Player Matchup

Vulcan
Vulcan
Silver I
AFoolishFox3999
Vulcan
Silver I
Level 107
God Stats
0W - 1L
1,533 SR
Queue Stats
26W - 31L
1,506 MMR
Solo
Medusa
Medusa
Bronze V
DarkEmperor__
Medusa
Bronze V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Da Ji
Da Ji
Gold IV
ItsBaddest
Da Ji
Gold IV
Level 145
God Stats
12W - 16L
1,473 SR
Queue Stats
888W - 920L
1,406 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
SkadiDsntKno271
Sylvanus
Platinum V
Level 84
God Stats
13W - 12L
1,542 SR
Queue Stats
289W - 279L
1,638 MMR
Party 1
Guan Yu
Guan Yu
Silver V
yoerk00
Guan Yu
Silver V
Level 113
God Stats
0W - 2L
1,768 SR
Queue Stats
7W - 7L
1,506 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,563 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,578 SR
1,509 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Gold II
BlackDynamie
Chronos
Gold II
Level 117
God Stats
2W - 0L
1,723 SR
Queue Stats
288W - 286L
1,514 MMR
Solo
Achilles
Achilles
Silver II
Clipnslip420
Achilles
Silver II
Level 129
God Stats
2W - 2L
1,519 SR
Queue Stats
109W - 116L
1,485 MMR
Solo
Ra
Ra
Silver II
RadicalStorm414
Ra
Silver II
Level 88
God Stats
3W - 1L
1,523 SR
Queue Stats
33W - 19L
1,482 MMR
Solo
Olorun
Olorun
Platinum V
ThePervySage507
Olorun
Platinum V
Level 154
God Stats
7W - 11L
1,627 SR
Queue Stats
227W - 229L
1,563 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,478
385
3,741
10,746
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

17
3 / 4 / 1
9,998
454
9,142
19,981
9,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Da Ji
15
2 / 6 / 2
9,622
437
7,228
18,504
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
6
0 / 1 / 2
6,392
291
140
5,408
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
yoerk00
Guan Yu
15
2 / 9 / 1
9,841
447
8,773
24,414
28,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GebRavanaThorAthena

VS

Bans
ArtemisMauiArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 4 / 9
12,979
590
10,869
15,998
6,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
BlackDynamie
Chronos
19
12 / 2 / 4
14,099
641
19,268
16,527
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
Clipnslip420
Achilles
15
0 / 0 / 3
11,323
515
3,591
18,170
21,315
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 2 / 6
13,975
635
16,473
16,528
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 3
12,808
582
6,753
14,999
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
27
27
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
4
9
2.38
L
1
7
0
0.14
W
Chronos
BlackDynamie
Chronos
12
2
4
7
W
Achilles
Clipnslip420
Achilles
0
0
3
1.5
L
3
4
1
0.88
L
Da Ji
2
6
2
0.5
W
4
2
6
3.5
L
Sylvanus
0
1
2
1
W
6
2
3
3.75
L
Guan Yu
yoerk00
Guan Yu
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
56,954
79,053
Taken
82,222
54,699
Mitigated
48,241
14,288
Healing
36,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,869
4,876
0
3,255
15,998
6,248
1,138
2,273
13,725
0
82,174
L
3,741
772
0
90
10,746
5,489
0
4,255
6,491
54,643
579
W
Chronos
BlackDynamie
Chronos
19,268
5,394
0
6,191
16,527
6,805
8,865
1,606
14,921
105,427
0
W
Achilles
Clipnslip420
Achilles
3,591
537
266
7,562
18,170
21,315
1,014
1,764
16,406
0
45,235
L
9,142
3,779
0
5,818
19,981
9,029
540
9,074
10,907
0
68,119
L
Da Ji
7,228
1,126
0
2,900
18,504
8,152
0
8,426
10,078
0
54,080
W
16,473
2,144
2,107
8,127
16,528
7,748
3,341
2,870
13,276
142,974
0
L
Sylvanus
140
0
162
382
5,408
3,033
0
5,061
347
2,343
0
W
6,753
2,562
816
7,798
14,999
6,125
6,672
558
14,441
94,584
2,731
L
Guan Yu
yoerk00
Guan Yu
8,773
993
604
4,332
24,414
28,996
591
15,538
8,876
0
73,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
65,184
389
Minions Killed
626
0
Camps Cleared
0
1,439,756
Distance Traveled
2,093,143
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,979
590
144
7
0
485,109
1
L
Vulcan
8,478
385
96
4
0
287,231
0
W
Chronos
14,099
641
123
6
0
400,253
0
W
Achilles
11,323
515
45
2
0
393,884
1
L
Medusa
9,998
454
99
5
0
333,026
2
L
Da Ji
9,622
437
77
4
0
396,131
2
W
Ra
13,975
635
199
9
0
433,473
5
L
Sylvanus
6,392
291
5
0
0
42,747
1
W
Olorun
12,808
582
115
5
0
380,424
5
L
Guan Yu
9,841
447
112
5
0
380,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role