Player Matchup

Danzaburou
Danzaburou
CLeVerKloGs_3
Danzaburou
Level 68
God Stats
24W - 18L
1,432 SR
Queue Stats
38W - 48L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
Courtneyk0
Baron Samedi
Level 49
God Stats
45W - 48L
1,412 SR
Queue Stats
197W - 224L
1,273 Elo+
Party 2
Ganesha
Ganesha
ShanonSharpe303
Ganesha
Level 102
God Stats
27W - 25L
1,472 SR
Queue Stats
269W - 289L
1,344 Elo+
Party 2
Team Averages
Level 73
1,438 SR
1,291 Elo+

VS

Team Averages
Level 72
1,399 SR
1,391 Elo+
Hercules
Hercules
Cowboy Neji
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,318 Elo+
Party 1
Sol
Sol
Slicer1475
Sol
Level 103
God Stats
5W - 6L
1,443 SR
Queue Stats
53W - 76L
1,347 Elo+
Party 1
Set
Set
TheLordOfFish
Set
Level 66
God Stats
0W - 1L
1,253 SR
Queue Stats
129W - 106L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CLeVerKloGs_3
Danzaburou
19
9 / 1 / 4
13,159
877
20,829
13,870
7,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Courtneyk0
Baron Samedi
16
5 / 1 / 6
11,240
749
10,504
7,353
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 1 / 10
10,299
687
6,612
16,284
14,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cowboy Neji
Hercules
14
0 / 5 / 1
9,014
601
4,375
18,392
14,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 7 / 2
9,474
632
10,877
14,823
6,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 0
10,241
683
8,388
12,942
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
3
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CLeVerKloGs_3
Danzaburou
9
1
4
11
W
Baron Samedi
Courtneyk0
Baron Samedi
5
1
6
8
L
Hercules
Cowboy Neji
Hercules
0
5
1
0.1
W
0
1
10
5
L
0
7
2
0.14
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,945
Damage
23,640
37,507
Taken
46,157
25,201
Mitigated
30,561
13,604
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CLeVerKloGs_3
Danzaburou
20,829
7,178
0
5,820
13,870
7,128
2,233
2,678
11,192
0
80,444
W
Baron Samedi
Courtneyk0
Baron Samedi
10,504
278
2,545
3,070
7,353
4,046
160
1,235
6,118
27,684
0
L
Hercules
Cowboy Neji
Hercules
4,375
1,094
0
6,199
18,392
14,900
0
6,347
11,595
0
22,125
W
6,612
486
226
1,943
16,284
14,027
874
5,670
10,614
27,046
0
L
10,877
5,113
469
3,787
14,823
6,735
296
5,420
9,180
50,673
6,748
L
8,388
3,236
0
3,454
12,942
8,926
0
4,417
8,173
0
45,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
28,729
178
Minions Killed
199
0
Camps Cleared
0
767,519
Distance Traveled
776,178
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,159
877
116
8
0
276,128
1
W
Baron Samedi
11,240
749
56
4
0
218,364
0
L
Hercules
9,014
601
31
2
0
260,335
4
W
Ganesha
10,299
687
6
0
0
273,027
4
L
Sol
9,474
632
89
6
0
228,084
6
L
Set
10,241
683
79
5
0
287,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role