Player Matchup

Kuzenbo
Kuzenbo
ALCATRAZ612
Kuzenbo
Level 103
God Stats
3W - 4L
1,494 SR
Queue Stats
128W - 107L
1,539 Elo+
Party 1
Chiron
Chiron
Chino Sad8169
Chiron
Level 129
God Stats
7W - 6L
1,634 SR
Queue Stats
421W - 353L
1,600 Elo+
Party 1
Merlin
Merlin
killermaster98t
Merlin
Level 154
God Stats
0W - 5L
1,220 SR
Queue Stats
186W - 121L
1,683 Elo+
Party 1
Team Averages
Level 129
1,450 SR
1,607 Elo+

VS

Team Averages
Level 145
1,629 SR
1,583 Elo+
Anhur
Anhur
BlazeTheVulpine
Anhur
Level 149
God Stats
4W - 3L
1,576 SR
Queue Stats
228W - 196L
1,586 Elo+
Solo
Hades
Hades
No0BTubE1069
Hades
Level 155
God Stats
6W - 7L
1,681 SR
Queue Stats
483W - 401L
1,665 Elo+
Solo
Chaac
Chaac
kingcoderre19
Chaac
Level 131
God Stats
22W - 22L
1,632 SR
Queue Stats
59W - 75L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALCATRAZ612
Kuzenbo
15
1 / 5 / 2
11,093
693
11,725
23,429
33,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 7 / 3
10,880
680
9,782
16,217
6,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 2
10,827
677
17,780
12,251
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
12,249
766
13,115
13,415
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 2 / 5
12,311
769
10,492
18,371
10,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 2 / 8
12,932
808
22,295
24,217
28,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
16
16
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ALCATRAZ612
Kuzenbo
1
5
2
0.4
W
4
2
8
4
L
2
7
3
0.5
W
4
2
5
3.25
L
3
4
2
1
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,287
Damage
45,902
51,897
Taken
56,003
45,012
Mitigated
44,974
7,130
Healing
25,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ALCATRAZ612
Kuzenbo
11,725
4,095
0
3,280
23,429
33,626
135
5,159
17,500
34,552
0
W
13,115
8,863
0
1,526
13,415
5,271
1,445
7,821
5,594
0
53,298
L
9,782
4,245
586
2,663
16,217
6,156
0
3,577
12,012
0
35,291
W
10,492
1,093
2,179
9,972
18,371
10,811
1,452
10,180
8,191
82,929
0
L
17,780
1,366
0
601
12,251
5,230
0
1,801
9,932
51,566
0
W
22,295
3,503
0
11,598
24,217
28,892
351
11,848
12,369
0
61,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
37,492
165
Minions Killed
256
0
Camps Cleared
0
810,802
Distance Traveled
944,258
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,093
693
32
2
0
301,802
3
W
Anhur
12,249
766
75
5
0
309,042
3
L
Chiron
10,880
680
59
4
0
229,850
3
W
Hades
12,311
769
121
8
0
314,289
7
L
Merlin
10,827
677
74
5
0
279,150
3
W
Chaac
12,932
808
60
4
0
320,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role