Player Matchup

Medusa
Medusa
ALLDAYFOREVER420
Medusa
Level 145
God Stats
6W - 6L
1,386 SR
Queue Stats
242W - 239L
1,465 Elo+
Party 3
Ymir
Ymir
Exhaunter06
Ymir
Level 116
God Stats
20W - 30L
1,407 SR
Queue Stats
684W - 685L
1,473 Elo+
Party 2
Bellona
Bellona
Goldenstar_Pwns
Bellona
Level 159
God Stats
11W - 8L
1,662 SR
Queue Stats
382W - 372L
1,452 Elo+
Party 3
Set
Set
LumiT KKs
Set
Level 158
God Stats
2W - 3L
1,357 SR
Queue Stats
666W - 687L
1,494 Elo+
Party 2
Persephone
Persephone
ilium06
Persephone
Level 88
God Stats
21W - 28L
1,427 SR
Queue Stats
344W - 365L
1,461 Elo+
Party 2
Team Averages
Level 133
1,448 SR
1,469 Elo+

VS

Team Averages
Level 92
1,432 SR
1,477 Elo+
Thor
Thor
Reezolve
Thor
Level 124
God Stats
1W - 4L
1,390 SR
Queue Stats
146W - 145L
1,476 Elo+
Solo
Aphrodite
Aphrodite
blxssfvI
Aphrodite
Level 81
God Stats
31W - 35L
1,484 SR
Queue Stats
160W - 181L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
datpurplypurp
Sun Wukong
Level 62
God Stats
11W - 11L
1,536 SR
Queue Stats
165W - 191L
1,471 Elo+
Solo
Anhur
Anhur
kcipya
Anhur
Level 109
God Stats
0W - 2L
1,276 SR
Queue Stats
207W - 239L
1,433 Elo+
Party 1
Hel
Hel
uG Cyclone
Hel
Level 86
God Stats
5W - 8L
1,475 SR
Queue Stats
384W - 357L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,290
488
11,209
10,884
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 12
8,333
490
8,053
12,317
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 2 / 3
9,990
588
15,160
17,036
21,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
9 / 1 / 4
9,631
567
11,772
15,255
7,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
ilium06
Persephone
15
2 / 2 / 8
8,836
520
7,645
7,096
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 4 / 2
7,779
458
6,587
13,946
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
blxssfvI
Aphrodite
12
0 / 4 / 4
7,152
421
3,036
13,242
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
datpurplypurp
Sun Wukong
14
2 / 4 / 2
8,911
524
10,522
20,603
13,480
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
kcipya
Anhur
13
1 / 3 / 1
7,570
445
3,885
12,139
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 1
8,843
520
13,638
14,577
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
9
9
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
1
1
12
7
W
6
2
3
3.75
W
9
1
4
11
L
Thor
2
4
2
0.75
L
Aphrodite
blxssfvI
Aphrodite
0
4
4
0.5
L
Sun Wukong
datpurplypurp
Sun Wukong
2
4
2
0.75
W
Persephone
ilium06
Persephone
2
2
8
3
L
Anhur
kcipya
Anhur
1
3
1
0.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,839
Damage
37,668
62,588
Taken
74,507
47,757
Mitigated
39,286
12,954
Healing
27,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,209
4,661
0
1,851
10,884
4,495
1,780
3,949
6,935
0
67,303
W
8,053
1,998
0
3,394
12,317
10,764
22
3,454
8,863
33,197
2,317
W
15,160
5,971
0
4,538
17,036
21,939
146
1,528
15,508
0
70,698
W
11,772
5,070
0
1,662
15,255
7,873
219
3,906
11,349
0
71,079
L
Thor
6,587
930
0
5,261
13,946
4,744
0
1,452
12,494
0
50,189
L
Aphrodite
blxssfvI
Aphrodite
3,036
460
3,180
4,763
13,242
10,995
0
3,194
10,048
24,108
1,309
L
Sun Wukong
datpurplypurp
Sun Wukong
10,522
2,116
0
6,009
20,603
13,480
0
2,346
18,257
0
63,000
W
Persephone
ilium06
Persephone
7,645
613
0
1,509
7,096
2,686
41
3,639
3,455
57,066
0
L
Anhur
kcipya
Anhur
3,885
2,328
0
3,548
12,139
3,908
0
1,315
10,824
0
51,986
L
13,638
911
1,326
3,744
14,577
6,159
0
7,134
7,443
79,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,080
Gold Earned
40,255
460
Minions Killed
471
0
Camps Cleared
0
1,644,632
Distance Traveled
1,538,730
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,290
488
94
6
0
302,759
5
W
Ymir
8,333
490
38
2
0
318,216
4
W
Bellona
9,990
588
130
8
0
316,243
0
W
Set
9,631
567
109
6
0
391,125
3
L
Thor
7,779
458
77
5
0
338,163
1
L
Aphrodite
7,152
421
46
3
0
289,365
4
L
Sun Wukong
8,911
524
115
7
0
338,036
4
W
Persephone
8,836
520
89
5
0
316,289
5
L
Anhur
7,570
445
95
6
0
262,973
3
L
Hel
8,843
520
138
8
0
310,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role