
4
6
2
0.83
L
Amaterasu
Eradicatedddd
Amaterasu
2
6
5
0.75
W
5
2
9
4.75
L
Zhong Kui
KhanjarTheSharp
Zhong Kui
3
8
1
0.44
W
Tyr
Zooks3
Tyr
3
1
4
5
L
Bellona
2
3
1
0.83
W
Chronos
himanbusther
Chronos
12
2
5
7.25
W
Cerberus
3
5
12
1.8
L
Da Ji
renzo310
Da Ji
3
6
6
1
W
Hou Yi
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,728
Damage
60,999
93,209
Taken
96,855
72,123
Mitigated
72,277
31,538
Healing
22,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Akuma310
Kukulkan
13,530
2,061
0
1,551
14,245
5,922
0
3,728
10,517
101,806
0
L
Amaterasu
Eradicatedddd
Amaterasu
10,557
3,870
1,588
5,369
23,734
22,876
0
8,497
15,134
0
42,393
W
18,102
4,662
0
1,724
18,699
9,006
0
3,499
14,921
56
116,772
L
Zhong Kui
KhanjarTheSharp
Zhong Kui
11,963
2,337
0
2,147
17,035
11,502
576
9,047
7,932
60,588
10,470
W
Tyr
Zooks3
Tyr
14,013
918
0
10,780
18,476
24,773
0
0
18,476
108
76,896
L
Bellona
14,752
6,650
0
6,291
23,276
23,566
48
2,837
19,212
0
78,811
W
Chronos
himanbusther
Chronos
17,481
5,040
0
4,814
15,676
7,205
587
5,934
9,742
103,681
1,902
W
Cerberus
8,570
1,057
0
6,503
23,063
22,934
0
8,433
14,026
23,868
826
L
Da Ji
renzo310
Da Ji
10,197
1,838
0
5,544
18,565
8,411
0
1,930
16,439
0
69,809
W
Hou Yi
13,562
7,039
0
7,717
17,295
8,205
1,586
7,431
9,864
0
84,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,497
Gold Earned
48,887
621
Minions Killed
570
0
Camps Cleared
0
2,035,227
Distance Traveled
1,783,121
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,461
523
156
8
0
326,322
3
L
Amaterasu
9,478
474
46
2
0
377,423
1
W
Lancelot
11,652
583
151
8
0
488,800
3
L
Zhong Kui
9,067
453
116
6
0
281,224
1
W
Tyr
10,963
548
124
6
0
441,863
4
L
Bellona
9,871
494
143
7
0
379,821
3
W
Chronos
12,688
634
165
8
0
393,667
2
W
Cerberus
9,907
495
36
2
0
377,730
6
L
Da Ji
10,010
501
109
5
0
418,331
2
W
Hou Yi
11,287
564
145
7
0
333,167
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role