Player Matchup

Rama
Rama
GasHouse
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
ItsYaBoi1v4
Janus
Level 124
God Stats
0W - 6L
1,500 SR
Queue Stats
67W - 68L
1,460 Elo+
Solo
Bacchus
Bacchus
JoshWolfDeath
Bacchus
Level 124
God Stats
2W - 3L
1,726 SR
Queue Stats
57W - 64L
1,472 Elo+
Solo
Susano
Susano
KiroxWrath
Susano
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 135L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
SoggySlopper
Gilgamesh
Level 81
God Stats
4W - 2L
1,822 SR
Queue Stats
69W - 81L
1,445 Elo+
Solo
Team Averages
Level 107
1,609 SR
1,456 Elo+

VS

Team Averages
Level 98
1,461 SR
1,428 Elo+
Athena
Athena
Babymasher126
Athena
Level 114
God Stats
1W - 0L
1,490 SR
Queue Stats
6W - 7L
1,406 Elo+
Party 2
Guan Yu
Guan Yu
Crimson-_-Beast
Guan Yu
Level 109
God Stats
9W - 12L
1,440 SR
Queue Stats
521W - 553L
1,422 Elo+
Party 1
Izanami
Izanami
Ecxon_mex
Izanami
Level 60
God Stats
10W - 9L
1,661 SR
Queue Stats
157W - 194L
1,368 Elo+
Party 1
Vulcan
Vulcan
HannibalSmith409
Vulcan
Level 100
God Stats
1W - 3L
1,209 SR
Queue Stats
336W - 360L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
I--Snowy--I
Ne Zha
Level 108
God Stats
2W - 0L
1,505 SR
Queue Stats
8W - 7L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 4 / 2
8,830
401
12,079
21,497
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 9 / 3
9,518
433
14,066
18,174
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
14
1 / 6 / 2
9,052
411
9,969
20,433
24,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Susano
KiroxWrath
Susano
16
2 / 7 / 6
9,969
453
11,473
19,595
18,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SoggySlopper
Gilgamesh
15
7 / 6 / 4
11,771
535
15,846
25,904
14,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 18
11,827
538
14,340
20,768
23,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 3 / 6
11,985
545
13,950
18,294
23,898
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Ecxon_mex
Izanami
17
10 / 2 / 6
11,294
513
19,249
19,544
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 3 / 6
10,904
496
18,450
14,436
8,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
7 / 4 / 9
10,739
488
13,630
19,468
10,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
12
Kills
31
32
Deaths
12
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
0
18
14
W
3
3
6
2
W
Izanami
Ecxon_mex
Izanami
10
2
6
6.5
L
Rama
0
4
2
0.25
W
6
3
6
3
W
Ne Zha
7
4
9
2.88
L
2
9
3
0.39
L
Bacchus
1
6
2
0.33
L
Susano
KiroxWrath
Susano
2
7
6
0.71
L
Gilgamesh
SoggySlopper
Gilgamesh
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,433
Damage
79,619
105,603
Taken
92,510
71,679
Mitigated
74,927
18,825
Healing
19,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,340
3,662
0
2,410
20,768
23,280
0
7,320
13,448
43,207
0
W
13,950
2,813
799
4,480
18,294
23,898
150
1,278
16,848
24
93,120
W
Izanami
Ecxon_mex
Izanami
19,249
14,670
0
7,153
19,544
9,216
1,450
5,447
14,003
30
95,323
L
Rama
12,079
8,604
0
7,379
21,497
6,927
0
5,274
16,223
0
75,366
W
18,450
4,013
304
1,543
14,436
8,411
0
7,158
7,278
84,385
0
W
Ne Zha
13,630
3,792
0
3,117
19,468
10,122
326
2,991
16,477
0
80,471
L
14,066
796
0
1,579
18,174
7,143
117
9,570
8,604
68,005
0
L
Bacchus
9,969
909
0
3,175
20,433
24,691
0
8,092
12,341
45,864
0
L
Susano
KiroxWrath
Susano
11,473
1,801
0
1,542
19,595
18,560
0
2,023
17,572
0
70,224
L
Gilgamesh
SoggySlopper
Gilgamesh
15,846
5,955
2,302
2,848
25,904
14,358
0
7,885
18,019
0
58,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,140
Gold Earned
56,749
467
Minions Killed
581
0
Camps Cleared
0
1,902,129
Distance Traveled
2,195,741
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,827
538
37
2
0
480,093
1
W
Guan Yu
11,985
545
181
8
0
442,654
7
W
Izanami
11,294
513
131
6
0
378,724
0
L
Rama
8,830
401
128
6
0
380,799
0
W
Vulcan
10,904
496
130
6
0
437,872
4
W
Ne Zha
10,739
488
102
5
0
456,398
1
L
Janus
9,518
433
106
5
0
377,071
1
L
Bacchus
9,052
411
53
2
0
373,946
7
L
Susano
9,969
453
107
5
0
378,731
3
L
Gilgamesh
11,771
535
73
3
0
391,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role