Player Matchup

Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
El Loco Andre
Tyr
Level 120
God Stats
6W - 5L
1,548 SR
Queue Stats
95W - 89L
1,338 Elo+
Solo
Ishtar
Ishtar
MIWEL-JP
Ishtar
Level 104
God Stats
22W - 16L
1,517 SR
Queue Stats
250W - 236L
1,365 Elo+
Solo
Guan Yu
Guan Yu
Thepurpleenzyme
Guan Yu
Level 87
God Stats
1W - 1L
1,574 SR
Queue Stats
270W - 306L
1,360 Elo+
Solo
Ravana
Ravana
immortaljt87
Ravana
Level 65
God Stats
1W - 1L
1,263 SR
Queue Stats
24W - 32L
1,339 Elo+
Solo
Team Averages
Level 92
1,480 SR
1,381 Elo+

VS

Team Averages
Level 99
1,358 SR
1,349 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CrabtasTHICC
Hades
Level 46
God Stats
1W - 2L
1,210 SR
Queue Stats
48W - 73L
1,309 Elo+
Solo
Chiron
Chiron
H2FLO1976
Chiron
Level 48
God Stats
5W - 2L
1,266 SR
Queue Stats
57W - 62L
1,311 Elo+
Solo
Sylvanus
Sylvanus
NEY HEISENBERG
Sylvanus
Level 138
God Stats
12W - 12L
1,319 SR
Queue Stats
163W - 204L
1,317 Elo+
Solo
Arachne
Arachne
jeremychad
Arachne
Level 101
God Stats
15W - 13L
1,497 SR
Queue Stats
285W - 316L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 4 / 0
5,412
416
2,769
6,965
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,925
456
5,059
10,464
9,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
MIWEL-JP
Ishtar
10
0 / 4 / 1
6,022
463
5,682
11,851
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 2 / 0
5,742
442
5,000
12,698
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ravana
10
1 / 2 / 1
5,949
458
3,752
9,369
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 1
7,213
555
4,874
4,158
1,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 1
7,573
583
6,941
8,735
5,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
H2FLO1976
Chiron
12
4 / 0 / 2
7,237
557
9,351
7,764
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
11
3 / 0 / 2
6,606
508
7,881
9,057
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
jeremychad
Arachne
12
3 / 2 / 3
6,977
537
5,990
12,367
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
15
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
W
Kukulkan
 
Kukulkan
1
0
1
1.5
W
4
1
1
4.5
L
0
3
0
0
W
Chiron
H2FLO1976
Chiron
4
0
2
5
L
Ishtar
MIWEL-JP
Ishtar
0
4
1
0.13
W
Sylvanus
3
0
2
4
L
2
2
0
1
L
Ravana
1
2
1
0.75
W
Arachne
jeremychad
Arachne
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,262
Damage
35,037
51,347
Taken
42,081
27,443
Mitigated
22,314
13,340
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,769
297
175
1,545
6,965
2,261
0
2,946
4,019
29,553
0
W
Kukulkan
 
Kukulkan
4,874
247
0
624
4,158
1,773
336
1,553
2,605
62,133
0
W
6,941
1,659
69
3,682
8,735
5,346
960
0
8,693
41,692
0
L
5,059
527
0
2,832
10,464
9,435
0
6,600
3,864
0
38,001
W
Chiron
H2FLO1976
Chiron
9,351
5,023
358
3,352
7,764
2,462
1,207
0
7,695
0
46,741
L
Ishtar
MIWEL-JP
Ishtar
5,682
3,554
0
4,410
11,851
3,928
0
1,303
10,548
0
44,357
W
Sylvanus
7,881
3,250
889
3,373
9,057
7,794
0
572
8,138
28,724
9,904
L
5,000
526
650
2,252
12,698
7,887
0
3,844
8,854
0
25,080
L
Ravana
3,752
1,697
145
1,331
9,369
3,932
0
3,517
5,852
0
32,510
W
Arachne
jeremychad
Arachne
5,990
4,511
0
4,041
12,367
4,939
0
644
11,597
0
50,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
35,606
299
Minions Killed
392
0
Camps Cleared
0
1,169,288
Distance Traveled
1,112,736
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,412
416
56
4
0
212,677
3
W
Kukulkan
7,213
555
101
8
0
256,812
1
W
Hades
7,573
583
81
6
0
196,551
1
L
Tyr
5,925
456
63
5
0
234,822
3
W
Chiron
7,237
557
69
5
0
241,431
4
L
Ishtar
6,022
463
80
6
0
199,448
0
W
Sylvanus
6,606
508
57
4
0
196,689
3
L
Guan Yu
5,742
442
45
3
0
257,899
0
L
Ravana
5,949
458
55
4
0
264,442
0
W
Arachne
6,977
537
84
6
0
221,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role