Player Matchup

Nox
Nox
HermitTheKrog
Nox
Level 25
God Stats
3W - 9L
1,372 SR
Queue Stats
11W - 27L
1,321 Elo+
Party 3
Gilgamesh
Gilgamesh
LimpCatfish
Gilgamesh
Level 56
God Stats
3W - 5L
1,465 SR
Queue Stats
199W - 236L
1,364 Elo+
Party 3
Ares
Ares
WrathForged
Ares
Level 64
God Stats
8W - 16L
1,325 SR
Queue Stats
136W - 188L
1,308 Elo+
Party 3
Cernunnos
Cernunnos
ZiIltoid
Cernunnos
Level 28
God Stats
6W - 9L
1,245 SR
Queue Stats
27W - 31L
1,412 Elo+
Party 3
Izanami
Izanami
zoltankemeny
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 27L
1,335 Elo+
Party 3
Team Averages
Level 40
1,381 SR
1,348 Elo+

VS

Team Averages
Level 61
1,427 SR
1,506 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Faldoran
Ishtar
Level 119
God Stats
2W - 3L
1,305 SR
Queue Stats
290W - 245L
1,498 Elo+
Party 1
Da Ji
Da Ji
Mudfyr
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Orilion
Erlang Shen
Level 49
God Stats
1W - 2L
1,291 SR
Queue Stats
152W - 116L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
Ziethros
Kukulkan
Level 116
God Stats
17W - 14L
1,540 SR
Queue Stats
228W - 188L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
7,854
655
2,077
7,302
5,510
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
LimpCatfish
Gilgamesh
15
3 / 3 / 13
8,310
693
11,469
14,369
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 12
8,739
728
5,254
9,384
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
ZiIltoid
Cernunnos
17
9 / 0 / 7
9,466
789
15,294
11,901
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
zoltankemeny
Izanami
16
4 / 1 / 10
8,674
723
7,774
8,486
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 8 / 1
6,960
580
5,493
17,628
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
Faldoran
Ishtar
16
1 / 2 / 2
8,809
734
8,266
8,376
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Mudfyr
Da Ji
13
1 / 7 / 1
7,576
631
2,673
11,504
5,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
Orilion
Erlang Shen
13
0 / 2 / 2
7,364
614
5,624
11,597
10,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Ziethros
Kukulkan
16
2 / 0 / 1
8,841
737
14,120
4,261
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
19
Kills
4
4
Deaths
19
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
8
1
0.06
L
Ishtar
Faldoran
Ishtar
1
2
2
1
W
1
0
11
6.5
W
Gilgamesh
LimpCatfish
Gilgamesh
3
3
13
3.17
L
Da Ji
Mudfyr
Da Ji
1
7
1
0.21
L
Erlang Shen
Orilion
Erlang Shen
0
2
2
0.5
W
2
0
12
8
W
Cernunnos
ZiIltoid
Cernunnos
9
0
7
12.5
L
Kukulkan
Ziethros
Kukulkan
2
0
1
2.5
W
Izanami
zoltankemeny
Izanami
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,868
Damage
36,176
51,442
Taken
53,366
40,102
Mitigated
34,421
13,418
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,493
512
0
953
17,628
12,600
0
2,236
15,155
9,230
0
L
Ishtar
Faldoran
Ishtar
8,266
4,143
0
2,951
8,376
4,501
156
913
7,232
0
35,895
W
2,077
169
0
513
7,302
5,510
134
3,474
3,702
16,057
0
W
Gilgamesh
LimpCatfish
Gilgamesh
11,469
2,201
0
2,833
14,369
12,698
464
4,643
9,541
0
23,000
L
Da Ji
Mudfyr
Da Ji
2,673
338
0
0
11,504
5,158
0
1,431
9,705
0
7,907
L
Erlang Shen
Orilion
Erlang Shen
5,624
2,764
414
3,393
11,597
10,093
0
2,297
9,097
0
12,371
W
5,254
639
0
1,364
9,384
11,438
132
3,720
5,500
12,582
0
W
Cernunnos
ZiIltoid
Cernunnos
15,294
9,524
0
6,635
11,901
6,163
1,072
2,868
8,861
0
46,457
L
Kukulkan
Ziethros
Kukulkan
14,120
618
0
470
4,261
2,069
0
454
3,765
55,852
0
W
Izanami
zoltankemeny
Izanami
7,774
5,016
0
2,073
8,486
4,293
128
4,217
4,225
0
24,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
39,550
190
Minions Killed
222
0
Camps Cleared
0
1,231,214
Distance Traveled
1,088,001
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,960
580
11
1
0
192,963
1
L
Ishtar
8,809
734
80
7
0
235,904
1
W
Nox
7,854
655
26
2
0
221,957
0
W
Gilgamesh
8,310
693
30
3
0
268,788
2
L
Da Ji
7,576
631
18
2
0
180,992
0
L
Erlang Shen
7,364
614
12
1
0
209,389
0
W
Ares
8,739
728
12
1
0
255,540
0
W
Cernunnos
9,466
789
64
5
0
243,013
1
L
Kukulkan
8,841
737
101
8
0
268,753
1
W
Izanami
8,674
723
58
5
0
241,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role