Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Evgeniy86
Hades
Level 139
God Stats
3W - 2L
1,453 SR
Queue Stats
92W - 112L
1,403 Elo+
Solo
Heimdallr
Heimdallr
GhostMan1965
Heimdallr
Level 61
God Stats
2W - 0L
1,797 SR
Queue Stats
57W - 65L
1,385 Elo+
Solo
Ne Zha
Ne Zha
Lumikusik
Ne Zha
Level 149
God Stats
12W - 11L
1,546 SR
Queue Stats
157W - 142L
1,635 Elo+
Party 1
Thanatos
Thanatos
Shulky56
Thanatos
Level 152
God Stats
3W - 0L
1,870 SR
Queue Stats
117W - 79L
1,657 Elo+
Party 1
Team Averages
Level 122
1,633 SR
1,516 Elo+

VS

Team Averages
Level 76
1,449 SR
1,445 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Golotinja13
Heimdallr
Level 65
God Stats
11W - 8L
1,627 SR
Queue Stats
54W - 55L
1,436 Elo+
Solo
Ishtar
Ishtar
RimwiS
Ishtar
Level 126
God Stats
1W - 2L
1,528 SR
Queue Stats
4W - 9L
1,430 Elo+
Solo
Pele
Pele
YourBiySin
Pele
Level 22
God Stats
2W - 6L
1,205 SR
Queue Stats
12W - 18L
1,432 Elo+
Party 2
Eset
Eset
öLUXö
Eset
Level 42
God Stats
2W - 3L
1,384 SR
Queue Stats
11W - 17L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 3 / 8
8,602
506
6,106
8,947
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Evgeniy86
Hades
14
2 / 2 / 0
8,657
509
5,355
9,696
5,377
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
GhostMan1965
Heimdallr
15
2 / 1 / 9
9,407
553
13,091
14,690
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Lumikusik
Ne Zha
15
4 / 1 / 14
9,198
541
13,433
17,555
17,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Shulky56
Thanatos
19
15 / 1 / 2
11,473
675
13,983
16,652
9,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 5 / 3
8,248
485
5,612
12,181
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Golotinja13
Heimdallr
12
0 / 4 / 0
7,279
428
5,519
7,570
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
RimwiS
Ishtar
13
1 / 6 / 0
7,672
451
10,206
17,445
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 4 / 1
9,063
533
14,009
17,945
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Eset
öLUXö
Eset
10
0 / 7 / 3
6,455
380
2,128
12,944
4,793
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
26
Kills
8
8
Deaths
26
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
3
8
2.33
L
Baron Samedi
 
Baron Samedi
1
5
3
0.5
W
Hades
Evgeniy86
Hades
2
2
0
1
W
Heimdallr
GhostMan1965
Heimdallr
2
1
9
6.5
L
Heimdallr
Golotinja13
Heimdallr
0
4
0
0
W
Ne Zha
Lumikusik
Ne Zha
4
1
14
11
L
Ishtar
RimwiS
Ishtar
1
6
0
0.17
W
Thanatos
Shulky56
Thanatos
15
1
2
16
L
6
4
1
1.63
L
Eset
öLUXö
Eset
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,968
Damage
37,474
67,540
Taken
68,085
42,888
Mitigated
24,935
37,685
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,106
445
0
630
8,947
2,909
443
1,407
7,540
55,709
0
L
Baron Samedi
 
Baron Samedi
5,612
574
427
1,895
12,181
4,281
0
1,190
10,655
49,739
0
W
Hades
Evgeniy86
Hades
5,355
445
0
3,942
9,696
5,377
2,614
0
9,696
47,776
0
W
Heimdallr
GhostMan1965
Heimdallr
13,091
7,509
0
8,632
14,690
7,338
964
1,240
13,450
0
78,365
L
Heimdallr
Golotinja13
Heimdallr
5,519
2,439
0
767
7,570
3,418
138
3,945
3,576
0
43,603
W
Ne Zha
Lumikusik
Ne Zha
13,433
3,419
0
5,028
17,555
17,974
0
3,404
14,151
161
51,460
L
Ishtar
RimwiS
Ishtar
10,206
6,439
0
7,009
17,445
5,738
735
101
17,052
0
64,354
W
Thanatos
Shulky56
Thanatos
13,983
5,270
0
19,453
16,652
9,290
0
2,168
14,484
0
112,382
L
14,009
2,862
0
2,904
17,945
6,705
0
5,081
12,504
0
77,721
L
Eset
öLUXö
Eset
2,128
591
97
600
12,944
4,793
168
1,305
11,405
19,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
38,717
494
Minions Killed
424
0
Camps Cleared
0
1,609,163
Distance Traveled
1,401,190
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,602
506
105
6
0
294,730
3
L
Baron Samedi
8,248
485
87
5
0
291,147
3
W
Hades
8,657
509
82
5
0
271,268
3
W
Heimdallr
9,407
553
106
6
0
299,548
2
L
Heimdallr
7,279
428
81
5
0
241,681
3
W
Ne Zha
9,198
541
60
4
0
373,667
3
L
Ishtar
7,672
451
106
6
0
281,098
6
W
Thanatos
11,473
675
141
8
0
369,950
3
L
Pele
9,063
533
114
7
0
319,580
4
L
Eset
6,455
380
36
2
0
267,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role